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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
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We're very excited here at Power Button about the upcoming Pinball FX3 from Zen Studios. The latest (and possibly final) pinball platform for modern hardware, the new title carries over many of our favorite tables from the Zen Pinball 2 / Pinball FX2 era and will launch with new licensed tables from the Universal vault of beloved properties. New original tables from Zen are also due out before the end of the year. It's an exciting time for pinball fans, so it's also a perfect time for us to invite Zen's VP of Publishing, Mel Kirk, back on the show... Continue reading
Posted yesterday at Press The Buttons
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The new Sonic Mania is stirring up lots of nostalgia for the original Sonic the Hedgehog games from the Sega Genesis era, and what better way to celebrate those timeless classics than with a Video Game Live performance off the group's Level 2 album of the credits theme from the original Sonic the Hedgehog? The credits theme is a medley of songs from each zone of the game, turning this track into a tour through Green Hill Zone, Star Light Zone, Marble Zone, and beyond. Looks like Video Games Live got them all. Continue reading
Posted 5 days ago at Press The Buttons
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Telltale's Tales From The Borderlands is a unique mixture of Borderlands, Guardians of the Galaxy, and a dash of Sam & Max. It shouldn't work, but it does. After reading this new oral history of Tales compiled by Duncan Fyfe, I realize that it really shouldn't have worked at all. Two years in development with lots of last-minute changes and a destinationless journey ahead of the team led to a critically acclaimed but poorly selling series that is unlikely will see a continuation anytime soon. Consider how the team nearly killed off the beloved Loader Bot in the first episode:... Continue reading
Posted 7 days ago at Press The Buttons
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For every Call of Duty or Super Mario powerhouse that fills up best-of lists and tops sales charts, there are dozens of other games that have plenty of potential to be all-time greats, but you never hear about them. They fall into the memory hole or are used as target practice by aspiring Internet idiots picking at low fruit based on reputation alone. We say it's not fair that fun games are passed over, so on this week's podcast we're dusting off some of our favorite underrated games of the past thirty years. From Spec-Ops: The Line to Yo Noid!... Continue reading
Posted Aug 13, 2017 at Press The Buttons
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Zen Studios has announced a new pack of pinball tables due to launch with the upcoming Pinball FX3 and I'm happy to see that the company continues to take my pinball advice as alongside tables based on films Jaws and E.T. comes my beloved Back To The Future. The Universal Classics Pinball pack will release as a part of the launch of the highly anticipated Pinball FX3 platform on PlayStation 4, Xbox One, Steam and Windows 10. The themed tables will also release as individual in-app purchases for Zen Pinball on the App Store and Google Play. Players can get... Continue reading
Posted Aug 8, 2017 at Press The Buttons
I can't find the free utility I used to use for that, but this seems to be how it's done these days: https://www.digitaltrends.com/computing/how-to-connect-a-ps3-controller-to-a-pc/ No promises on this one. I haven't tried it. I use my PS4 controller these days which works right out of the box without extra utilities or drivers.
1 reply
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The legendary lost status of Sonic X-Treme for the Sega Saturn is a well-tread item of Internet lore. I'm sure you know the story: Sega's big 1996 holiday release for the Saturn is canceled after internal struggles between the development team and the publisher, leaving a high profile hole in the console's library. While the game never released, some tie-in merchandise did. We covered the retitled X-treme animated Christmas special, Sonic Christmas Blast (previously titled A Sonic X-Treme Christmas), once before on PTB, and now we have photos of an AM/FM radio branded with the X-treme name. You see, kids,... Continue reading
Posted Aug 6, 2017 at Press The Buttons
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Since the heady days of the original NESticle emulator for DOS, video game fans have been hacking games such as Super Mario Bros. and Mega Man 2 to change level layouts and alter graphics. What began as crude and tasteless shock value hacks (naked Mario, racist Mario, etc.) eventually grew into worthwhile creations that turn familiar classics into entirely new games. John Harris has written a new e-book, Somebody Set Us Up The ROM, that chronicles some of the best hacks that the Internet has to offer. Part One focuses mainly on games from the worlds of Super Mario and... Continue reading
Posted Aug 3, 2017 at Press The Buttons
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So you've decided to play Nintendo's 1990 classic Super Mario Bros. 3. Excellent choice! It's not as easy as it seems though. There are several versions of the game available and each one has its own quirks that can diminish the experience. There's the original Nintendo Entertainment System release, of course, but perhaps you prefer the 1993 Super NES upgrade? Even those versions have been iterated upon over the years thanks to the Virtual Console, but they have unique advantages and drawbacks of their own. How can you possible hope to decide? You'd have to be a wizard to figure... Continue reading
Posted Aug 1, 2017 at Press The Buttons
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Well known for its digital pinball tables, Zen Studios is revisiting another of its key releases with the release of Infinite Minigolf for the Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch, VR platforms, and PC. Following on from 2010's PS3-exclusive Planet Minigolf, this updated take on the concept brings the course creation tools that helped make Planet stand out to a wider audience in a fun mix of the creativity tools of Sony's LittleBigPlanet and the trick shots found in Nintendo's Kirby's Dream Course. Players are invited to jump right into Infinite's offerings with the courses spanning themes such... Continue reading
Posted Jul 25, 2017 at Press The Buttons
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I'm making a guest appearance on Tom Tate's Power Time Podcast this week to talk about Nintendo memories and writing articles for Press The Buttons. In this interview with Matthew Green we talk about an incredible NES origin story, writing about video games, early impressions on the Switch, a deep-dive on an unassuming Acro-Bat, and much more. The episode runs thirty-three minutes and was a lot of fun to record. I love talking about Nintendo and I love talking about myself, so what's not to enjoy? Thanks to Tom for inviting me on the show. Continue reading
