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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
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Nintendo finally showed the world what its upcoming Switch console has to offer in a full hardware and game announcement showcase last week, so naturally Blake Grundman and I are here to talk all about it. Spend an hour with us as we discuss the hardware, its launch price, launch window games like The Legend of Zelda: Breath of the Wild, games coming later such as Super Mario Odyssey and Ultra Street Fighter II: The Final Challengers, the paid online service, and much more. Do you have your preorder in yet? Download this week's episode directly from PTB, listen with... Continue reading
Posted 2 days ago at Press The Buttons
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Plenty of people who skipped out on owning a Nintendo Wii U but want to play the upcoming The Legend of Zelda: Breath of the Wild are ordering the new Nintendo Switch in order to play the game which, as previously promised by the company, will launch on both platforms in March. However, if you own a Wii U and are wondering if you're better off playing Link's latest adventure on hardware that you already own, IGN has a list of the differences between the Wii U and Switch versions of the game. Unlike the last time a Zelda game... Continue reading
Posted 4 days ago at Press The Buttons
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It's time to add some jazz performances of classic music from Donkey Kong Country, Fire Emblem, The Legend of Zelda, Kirby, Pokémon, and Super Mario Bros. to your day. The Nintendo Special Big Band performed at the company's Nintendo Switch presentation in Japan a few days ago and the one-hour concert has now become available for your listening and viewing pleasure over at YouTube. Spend an hour grooving to Nintendo's greatest hits. Don't miss the Mario medley that begins in classic Nintendo Entertainment System territory, crosses over into Mario Kart 64, and finishes with Super Mario 3D World. Nintendo periodically... Continue reading
Posted 5 days ago at Press The Buttons
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Time for a quick history lesson! Sega launched the sequel to its signature side-scrolling beat-'em-up title Streets of Rage in 1992 which went on to become a major seller and a mainstay in many Genesis owners' libraries. A year later in 1993, publisher Accolade tried to break into the side-scrolling platformer mascot genre with Bubsy in Claws Encounters of the Furred Kind which was a fun enough romp that inspired a few sequels, but was largely buried in the mascot glut of the early 1990s. You'd never expect these two franchises to cross paths, but now here in our amazing... Continue reading
Posted 6 days ago at Press The Buttons
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While recovering from my recent surgery I've spent a lot of my rest time exploring the world of Watch Dogs 2. It's a fantastic open world adventure, so on this episode of Power Button I talk a lot about the game and some of its best moments. That leads into a discussion with Blake Grundman about our favorite open world games of all time. Join us for a conversation about Watch Dogs 2, Crackdown, Destiny, Sleeping Dogs, Grand Theft Auto V, Red Dead Redemption, Assassins Creed Syndicate, Far Cry Primal, Fallout 4, The Witcher 3, and many more. Download this... Continue reading
Posted Jan 12, 2017 at Press The Buttons
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You'd think that when a video game has "from the makers of Pokémon" as an attribute, it would garner lots of attention, but Nintendo / Game Freak's 2006 Game Boy Advance release Drill Dozer failed to attract as large an audience as Pikachu and company. Featuring a built-in rumble pak motor in the game cartridge, Drill Dozer follows the adventures of benevolent thief Jill Dozer and big drill mech on her journey to rescue her father from a rival gang of thieves. Along the way she'll use her drills to tighten and loosen screws in a platformer puzzle adventure that... Continue reading
Posted Jan 11, 2017 at Press The Buttons
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Rumors kicked up recently that the Microsoft / PlatinumGames partnership behind the Xbox One exclusive title Scalebound was in trouble, and yesterday the news broke that Microsoft has indeed pulled out of the deal and canceled the game. Plenty of Xbox One owners are disappointed at this (social media is filled with people who apparently bought the console with Scalebound in mind), but what's even more surprising is the speed at which Microsoft is erasing preview information about the game from sites such as YouTube. If you go to watch previously released Scalebound videos on Microsoft's YouTube channel, you'll find... Continue reading
Posted Jan 10, 2017 at Press The Buttons
"You son of a bitch! You ported the games, but you left the NES versions, didn't you?! You son of a bitch, you ported the games and you only used the flip phone mobile versions! YOU ONLY USED THE FLIP PHONE MOBILE VERSIONS! WHY?! WHY?!"
