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MATTEO BITTANTI
San Francisco, California & Milan, Italy
Recent Activity
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I'm delighted to announce that Game Arthritis, an artwork developed in collaboration with IOCOSE, will be exhibited in the upcoming group show GAMES AS ARTS/ARTS AS GAMES at Falmouth University between October 12 - 22 2016. We are in great company: Alan Meades, Amanita Design, David Blandy & Larry Achiampong,... Continue reading
Posted 10 hours ago at MATTEO BITTANTI
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GAMES AS ARTS/ARTS AS GAMES @ The Poly 24 Church Street Falmouth, Cornwall, England TR11 3EG United Kingdom Curated by Tanya Krzywinska (The Games Academy) in collaboration with the MetaMakers Games as Arts/Arts as Games is an annual festival organised by The MetaMakers Institute of Falmouth University at the crossroads of games and art. With these series of exhibitions, and the associated programme, the organizers wish to contribute to the discussion about games as art forms. Their goal is to bring the discussion forward and beyond academia, opening it up to the general public. This year’s edition will take place... Continue reading
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Titolo: Il manuale scolastico alla prova di Internet Data: venerdì 18 novembre - ore 9.30-13.00 - Ingresso gratuito Sede: Iulm, via Carlo Bo, 1, aula 131 Con: Matteo Bittanti, Franco Bolelli, Giuseppe Ferrari, Paolo Giovannetti, Hermann Grosser, Luca Sossella, Simona Valle, Elisa Vezzosi. Descrizione: partecipano Matteo Bittanti (ludologo), Franco Bolelli... Continue reading
Posted yesterday at MATTEO BITTANTI
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Parallel Worlds: Designing Alternative Realities in Videogames Friday, 25 November 2016 Victoria & Albert Museum, London, UK Tickets: 35 punds (full price), 30 pounds (concession), 15 pounds (student) Book Online: https://goo.gl/AR8ouS Parallel Worlds will be taking place on Friday 25 November 2016 and will bring together a highly eclectic line up of leading designers, artists and thinkers whose work explores the ways in which videogames reflect and augment our reality. Speakers confirmed so far include Meg Jayanth (80 Days), Auriea Harvey and Michall Samyn of Tale of Tales (Cathedral in the Clouds), Laura Dilloway (Rigs: Mechanized Combat League), Keiichi Matsuda... Continue reading
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A recent Graduate of the Animation Program at Ravensbourne University in London, Chris Szkoda is studying how contemporary and modern artists have influenced game design. He turned his research project into a video game experience titled Heron based on a re-imagining of Giorgio De Chirico's art. Check out his full intriguing research project by clicking the image below: LINK: Chris Szkoda Continue reading
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From the Peter Burr exhibition Pattern Language Peter Burr's new project is titled Pattern Language - titled after the seminal work by Christopher Alexander that influenced SimCity-designer Will Wright among others - is an immersive multi-channel video environment developed with programmer and video artist Mark Fingerhut, artist Brenna Murphy, game designer Porpentine Charity Heartscape, and composer John Also Bennett. Starting tomorrow, Sunday September 25 2016, the author of the 4-channel video installation Cave Exits will showcase his latest work at 3-Legged Dog Art & Technology Center in the Financial District in Manhattan. Pattern Language uses footage from a video game... Continue reading
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Cliccate sull'immagine per leggere l'articolo completo pubblicato su Outcast il 21 settembre 2016. Continue reading
Posted 6 days ago at LUDOLOGICA
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Tracy Fullerton, Doug Wilson, Peter Krapp... Impressive roster! LINK: How They Got Game Thanks to Henry Lowood Continue reading
