This is tprjones.livejournal.com's Typepad Profile.
Join Typepad and start following tprjones.livejournal.com's activity
Join Now!
Already a member? Sign In
tprjones.livejournal.com
Recent Activity
Oh, haha, no one has EVER made that joke before! I know you don't mean to be part of the problem, but seriously, how often do you think girl gamers hear that joke? I'm sure at least half of everyone they have ever gamed with has said exactly the same thing. The joke is so old it's growing moss. Please just stop. It's not as bad as being one of the jerks that for some reason can't stand to see girls gaming, but it's not that much better.
Toggle Commented May 18, 2011 on here there be dungeons and dragons at WWdN: In Exile
1 reply
"It's like they took World of Warcraft off line." Ow ow ow ow! My head. That's so exactly not. *sigh* I hope she knows that and was just trying to find an easy way to explain it to the kids.
Toggle Commented May 18, 2011 on here there be dungeons and dragons at WWdN: In Exile
1 reply
When I check on my future DVR recordings about every three weeks, one of the things I do is go down a short list of some of my favorite actors to see if they are in anything new or unexpected. If you keep showing up in all the things I'm already recording and love I might have to take you off that list.
Toggle Commented Apr 5, 2010 on Eureka! at WWdN: In Exile
1 reply
Ooooh, you better not shout, You better not cry, You better watch your mouth, I'm telling you why, Steve is watching you be a dick!
1 reply
Yar's Revenge was my favorite, too. Something interesting about it I learned from Racing the Beam: the random pixels of the safe zone are not random. There wasn't enough space left in the cartridge to write code to generate random pixels. Instead it's displaying the binary code of the game executable to the screen to make those "random" pixels. When you play you are looking at the actual code running the game itself. For some reason I find that amazingly cool.
1 reply
I still don't understand the hatred, I remember actually liking ET. Of course I was also into hacking the cartridges with jumpers to cause odd effects. Think a rudimentary Game Genie sort of rig. It may be that the scrambled oversized sprites that this resulted in were just more pleasing than the original graphics, and monkeying with the sprite collision detection made the gameplay more endurable.
1 reply
I just finished reading Racing the Beam (an excellent book detailing the peculiarities of programming on the Atari VCS hardware and how those games on that system shaped the history of video gaming - a must-read for any gaming geek with any hint of technical proclivity) and this article is like a tender and juicy cherry on top of a nostalgia sundae. Thanks, Wil!
1 reply