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Capcom's classic Mega Man titles for the Nintendo Entertainment System have certainly been around through most of the past twenty years in different formats (and were just re-released last year as the superb Mega Man Legacy Collection for modern consoles), so it makes sense in a "tick off the checkboxes" sort of way that the company would want to bring the games to mobile app stores for iOS and Android. The problem with this idea is that Mega Man titles demand pixel-perfect precision and controls that a touch screen interface just cannot provide. A number of critics have weighed in... Continue reading
Posted Jan 9, 2017 at Press The Buttons
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I've been away for a few weeks, but I wasn't on a relaxing holiday vacation. Long-time PTB readers are familiar with my ongoing difficulties with Crohn's Disease and my multiple surgeries over the years, and while I'm happy to say that my Crohn's is in remission, unfortunately I do have other organs that can fail. For instance, this time around it was my gallbladder which was kicking out gallstones into my pancreas, causing an excruciatingly painful infection. What was supposed to be a simple outpatient laparoscopic surgery to remove my gallbladder turned into what my surgeon called the most challenging... Continue reading
Posted Jan 5, 2017 at Press The Buttons
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Nintendo has brought out the big guns for its first non-Miitomo app as Mario and friends come to iOS in Super Mario Run. Blake Grundman and I have been enjoying the game and have some thoughts on how it plays, what it means for Nintendo, what we like about it, and what we do not. Come for the Mario, stay for the sidequest into the madness of the holiday season. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation... Continue reading
Posted Dec 26, 2016 at Press The Buttons
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There's a long line of confusing video game mistranslations out there spanning from the basic "Conglaturations" from Ghostbusters to "A Winner Is You" in Pro Wrestling to the infamous "All your base are belong to us" from Zero Wing. You can typically deduce the original intent of the bad localization, but sometimes a game throws you such an odd statement that it takes several leaps of logic to arrive at the proper translation. Consider the arcade difficulty mode of the Super NES version of Konami's Gradius 3 which, if you can finish all of the game's levels, offers up the... Continue reading
Posted Dec 19, 2016 at Press The Buttons
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Special Christmas encore of our popular holiday episode! It's the holiday season which means that it's the perfect time for us to dedicate an episode of Power Button discussing video games that include Christmas elements such as music remixes, holiday weapons, festive missions, and appearances from Santa Claus himself. There's some deep cuts mixed in here with the mainstream titles; we cover everything from Christmas trees in Sonic Adventure's Station Square to the special Christmas cheat code in Donkey Kong Country 3: Dixie's Double Trouble to Banjo-Kazooie's Freezeezy Peak to the special holiday demo of Jazz Jackrabbit to Sega's limited... Continue reading
Posted Dec 19, 2016 at Press The Buttons
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It's been a busy time for pinball fans with real world events and new digital releases coming furiously like an assortment of metal balls all flipping around an area at once in some kind of multiple arrangement. As we like to do from time to time here on Power Button, this week is another of our in a series of episodes focusing on pinball experiences. First I talk about the fun of going to the Free Play Florida arcade and pinball event where I was able to play new tables like Ghostbusters and classics like Terminator 3: Rise of the... Continue reading
Posted Dec 12, 2016 at Press The Buttons
I was hoping you'd chime in on this because you know a lot about these things. Is that the same RGB art with the differently colored jumpsuits?
