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Sorry, but this'll drive me mad if I don't correct it...
*I've
and *since.
Video Game Writing and the Sense of Story [Writing]
Hot on the heels of my post about player characters actually being dolls, I came across a video (via Rock Paper Shotgun) from Game Theory with Scott Steinberg in which he asked about interactive fiction and storytelling in games. Have a look: Interactive Fiction: The Art of Video Game Storytell...
"Videogames are not, in turns out, a storytelling art. They have tried very hard to be, and their reasons for trying are noble, but the results are always ham-fisted. There are no good game stories because game stories don’t really matter. What matters is the game world, in all of its glorious detail."
While, a few months ago, I probably would have agreed with this, I'm recently finished playing Fallout 3 and now completely disagree.
They did a fantastic job with the story line for this game. It's the best I've come across, which isn't saying too terribly much sense I'm not a massive gamer. Still, it deserves saying there are always exceptions.
Video Game Writing and the Sense of Story [Writing]
Hot on the heels of my post about player characters actually being dolls, I came across a video (via Rock Paper Shotgun) from Game Theory with Scott Steinberg in which he asked about interactive fiction and storytelling in games. Have a look: Interactive Fiction: The Art of Video Game Storytell...
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Aug 18, 2011
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