Posted Jul 21, 2017 at Press The Buttons
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Ripped from the headlines! On this week's episode of Power Button we shine a light on the selfish, shameless, or otherwise misguided behavior of some of video gaming's most reprehensible traitors and colluders. Join us for an hour of shocking betrayals, plus we're also giving away a free eShop code for the Nintendo Switch version of The Legend of Zelda: Breath of the Wild Expansion Pass DLC. Listen to this episode and the send the answer to the contest question to before the end of the day Monday, July 24, 2017. Download this week's episode directly from PTB, listen with... Continue reading
Posted Jul 16, 2017 at Press The Buttons
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Our journey through Hyrule in The Legend of Zelda: Breath of the Wild is not over yet because Nintendo has released the first major piece of its Expansion Pass DLC. The Master Trials adds a variety of legacy items, new modes, and interesting extras to a game that already felt packed full of content. On this episode of Power Button, Blake Grundman and I spend an hour digging into the new material and discussing whether or not it's a worthwhile buy. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes... Continue reading
Posted Jul 7, 2017 at Press The Buttons
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Children of the night, what episodes they make. Continue reading
Posted Jul 7, 2017 at Press The Buttons
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An astronomy and instrumentation student in the Netherlands recently used a Game Boy Camera combined with a telescope to capture images of the Moon and infinities beyond. Continue reading
Posted Jul 5, 2017 at Press The Buttons
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When it comes to the glory days of the 16-bit console mascots, it's easy to rattle off a list of characters that are not Super Mario or Sonic the Hedgehog. Invariably I always want to list Rayman in the company of Bubsy and Plok, but then I remember that Rayman never appeared on the Super NES or Sega Genesis. Instead he was born on the Sony PlayStation, Sega Saturn, and Atari Jaguar. He just feels like he should have come from the 16-bit era though, and it's probably a lingering half-memory of early Rayman magazine coverage that's responsible for this... Continue reading
Posted Jul 3, 2017 at Press The Buttons
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Nintendo is back to raise and dash our hopes with the new Super Nintendo Entertainment System Classic Edition console featuring twenty-one built-in Super NES games including the previously unreleased Star Fox 2. On this week's episode of the podcast, Blake Grundman and I dig into the included games to discuss the best of the bunch and then outline the history of Star Fox 2 and why it's so exciting that fans will finally be able to play it. Crank up the volume and PLAY IT LOUD! Download this week's episode directly from PTB, listen with the player below, find us... Continue reading
Posted Jul 1, 2017 at Press The Buttons
It's almost like he's losing perspective and patience with his repeated failures continually haunting him.
1 reply
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Lots of things happened to Star Fox 2 after it was shelved in 1995. Continue reading
Posted Jun 28, 2017 at Press The Buttons
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Sure, we've all played our share of Street Fighter II, but how often have you actually gone inside of the game itself? Let's journey back to the end of the twentieth century and join Ryu, Ken, Guile, and your other favorite World Warriors as you climb aboard the Street Fighter II Ride created by Shadix Media and Showscan as licensed by Capcom. Depicting the cast of Super Street Fighter II as 3D Virtua Fighter-type models rather than 2D sprites, riders are thrust into the game to take on M. Bison and his Shadowlaw gang before they can escape into the... Continue reading
Posted Jun 28, 2017 at Press The Buttons
Yep, still have my old SNES alive and kicking, although I've never wanted to pay the prices for repro carts. I can't even get myself to budge for Mother 3, although whenever I see it at conventions, it is outrageously expensive.
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Capcom's Mega Man series gets a lot of OverClocked ReMix love, and delightfully it's not all Air Man and Dr. Wily stage remixes. Today I'd like to bring your attention to a funky jazz remix of Mega Man 3's Spark Man stage by Nostalvania/Markus who brings the funky bass, violin, and organ to the mix along with a variety of fittingly electric instruments with "Rock My Socket". Come for the bass pounding out the introductory measures of the theme, stay for the organ solo, and linger afterward for the rejected titles for this track including "I'm Live And Alive" and... Continue reading
Posted Jun 27, 2017 at Press The Buttons
I've decided I will try to preorder if I have the opportunity, but no endless searches or scalper prices for me. I'd love to have one, but won't spend a lot of emotional energy to buy one. Star Fox 2 will end up on a Virtual Console service somewhere eventually. I've waited 20 years. I can wait a little longer if I must.
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Following up on last year's hard-to-find Nintendo Entertainment System mini console, Nintendo has just announced a Super NES counterpart. The Super Nintendo Entertainment System Classic Edition is headed to stores in North America on September 29, 2017 with two controller and twenty-one built-in games including the never before released Star Fox 2 for $79.99. It's probably already sold out. Anyways, here are the included games according to the press release: Contra III: The Alien Wars™ Donkey Kong Country™ EarthBound™ Final Fantasy III F-ZERO™ Kirby™ Super Star Kirby’s Dream Course™ The Legend of Zelda™: A Link to the Past™ Mega Man®... Continue reading
Posted Jun 26, 2017 at Press The Buttons
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I've been asking digital pinball table publishers like Zen Studios to develop a Mega Man pinball table for years now, but I completely missed out on the fact that Capcom authorized such a table in 2004 exclusively for pre-smartphone mobile devices. Frank Cifaldi dug it up on Twitter yesterday evening and really started me thinking again about how Mega Man needs to star in a pinball table right away. Can you imagine this little mobile idea blown up large for consoles? Here's how the Mega Man Knowledge Base wiki describes the game: The game features three Robot Masters from Mega... Continue reading
Posted Jun 26, 2017 at Press The Buttons