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Alysianah aka Saylah
Mystic Worlds - it's just an illusion of life.
Interests: Geek by day and wizard by night. I'm an avid fan of all things fantasy, including MMORPGs. My newest adventure has taken my love of crafting out of game and into my real life! Visit my handcrafted jewelry shop on Etsy: The image used as my blog's logo is one of my favorite digital creations. It combines two photographs of a model a friend was shooting, a waterfall in the Rocky Mountains from his own portfolio and a stock image of a dove.
Recent Activity
Point taken and glad you're okay with it. I'm loving AA.
Toggle Commented yesterday on ArcheAge: Justice System at Mystic Worlds
This past weekend I achieved my next in-game goal of owning one of the new Farm Cart vehicles. Whew! It took a concentrated effort to raise the 200 gold needed just to purchase the most expensive of the necessary crafting components, a Thunderstruck log. I ended up emptying my bank of 150G + Workmen’s Compensation potions to meet the asking prices. Continue reading
Posted 2 days ago at Mystic Worlds
Big WOOT to The Immortal Imperial Legion and all the members who contributed to the huge effort of acquiring and constructing our first shared house - guildhall. The components needed to construct this size house is no simple endeavor. The GH is located in one of my favorite locations in game. A little island between Solzreed and Two Crowns. I'd taken pictures of the island during Alpha with its former inhabitants. Its really lovely at night. We were the first to place a house design here and complete the construction. Unfortunately, our effort to secure the rest of the island for our guild fell a bit short. We have two other un-constructed properties here but riff-raff have also moved into the neighborhood. They are guilds that are known PKers - gank members of our own faction. I've already had a few of them attempt to gank me on my sailing... Continue reading
Posted 5 days ago at Mystic Worlds
I’ve been playing ArcheAge now for almost two weeks. In the last couple of days, the outrageous queues have abated for most people. Thus far the solution has been a combination of Trion performing daily server restarts to rout AFK bots, more servers, additional capacity on existing servers, better AFK detection, aggressive assault campaign on bots and gold spam and more restrictive acceptable AFK conditions. As a Patron, my 3 to 4 hour queue has reduced to 20 to 30 minutes if I log in before primetime NA. Primetime has gone from 5 to 6 hours, down to 1 to 2 hours for Patrons. I sometimes feel as though I’m scurrying all over the place trying to achieve my AA goals while also having fun. My game play experience is precisely what I expected it to be minus the queue drama. And I have no regrets about having purchased the Archeum Founders pack to gain access to alpha and I will be subscribing once the paid subscription time bundled in that package has expired. Continue reading
Posted 6 days ago at Mystic Worlds
Thanks Chris! If you're on Kyrios please message me and I will invite you to our Teamspeak to see how you like our group. This has to abate in the next couple of weeks. Not what people who can't play want to hear but I just can't imagine it going on this way much longer. Hope you can get some play time in over the weekend. :-)
Toggle Commented Sep 20, 2014 on ArcheAge - My Journey so Far at Mystic Worlds
Wow, that sucks!! You're not alone. Several of our usual evening players are MIA because they can't get past the queue after work. Others are going install remote PC software so they can get in the queue from work and hopefully be logged in by the time they get home. It's a sad state of affairs when players have to go to such extremes. I'm lucky in that I work from home. I get into the queue mid morning then do farming on breaks and at lunch to keep the character active until I can play after work. I tried getting in a little play-time this morning having woken up unusually early. When I went to log in at 6:15 AM there was a 1,200+ queue. WTF OMG!!
Toggle Commented Sep 19, 2014 on ArcheAge - My Journey so Far at Mystic Worlds
Minus the long queue times, most of the irritating launch issues have been resolved. The queue is more stable albeit 1 hour wait at 7:30 AM eastern and upwards of 3 hours starting at 4:40 PM eastern. Being disconnected while in game allows a 5 minute grace period for logging right back in without a wait. A hotfix was applied during live game-play last night to correct the issue people were having where all of their characters were missing from the character select page, leaving them no recourse but to restart the game and re-enter the queue. OUCH! True story, happened to me twice. *sigh* Continue reading
Posted Sep 19, 2014 at Mystic Worlds
While the vast majority of property plots in ArcheAge are gone, there is still an opportunity to trip across open spots for 8x8 farms. Six days after the land rush began in head-start, Sarzan was able to find a few open spots in northern Two Crowns. WOOT!! Don’t give up on finding 8x8 farm spots. MANY PEOPLE awkwardly placed 16x16 house designs to hold a location until they’d completed their 16x16 farm quest. As those are swapped out gaps may emerge. Continue reading
Posted Sep 18, 2014 at Mystic Worlds
Yes, they certainly are. It's funny reading the trials too. They're often very indignant about the whole thing. LOL
The past few days I've seen a string of players on trail baffled as to what they've done. It's happened so much recently that it became a topic of discussion in guild voice chat. Our opinions ranged from people are lying to avoid guilty convictions or they're plain stupid. Their rap sheet is right there stating all of their crimes. Continue reading
Posted Sep 17, 2014 at Mystic Worlds
PSA for New Players With an influx of players coming into ArcheAge who may have little to no experience with the game, I thought I’d do a post for some of the more common questions I see asked in Faction chat. I’ll try to be as concise as possible since it’s a long list. Continue reading
Posted Sep 16, 2014 at Mystic Worlds
Quick happy post after all the weekend drama. Today I completed building one of my two houses. I'm first in my housing province to get their house constructed. It's pretty much all I've been focused on since placing down my farm and securing the location with a design. Every time I had labor available I mined ore under water to avoid the crush, made sure to stay on top of harvesting trees on my farm while doing trade pack chickens on the public farm. I only did questing when I was completely out of labor. I had everything ready to go by this afternoon except for 20 pieces of lumber. Anxious to be done with it in case there was crash/authentication/queue nonsense, I decided to purchase the lumber from the Auction House. 600 stone and 300 pieces of wood later, BAM my first house is finished! My second house is... Continue reading
Posted Sep 15, 2014 at Mystic Worlds
Agree, the inability to access the game for a pre-paid headstart stings. I don't blame people who are completely outraged either.
