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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
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Remember when we used to have a new poll every week here? Let's try and get back to that now that I'm feeling better. Last time we had a poll, I asked about your thoughts on streaming gameplay through sites like Twitch and UStream. As it turns out, the majority of you don't want anything to do with watching someone else play a game or broadcasting your own gameplay. I've tinkered with Twitch over the past few months, but can't seem to attract much of an audience. It's disheartening to stream for an hour or two and nobody stops by... Continue reading
Posted 9 hours ago at Press The Buttons
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Over the past few years we've been treated to completely revised and improved versions of Sonic CD, Sonic the Hedgehog, and Sonic the Hedgehog 2 for iOS and Android, but the best of the original Sega Genesis era, Sonic the Hedgehog 3 locked on with Sonic & Knuckles, has yet to arrive on mobile platforms. The developers behind the previous releases have come up with a proof of concept vertical slice of the beloved game running on iOS and now hope to convince Sega to fund actual development. Here's a video of the demo in action showcasing Angel Island Zone... Continue reading
Posted 13 hours ago at Press The Buttons
Well, I think Buffy is old enough that spoiler warnings are about fifteen years too late, but I do wish the Internet wouldn't spoil things immediately after release. People want the knowledge more than the surprise sometimes.
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In that case, I hope I never get around to it! I want to play it, but not that badly.
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It's common to talk about all the great games we've all played over the years, but it's not often that we discuss the games we haven't played. In this milestone episode of the Power Button podcast, Blake Grundman and I are joined by our old friend and Electronic Arts Communications Specialist PR mastermind Brad Hilderbrand to talk about the games we regret not playing. I didn't get around to BioShock until long after the Internet had spoiled the big plot twist, Blake has a Steam list of unplayed games that would rival most game shops' physical inventories, and Brad has... Continue reading
Posted yesterday at Press The Buttons
I suppose everything I've been through this year has left me with some rougher edges than usual. I'll try to be more mindful of it from now on.
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Nintendo is set to launch the first wave of its new Amiibo figuines in November with a second wave to follow soon after. Super Smash Bros. is the marquee title to use the NFC-capable toys, although other Nintendo titles such as Mario Kart 8 (already released) and Captain Toad: Treasure Tracker (due out in December in North America) will also integrate them somehow in some unannounced fashion. All of the currently announced Amiibo designs are based off of badass Smash poses which is great, but if there's going to be a Captain Toad Amiibo to match with his game, then... Continue reading
Posted 4 days ago at Press The Buttons
Oh, look, you fell for that too! I can't believe it, man!
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You have no idea how close I came to going with the Spaceballs reference instead in my reply, but figured that I'd be sincere this one time.
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We're already Kombros. Why complicate it? ;-)
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Being a life-long Nintendo fan, I really wanted a Wii U when it launched in 2012. The high price tag, lackluster Nintendo Land pack-in game, and impending new release drought put me off picking one up, and since I was about to become engaged to a woman I loved very much at the time, I knew my free gaming hours would be on the decline (plus I had a ring to buy around the same time as the console's release). So I vowed to wait for a price cut, a new major 3D Super Mario game, or some other factor... Continue reading
Posted 6 days ago at Press The Buttons
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I hadn't intended to play Activision/Bungie's recently released Destiny as am I traditionally terrible at first person shooters. I have a few favorites, sure, but I never claimed to be any good at them. I ended up with a Destiny beta code though, and much to my delight and surprise, I enjoyed it. I felt I was actually up to the challenge. I rented the Sony PlayStation 4 version of the game the week it released and eagerly set off on my space adventure. Now, after several weeks of exploring the planets and decrypting engrams in the Tower, I'm ready... Continue reading
Posted 7 days ago at Press The Buttons
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This classic episode of the Kombo Breaker podcast comes to you from July 3, 2009 airing just prior to the holiday weekend in the United States that year. Our guest is Craig Harris (then of IGN, now of EA/Origin) and we spend an hour pelting him with questions about the Nintendo DSi's future, where the Wii is going with MotionPlus, the future of Wii Sports Resort, and much more. Download this week's episode directly from PTB, listen with the player below, or subscribe via iTunes, and be sure to catch up on past episodes if you're joining us late. Remember... Continue reading
Posted Oct 12, 2014 at Press The Buttons
Spend a few minutes reliving the high points of Nintendo's classic RPG EarthBound in this lovingly animated tribute video created by fan Sagan Yee. Four years in the making, the project is finally complete and chronicles Ness and his friends as they travel Eagleland to stop the evil Giygas. Many of the game's key moments and characters are showcased including Buzz Buzz's arrival in Onett, the Runaway Five performing with Venus, Jeff leaving Winters in the Sky Runner, the Tendas reading Overcoming Shyness, Ness soaring through Magicant, and so much more. It's a stirring production that demonstrates just why EarthBound... Continue reading
Posted Oct 9, 2014 at Press The Buttons
Why not use Cortana for DoA instead? Just set up a VR projector nearby and she can be a hologram.
