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Geri Monsen
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Wil, I really love these TableTop videos, because I am both entertained by you and your friends playing them and because I get to learn about games I had never heard of that I might introduce to my friends and family. However, I'm worried that the most recent three videos have tended to use more simplified house rules. I can see that maybe this makes the videos more entertaining in that it lets you focus on the interaction between the players, but I feel like I'm not getting a good sense of the games themselves and how they would work with my own friends and family. Here are some examples: 1. Say Anything -- You outright said that you were using house rules for scoring. You were clear on this, and I understand if you want to do this once in a while, but... 2. Fiasco -- There were cards and tables that were flashed on the screen that never ended up being used. I get the idea that the play was simplified greatly. 3. Gloom -- There were apparently illegal plays and parts of the cards that weren't used correctly (acknowledged by you later). This was key, because from the video, I actually got the idea that Gloom was a pretty unbalanced game if the best strategy in all cases is to kill your family the fastest (rather than try to build on points, if possible) -- and it seemed like you could kill your family really fast. So that's three games in a row where I feel like I didn't get a good picture of what the games were really like (especially if you're not playing with professional screenwriters and comedians who can make up detailed stories on the fly). I did enjoy the enthusiasm of the players and for that I did enjoy those videos, too. However, I would like to ask for a bit more detail on the games themselves -- the way the videos for Settlers of Catan, Ticket to Ride, and Castle Panic were done. Thanks!
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Aug 13, 2012