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Dammit, Jeff, if you dare become "An Hero", I will walk my fat ass over to California (from Eastern Canada!) and kill you again with my own two hands! What happened to Aaron is, well, it's a reflection on the insanity that pervades modern government. This culture of fear and paranoia is the enemy of all man. Note that it's never the cousin-&@#$ing creationist swine that hang themselves... As a non-US citizen, I've always held a very cynical view of the US Gov't, and the moment I let my guard down, they go out of their way to remind me why I hated the system in the first place. We must not let Aaron's loss fade into obscurity. I agree with "D", the government murdered him. They didn't tie the noose but they most certainly painted the picture leading up to it. Sadly, tech pioneers go largely unnoticed outside of our geek cliques. He wasn't some laudable diplomat, born with a silver spoon up his ass. He was just your everyday good-hearted genius, like so many of us, and thus he was dismissed by a system that favours profiteers over problem solvers. He represents everything that is wrong with the world today.
Toggle Commented Mar 20, 2013 on The End of Ragequitting at Coding Horror
Sorry I'm a little late to the party, but this is an example of laypeople skewing the data. I work with audio, and I sharply disagree with everything about this experiment. I mean, I'm a programmer by trade, but music is my life-long hobby, and nobody disses my hobby :D On earbuds and common "PC speakers", you can't hear compression artifacts very well - heck, you can't hear the music very well either - because the equipment itself is very noisy, underpowered, and non-linear. Did you ever notice, on cheap speakers you tend to turn up the volume a lot more ? You're subconsciously trying to push over the noise floor! On a fancier system (or good headphones with an amp), there is significantly less noise in the electronics themselves, so you hear more of the signal. In other words, you hear more detail at the same volume level. If you think about that for a moment, it means high-bitrate, high-fidelity MP3 files are wasted on low-power equipment, because those compression artifacts you're trying to avoid are almost entirely drowned out by your equipment. It's like trying to see through a foggy window, doesn't matter what's behind it, all you perceive is a blurry mess. Along that same vein, many people have noted that the particular track you chose was very poorly mixed. You're feeding crappy audio in, and getting crappy audio out. If the source material had a wider dynamic range, the differences would be far more audible, even to untrained ears. The weakest part of the signal chain dictates the output quality, and in this case it was the original audio itself. Twelve years ago, when I thought my Altec Lansing ACS54 were the bee's knees, 160kbps was sufficient. Those things had a constant hiss that I had tuned out of my consciousness. Years later, when I upgraded to proper home studio equipment, all those old MP3s sounded absolutely vile. On my current setup, in a regular house with typical noise like fridges humming and my PC's fans, 256kbps is "CD quality" to my ears on most material, but 192kbps is noticeable in all but brickwalled pop or metal (again, crappy source material masks the encoder noise). In a club, on a kilowatt sound system, I can readily hear the muddiness in a 256kbps encode, because those tiny little aberrations and pumping effects are scaled up to a level where they stand out. The same is true of earbuds vs sealed headphones. Those little white earbuds that come with iPhones ? Yeah, I'd rather sit in silence than use that junk, the stuff they output does not resemble music to me. You could play a 96kbps track through those and be none the wiser. Swap in my 300ohm Beyerdynamic 990 Pros, and you can actually hear the bass again, as well as the fingers barely squeaking down the guitar strings. If those subtle details get smudged by an encoder, you can be sure I'll notice.
I mentally flagged this video as genius the moment he said "you need to pay them enough to not worry about money". Having bounced between high and low income situations over the years, money does not dominate my life any more than a bowel movement. Bills get paid, I can enjoy just about anything in moderation, and I rarely feel like I'm broke or underpaid. Surprising since I was making about $35k a year, yet I could afford all my tech toys and still go out for burgers and pints at least once a week. I used to make three times as much, but I never saved a penny, I just found more things to spend it on (like blow :P) If I had an extra $5000 it would all go to restaurants and booze. An extra $10000 might add a car, maybe a larger apartment. Beyond that I can't see how money could improve my life any further. I don't crave fictional numbers in a bank account, I crave happiness. Instead of more money, I'd rather have more time. Take a $60k job, scale it down to 3 days a week for $36k and I'm there. For myself, as a coder, it's all about riding those waves of intellectual fluidity. If I'm stuck in a rut, the best cure is to get out of the office and go have a beer (just one - ok maybe two). Better yet: take the rest of the day off and go for a bike ride or a swim, or maybe scurry home and play Call of Duty until my eyes glaze over... Pushing my brain harder only leaves me mentally exhausted and depressed, which only serves to hurt my work output in both quality and quantity. If some client is shitting bricks and I have to pull an all-nighter, I'll do it, but you can write me off for the next day or two because I'll be a zombie. I'd rather be a kickass programmer for 10 hours than a shitty one for 40 hours, and if Joel Spolsky's theory about kickass programmers holds any truth, I'll get more done in those 10 hours than the next guy in his entire week. That's something you can bank on.
Toggle Commented Jun 25, 2010 on The Vast and Endless Sea at Coding Horror
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Jun 24, 2010