Toggle Commented Sep 15, 2014 on ArcheAge - The Agony of Head-Start at Mystic Worlds
It Burns Us Precious Well the ArcheAge head start has had more than a few issues. Yes, it’s an MMO so we can expect problems on the first day of access. If leveling was all that was at stake, I don’t think the outrage would be as great. However, if you’ve been following ArcheAge, you know that owning PROPERTY is a huge component in crafting, the economy and your ability to earn gold. Continue reading
Posted Sep 15, 2014 at Mystic Worlds
I spent a moderate amount of time in Open Beta trying out pure caster combinations. After much experimentation and trying every permutation that was caster with healing, I landed on Justicar (Occultism, Vitalism and Defense). Necromancer was a close second but was trumped by maintained that ability to more easily swap into Paladin by changing out Occultism for Battlerage. Continue reading
Posted Sep 9, 2014 at Mystic Worlds
I think you'll enjoy the progression and variety of things to do. AA is a great game for a couples and static groups because you advance better and faster with team work. Family run farms and housing really make crafting more profitable and enjoyable.
I'm SO HAPPY we're having a September release of ArcheAge. I'm ready to play for real. Open Beta starts on Thurs Sept 4th. I'll still be on but not playing much now that launch is so very close. Yeah, I know I said that before but I mean it this time. There's zero point in continuing to progress. My character, Alysianah, is on the Alpha server. If anyone tries out OB and there's room on Alpha look me up. Can give you a ship tour, port you to different places, make you some food, etc. Don't let the PVP scare you away from at least trying a really solid fantasy MMO. Here's the official announcement and timeline of activity from now until release. *Jumping for joy* Continue reading
Posted Aug 29, 2014 at Mystic Worlds
In a game that supports nonconsensual PVP, it’s good to have a justice system. It may not help you sleep better after being ganked for you hard earned wares. However, reading trial chat is an endless form of amusement. We already have infamous players (Chalupa) and guilds (Darks Ascension) on the Alpha server. Continue reading
Posted Aug 27, 2014 at Mystic Worlds
Thank you Oliver. I am enjoying myself and really looking forward to release.
Toggle Commented Aug 26, 2014 on ArcheAge: Gear at Level 50 at Mystic Worlds
After reviewing the components necessary to upgrade my armor to Conqueror’s and beyond, I decided to use the cloth version gifted to me by our guild leader Fannel. Of the available roles as a Paladin, my preference in a group setting is to heal. In ArcheAge, all classes can wear every armor type. However, cloth provides better stats for healing roles. You can augment your armor with gem slots but you’d still be behind the curve compared to someone in cloth using the exact class build. Continue reading
Posted Aug 25, 2014 at Mystic Worlds
Wow, that went by in the blink of an eye. I started playing the ArcheAge Alpha on July 20th. I hit the current max level without even trying. That said, I have put in an awful amount of hours. Around level 10 or so, I left the theme park rails behind to strike out on my own and fell in MMO love with AA. I’m very pleased with the outcome. If this weren’t an Alpha, I’d be considering an alt in order to try a pure caster class and experience another racial zone. But since it is, that will have to wait. Continue reading
Posted Aug 22, 2014 at Mystic Worlds
I’m level 48 now and figured I might as well get to 50 since the release seems to be a couple of months away at the least. I was hoping that the date posted on Steam for a mid-September would be confirmed by Trion but no such luck. Much too high of a level to pick up where I had previously stopped questing in my early 20s, I rode out to Halcyona to see if there were any quests there worth my time. Continue reading
Posted Aug 22, 2014 at Mystic Worlds
Yes, it did feel very fast and I wasn't trying to reach level cap. I'm not level 50 and have done one dungeon up to the final boss and parts of another. This is a game that starts a level one. You can stay on the rails and let it lead you from quest hub to quest hub and see the zones as they're introduced to you. Or you can go do what you want to do - open world PVP, crafting & trade, arena type PVP or mix-n-match.
Just a stone’s throw from level 50, I should be saving every copper toward crafting my Conquerors plate armor set. Meh, that behavior sounds much too practical for being in an Alpha! I was processing hide into leather when I noticed the recipe for crafting Bakehan’s Swimfins. Hmm, I thought, I have the expertise points to make those. That jogged my memory about having seen pictures of players wearing dive helmets. A quick search of my metalwork recipes showed that I could craft that too. That’s all she wrote, I was off and running toward a new adventure! Continue reading
Posted Aug 20, 2014 at Mystic Worlds
Last night our guild joined the “we have a farm wagon” club. Fannel, Brokenwind and I were online pissing and moaning about our inability to grow the stupidly random thunderstruck trees needed to craft one. No one knows for certain the circumstances that cause a tree to be “hit by lightning. There are lots of theories but the rarity of the occurrence makes it nearly impossible to know for sure. Our guild has planted illegal tree farms consisting of hundreds of trees, without producing a single one. Others have done 1K plus trees and have come up empty too. Continue reading
Posted Aug 19, 2014 at Mystic Worlds