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INDIECADE 2016 October 14-16 2016 University of Southern California Campus Los Angeles, California The most important independent game festival in the world has just announced the 50 official nominees for the 2016 edition. Among the highlights are two Italian games (RIOT - Civil Unrest and Wheels of Aurelia), a game about the Holocaust (Keeping The Candles Lit), a game about #Feminism, a game about killer drones (Killbox), and game about Bad News. Games, the new lively medium... Below is the full line-up: #Feminism by #Feminism Collective 1979 REVOLUTION: Black Friday by iNK Stories Antariksha Sanchar : Episode Zero by Quicksand... Continue reading
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COLL.EO, YOU'RE IN A WONDERFUL COUNTRY, 2016 Installation shot. "The popular racing game Forza Horizon 2 (2014) is set in a “realistic” world: a virtual replica of Northern Italian charming small towns, picturesque seaside villages, and rural landscapes. But there is something missing: roadside trash. This enormous territory is inexplicably devoid of empty plastic bottles, cigarette packs, beer cans, cigarette butts, and used condoms. To illustrate this appalling aporia, we drove at extreme low speed on the roads leading to the fictitious town of Castelletto. We scrutinized the road shoulder, inch by inch, but we could not find any sign... Continue reading
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VIRTUAL DREAM September 19 - 30 2016 Online Curated by Haydi Roket Full line-up: Aaron Hayes / Arthur Machado (Tù.úk’z) / Christian Petersen / Daniel James Cashman / Dmtr Grnchrv (Noir77 – Trapers) / Elena Garnelo / Elena Romenkova / Ellectra Radikal / Erik H Zepka / Esra Özkavcı / Erik Buth (Hexeosis) / Flavio Scutti / Haydi Roket / Jean Guillaume Le Roux / Jon Cates / Kenaim Alshatti / Logan Owlbeemoth (Tachyons +) / Mark Klink / Mathieu St-Pierre / Nıhıl Mınus / Petar Grancharov (Alone365 – Trapers) / Peter Rahul / Raquel Meyers / Robert Seidel /... Continue reading
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Cory Arcangel, Composition #7, 2010, installation view, Arcadia University Art Gallery, Glenside, 2014. Copyright Aaron Igler and Greenhouse Media. Free Play September 30–December 13, 2016 Opening: Thursday, September 29, 6–8pm Curated by Melissa E. Feldman Full line-up: Cory Arcangel, Ryan Gander, Jeanne van Heeswijk and Rolf Engelen, Pedro Reyes, David Shrigley, Yoko Ono, Ruth Catlow, Mary Flanagan, Futurefarmers, Allan McCollum and Matt Mullican, Paul Noble, Erik Svedäng, Jason Rohrer, Patrick Bernier and Olive Martin The New School The Sheila C. Johnson Design Center Anna-Maria and Stephen Kellen Gallery 2 West 13th Street New York "Free Play features work by artists... Continue reading
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Matteo Bittanti + Pietro Righi Riva presentano IULM MASTER DAY GAME/PLAY: Design, Direction & Production Aula 155, IULM 1 (Edificio principale) 14:00 - 15:00 Ingresso libero (si consiglia le registrazione gratuita qui) LINK: IULM Continue reading
Posted Sep 17, 2016 at LUDOLOGICA
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Cliccate qui per vedere la gallery completa. Continue reading
Posted Sep 17, 2016 at LUDOLOGICA
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Matteo Bittanti + Pietro Righi Riva IULM MASTER DAY GAME/PLAY: Design, Direction & Production Room 155, IULM 1 (Main building) 2 - 3 pm Free entry (please register here) LINK: IULM Continue reading
Posted Sep 17, 2016 at MATTEO BITTANTI
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COLL.EO, YOU'RE IN A WONDERFUL COUNTRY, 2016 Installation shot. This is COLL.EO's new installation: YOU'RE IN A WONDERFUL COUNTRY. We drove for miles across the stunning landscapes of Forza Horizon 2, an idealized version of Northern Italy. We looked and looked, but we could not find any trash. The simulation... Continue reading
Posted Sep 17, 2016 at MATTEO BITTANTI
Jeronimo Veroa, depurar paisaje / debug landscape, 2016 (excerpt: full video: 7' 55") Veroa's new project is a machinima produced shot with Dear Esther (The Chinese room, 2012) and Memory of a Broken Dimension (Prince of Arcade, 2012) LINK: Jeronimo Veroa Continue reading
