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Chaos_Alfa
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What are you thought on horror games (Like Amnesia: The Dark Decent not action/horror like Resident evil 4 and 5)
In those games there is no mechanic you can master and no way to win in the general sense of the word. You could say reaching the end of a level could be seen as winning, but reaching it creates relieve (and joy) in the player not fun.
What about Flower which also doesn't have a mechanic the player can master or has anything to win. Or do you see Flower as something elss than a game?
Fun: Simple to Explain, Hard to Accept [Constants]
Game developers ask ‘what is fun?’ and academics often answer that fun is seemingly simple but actually fiendishly hard to explain. Everything is potentially fun and trying to encompass it all in one statement is impossible. When any debate becomes so wide, the intent of the original question ...
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Sep 21, 2011
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