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Nintendo felt it was burned in the early 1990s when it licensed Super Mario and The Legend of Zelda out to Hollywood for film and animation projects and didn't like the eventual end result, but for a while there the company really was trying to make it work. 1980s powerhouse DIC turned both games into the animated/live-action hybrid syndication smash The Super Mario Bros. Super Show in 1989 and Nintendo Power was there to promote it. After all, what better way to spread awareness of the new program than through the game publisher's own in-house publicity publication? Over on Twitter,... Continue reading
Posted Dec 8, 2016 at Press The Buttons
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I love what Zen Studios has accomplished over the years with the Zen Pinball 2 / PinballFX 2 suite of pinball tables, but while there are many properties that I know and love that become tables, sometimes the company takes me into unfamiliar territory. The latest release in that style is a triple pack of new tables built around popular properties from Bethesda featuring DOOM, Fallout, and The Elder Scrolls V: Skyrim. Everything I know about DOOM I learned in DOS back in the 1990s and I've never been interested in the latter two franchises, so I went into this... Continue reading
Posted Dec 5, 2016 at Press The Buttons
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Sony and Capcom surprised everyone today with the announcement that one of last generation's best brawlers, Ultimate Marvel vs Capcom 3, is coming to the Sony PlayStation 4 today. Marvel followed that up with an announcement of their own that gives more details on this re-release; while the PS4 version is available on the PlayStation Store today, Microsoft Xbox One and PC versions will follow in 2017. Ultimate Marvel vs. Capcom 3 is being re-released for current generation systems; with the PlayStation®4 digital download version available today and the Xbox One® and Windows PC versions coming in March 2017. Ultimate... Continue reading
Posted Dec 3, 2016 at Press The Buttons
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Everyone is excited about the announcement of Marvel vs Capcom: Infinite coming to the Sony PlayStation 4, Microsoft Xbox One, and PC in late 2017. While Ryu, Mega Man, Iron Man, and Capcom Marvel are announced as playable characters so far, I know I have a few characters in mind on both teams that I'd like to see join the fight. Just as I did when Marvel vs Capcom 3 was announced, I've put together a brief list of Capcom and Marvel combatants that deserve a shot at glory alongside Marvel and Capcom's greatest heroes and villains. "It's not about... Continue reading
Posted Dec 2, 2016 at Press The Buttons
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In a match made in cross-promotion synergy heaven, the minds behind Mystery Science Theater 3000 and the creative folks at video magazine PlayStation Underground once teamed up to create an exclusive segment featuring Mike Nelson, Tom Servo, and Crow T. Robot riffing on old Sony PlayStation commercials and outtakes. Released in February 1998 just before MST3K's ninth season season (its second on the Sci-Fi Channel) on PlayStation Underground, Issue 2.1, this clip has been floating around the Internet for years and I somehow never got around to sharing it here. Allow me to remedy that. You could use a laugh... Continue reading
Posted Nov 30, 2016 at Press The Buttons
I have to save something for next time!
1 reply
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Nintendo and Universal Studios announced a partnership a while ago to bring the former's beloved characters to the latter's theme parks and resorts. Today the two companies released a teaser video in which Nintendo's Shigeru Miyamoto and Universal Creative's Mark Woodbury outline what they expect to accomplish at the Universal Studios parks in Osaka, Orlando, and Hollywood. It looks like a Super Mario attraction is up first! The creative visionaries behind Nintendo’s legendary worlds and characters are working together with the creative teams behind Universal’s blockbuster theme park attractions. Their goal: to bring the characters, action and adventure of Nintendo... Continue reading
Posted Nov 29, 2016 at Press The Buttons
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While the online gaming community talks a lot about preserving original game code and assets, we don't often hear much about the boxes the old cartridges came inside unless we're talking about how having one boosts the value of the game in question. All of that fancy art on the cover had to come from somewhere, and today's modern case covers usually spring from the minds of artists directly into Photoshop. Back in the old days of the 1980s and 1990s, however. publishers commonly had to commission artists to paint actual canvas paintings for the cover. Protodude's Rockman Corner has... Continue reading
Posted Nov 26, 2016 at Press The Buttons
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Video games are often held up for their action sequences, set pieces, and visuals, but how often do you hear someone remark about hilarious writing? On this week's episode of Power Button, Blake Grundman and I spend an hour and a half discussing our favorite funny games. From Portal 2 to Saints Row IV to Maniac Mansion and beyond, we have some hilarious moments to share. Before that happens, however, Blake takes us on a sidequest with Pokémon. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play,... Continue reading
Posted Nov 21, 2016 at Press The Buttons
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Nintendo has never revealed much about why Wario and Waluigi feel the need to copy Mario and Luigi, but there are plenty of signs that the duo are pretenders to the throne of great plumbing. Their unkept mustaches and parodic physical appearances are one clear indicator that the two are not to be taken seriously, but did you know that this philosophy extends to their clothing as well? And not just the inverse colors. Thanks to high resolution character artwork for Mario Party: Star Rush, observant folks at Tumblr have noticed key differences in the fabric used to make Mario's... Continue reading
Posted Nov 20, 2016 at Press The Buttons