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Game Art vs. Art Game August 18–October 28 The Arcade 618 S. Michigan Ave., 2nd floor Chicago, IL 60605 Opening: Friday, September 23, 2016, 6–9pm, part of EXPO Chicago's Art After Hours Organized by VGA Gallery, Game Art vs. Art Game is a group exhibition of video games of artistic significance, made by both experimental game designers and fine artists experimenting with games. Within the conversational space of Columbia College Chicago's Arcade gallery, this selection of playable, iconoclastic video games will yield rare opportunities for comparison, contrast, appreciation and enjoyment. Game Art vs. Art Game artists and participants include: Pippin... Continue reading
A digital artist, filmmaker and photographer from Canberra, Australia, Tayla Blewitt-Gray's format of choice is machinima. Tayla studies Visual Arts at Australia National University. LINK: Tayla Blewitt-Gray Continue reading
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Click here to see the full gallery. Continue reading
Posted Sep 13, 2016 at MATTEO BITTANTI
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GAMERZ #12 Du 4 au 13 novembre 2016 Aix-en-Provence - Marseille Expositions – Performances – Rencontres – Ateliers - Concerts "Entrée libre et gratuite Le festival international des Arts Multimédia GAMERZ revient pour sa 12e édition à Aix-en-Provence du 4 au 13 novembre 2016 et propose un parcours d’expositions, entièrement gratuit, pensé comme un espace de liberté, de réflexion et de jeu autour de créations post-modernes. Accès sur les pratiques numériques dans la création contemporaine, le festival proposera une sélection de travaux et d’installations jonglant avec des notions d’univers simulé et des esthétiques issues des nouvelles fabriques numériques. Ce circuit... Continue reading
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A new project by Hungarian artist Loránd Szécsényi-Nagy mixes pixel art, photography, and gaming aesthetics. We interviewed Loránd a while ago. You can catch the full conversation by clicking here. ...Don't miss his new show, The Liminal Zone, at Labor Gallery between September 19 - 24 2016 in Budapest, Hungary. The Liminal Zone is curated by Ács Bálint and features works by Ágnes Szekeres as well. Check the Facebook event for additional details. LINK: Loránd Szécsényi-Nagy Continue reading
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Hand Eye Society Ball curated by Sagan Yee and Jim Munroe September 24, 2016 Toronto, Canada Tickets available here "LESS THAN TWO WEEKS TO THE 3rd ANNUAL HAND EYE SOCIETY BALL! And have we got some news for you: After hours of playtesting submissions from local artists and curators, as well as suggestions from our many friends in the international videogame arts and culture community (see our thank-yous below), we are extremely excited to finally confirm our full lineup of some of the best games from Canada and around the world. From Toronto’s own jam scene to contemporary titles and... Continue reading
ENTER THE GAME In collaboration with Associate Professor Manthos Santorinaios and the “MA in Art and Virtual Reality” of the Athens School of Fine Arts and Université Paris 8. “Enter the Game” is an artistic approach to the world of gaming and an allegory on space, seen through the perspective of virtual reality – the space of thought, the space of the human body, the space of memories, emotions and perception. The art works / games, take place within a hybrid space, between the real and the virtual. The event is part of The Art - Science - Technology Festival:... Continue reading
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"SUPERNOVA presents a thoroughly unique and intellectually engaging program that reflects the important and ongoing influence that gaming culture is having on digital animation and contemporary art amongst some of today's most pioneering talents from across the globe. SUPERNOVA Outdoor Digital Animation and Art Festival taking place on September 24th in downtown Denver. The program will start at 7pm at the LED screen located at the corner of 14th and Arapahoe St." The full lineup includes works by: Anita Fontaine SaveMe Oh Jelena Viskovic Larry Achiampong & David Blandy Cassie McQuater Penumbra Carter David Blandy Victor Morales Tizzy Canucci Lawrence... Continue reading