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I play at being a board game designer every now and then, and I'm so delighted when I can take a concept/idea/mechanic from a discarded game and insert it brilliantly into a new one that might actually have the potential chance of maybe working, sort of, if it doesn't suck. But if it does? More meat for the grinder. It's all sausage in the end. But I've had some darn tasty sausage in my time.
"Storage of corpses is important."
Warren wrote about having to kill a story: The lesson is simply this: you just have to recognise that, no matter how much weight you put behind it and how much you tart it up,sometimes a story just doesn’t bloody work, and you have to take it behind the stables and shoot it through the head. No...
So should we watch out for their more modern version, the neo-professionatals?
Alright Brain, you don't like me, and I don't like you. But let's just do this, and I can get back to killing you with beer.
I've put myself pretty much on lockdown until I finish writing my PAX East keynote, because my brain really isn't making it easy to convert my concepts and ideas into a proper presentation that is both thoughtful and entertaining. I've given myself next Wednesday as the ultimate deadline, becaus...
It's irresponsible to make up words on your own; Please leave that up to the professionatals.
Alright Brain, you don't like me, and I don't like you. But let's just do this, and I can get back to killing you with beer.
I've put myself pretty much on lockdown until I finish writing my PAX East keynote, because my brain really isn't making it easy to convert my concepts and ideas into a proper presentation that is both thoughtful and entertaining. I've given myself next Wednesday as the ultimate deadline, becaus...
I'm deriving an odd amount of entertainment by listening to the MP3 sync'd up with the YouTube video.
Molly Lewis is a national treasure
In the world of entertainment, there are things that make me laugh, there are things that make me cry, and there are the rare things that work on so many different levels, or are so surprising, they simply drop my jaw to the floor and blow my mind. This cover of Poker Face by Molly Lewis is one ...
I lived in my Island Sanctuary. Behind my Moat, if at all possible. I loved those cards. I combined that with: Tetravus (flying artifact 1/1 with 3 1/1 counters that could become flying creatures), Castle (all untapped +0/2), Life Chisel (sacrifice creature during upkeep to gain life = toughness) and Argivian Archaeologist (recover artifact from your graveyard to your hand). My favorite game was when I got to 230 life before my opponent gave up.
When it failed it was a quick death, but when it worked it was so much fun.
in place of a title, imagine Ric Ocasek walking around on the surface of a pool
I guess I could just say, "Hey, I'm playing Magic on Xbox Live this weekend, so check out the details here," but it's more fun to tell a story, first. In 1993, while killing time between appointments, I wandered into a game shop in the valley. I looked around the aisles, thumbed through the RPG ...
+1. I highly recommend Dominion. Amazing replayability. The expansion I'm not sure on yet but the base set is mad gold, so to speak.
And I used to have a full set of Unlimited MtG cards... with some of the cards being from the Alpha or Beta release. I sold them for farrrr too little. And it the game's younger days (Arabian Nights) our local group had a deck called the Funky Trapezoid: Lotus, Moxen, Birds of Paradise, Manabarbs, Power Leak, etc. Take damage if you play land, tap land, or don't tap land. It was evil. And would be worth mad bank today.
in place of a title, imagine Ric Ocasek walking around on the surface of a pool
I guess I could just say, "Hey, I'm playing Magic on Xbox Live this weekend, so check out the details here," but it's more fun to tell a story, first. In 1993, while killing time between appointments, I wandered into a game shop in the valley. I looked around the aisles, thumbed through the RPG ...
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