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Now I find myself wondering if the DDR: Mario Mix dance pad will work with Smash Bros U via the adapter.
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He gets better though!
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Since he's an earlier version of Crono, I'd imagine so. Hopefully the others held on to some of his gear or else he'll really be starting from scratch. And if the younger Crono dies before being returned to his origin point in the timeline, it'd cause a paradox. I feel like we need Doc Brown and his chalkboard to explain all of this.
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Square's Chrono Trigger stands out as one of the best RPGs from the Super NES era of gaming and would later go on to spawn a semi-sequel in Radical Dreamers, an actual sequel for the Sony PlayStation, and enhanced remakes for both the PS1 and the Nintendo DS as well as mobile platforms. The story of how a band of unlikely heroes band together via time travel to destroy an ancient space parasite eager to devour the planet is one of gaming's most detailed, most surprising tales, and while the game offers plenty to do and many sidequests to explore,... Continue reading
Posted Oct 8, 2014 at Press The Buttons
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I mentioned a while ago that Nintendo has produced a special adapter for its Wii U console that allows the old GameCube controllers (and Wavebird wireless controllers) to be used with the upcoming Super Smash Bros. sequel. Yesterday the product became much more interesting when the company announced that the adapter would bring GCN controller access to any game that accepts Classic Controller or Pro Controller input, but today the other shoe dropped and now Nintendo has backtracked on that news with a clarification that the only Wii U game that supports the adapter will be Smash. Eurogamer fills us... Continue reading
Posted Oct 8, 2014 at Press The Buttons
We're accustomed to video game characters remaining in their own unique worlds, so when Mario meets Mega Man, Ratchet meets Sly Cooper, or Ryu meets Iron Man, it's cause for celebration. On this episode of the Power Button podcast, Blake Grundman and I explore some of our favorite video game crossovers such as Super Smash Bros., Disney Infinity, Marvel vs Capcom, Battletoads & Double Dragon, PlayStation All-Stars Battle Royale, SoulCalibur II, and so many more. We also take a moment to dream about our dream crossover titles. Can an Aero the Acro-Bat / Bubsy the Bobcat game really be that... Continue reading
Posted Oct 5, 2014 at Press The Buttons
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James Farr is at it again. From the man that brought us the fantastic Super Mario/Ghostbusters mashup cartoon comes Marvel's Avengers film crossed with Nintendo's characters. Marvel (pun semi-intended) at The Wiivengers featuring Mario as Iron Man; Link as Captain America, Luigi as the Incredible Hulk; Princess Daisy as Black Widow, Pit as Hawkeye; and, in what has to be the best stunt casting of all time, Pikachu as Thor. They team up to fight Waluigi's Loki as he attempts to conquer the world. You'll have to watch to see who plays the Agent Coulson role. Parody cartoons in this... Continue reading
Posted Oct 3, 2014 at Press The Buttons
Many years ago I told you to rush out and see the "Arcade" episode of TV's NewsRadio in which a man rediscovers his addiction to a beloved arcade game from his past that ruined his life, but did you ever get around to it? Uh huh, yeah, that's what I thought. Here's what I wrote about the episode back in 2006: In "Arcade" the office sandwich machine is removed and replaced with a 1981 Stargate Defender arcade machine ("From the glory days before the 16-bit processors"). The station's news manager, Dave Nelson (Dave Foley), is rattled when he first sees... Continue reading
Posted Oct 2, 2014 at Press The Buttons
I'd have covered Bowser if I'd had a quality image of him standing alone like the others. I only left Samus Aran out because her new costume is just her Gravity Suit spangled with stars. Not much to say about that in this theme.
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Nintendo of Japan cranks out of a lot of character artwork specific to its home region. Some of the more expressive, cultural images (such as Mario and Princess Peach in traditional kimonos) rarely make it out of the country to be used in advertising the Nintendo brands overseas. With the company preparing to launch the New 3DS in Japan, television commercials are already running to show off the new customizable faceplate options. As part of the campaign, Nintendo's artists have put together some images of the company's famous characters such as Mario, Pikachu, and Link sporting some very garish, loud... Continue reading
Posted Sep 29, 2014 at Press The Buttons