This is Matthew Green's Typepad Profile.
Join Typepad and start following Matthew Green's activity
Join Now!
Already a member? Sign In
Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
Who knows? If Bubsy does well, maybe we can get Steam revivals for Plok and Aero the Acro-bat, too.
Toggle Commented yesterday on Bubsy Is Back Fur More at Press The Buttons
1 reply
While we're still waiting for an official localized release of Nintendo's Mother 3 outside of Japan (that's EarthBound 2 to you and me, and of course the fans took care of the unofficial release a few years ago), apparently there's still a push from the fans for designer Shigesato Itoi to lead a new team to develop Mother 4. Don't hold your breath though; Itoi says that such a thing is impossible. Kotaku translates an interview from Game Watch Impress: Here’s how Itoi explained his thinking. “Among big-time popstars, if they, you know, put out ten albums, around the fourth... Continue reading
Posted yesterday at Press The Buttons
Kotaku has summed up the current state of Sony's PlayStation Vita, a handheld gaming system that many people and publishers have written off as a failure. Look beyond the easy headlines and negative naysayers, however, and you'll find a nifty little gadget perfect for niche gaming. In 2015, the Vita appears to be in a terrible place. Sales have been atrocious, marketing is non-existent, and Sony has all but admitted that they’ve stopped supporting the system. Just look at the Vita’s conspicuous absence from any Sony press conferences. Whether it’s due to the rise of mobile gaming or Sony’s other... Continue reading
Posted 2 days ago at Press The Buttons
Pity the fate of poor Bubsy the Bobcat, seemingly destined to be forever remembered as one of the 16-bit era's Sonic The Hedgehog knock-offs. After a few lackluster sequels buried the talkative character in gaming purgatory, he's been a punchline in the community for years. Now there's an effort to redeem Bubsy by bringing him back for modern audiences to enjoy on PC via Steam Greenlight. Publisher Retroism has apparently acquired the rights to Bubsy and seeks to release the first two games in the series on Steam as the compilation pack Bubsy Two-Fur. Accolade’s most notorious character had not... Continue reading
Posted 5 days ago at Press The Buttons
Back in Episode 176 we outlined some of our dream pinball table ideas and now this week we're back with more suggestions that are, let's say, a little less likely to show up on Zen Pinball 2 or Pinball Arcade. Unless, of course, either of the studios behind those titles wishes to pick of the ALF gauntlet we've thrown down. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if... Continue reading
Posted Nov 9, 2015 at Press The Buttons
I've always liked to show you something interesting from the world of Konami's beloved (but lately mistreated) Castlevania franchise on Halloween, and this year is no different. OverClocked ReMix gives us our moment for 2015 with a trilogy of Castlevania remix albums, one of which just released today. Vampire Variations volumes 1-3 offer up remixed soundtracks from the original Castlevania, the PC Engine obscurity Rondo of Blood, the Genesis favorite Bloodlines, and the classic Super NES release Super Castlevania IV. Your Halloween party soundtrack is right here waiting for you. Continue reading
Posted Oct 31, 2015 at Press The Buttons
Happy Halloween! For this year's special Halloween episode of the Power Button podcast, Blake Grundman and I turn our attention to gaming's best costumes. So many favorite heroes love to dress up in alternate outfits. From Super Mario to Street Fighter and beyond, join us for an hour of raiding the wardrobe. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can... Continue reading
Posted Oct 30, 2015 at Press The Buttons
Expectations were high yesterday when word came out that Nintendo was set to announce its first mobile title at an investor briefing. The gaming community held its collective breath waiting for a Super Mario or Pokémon title, but instead the company shared its vision for a free-to-play social game with optional microtransactions called Miitomo based on a fusion of the Mii characters and the curiously popular Tomodachi Life for the 3DS. It's due out in March 2016. No Pikachu for you! But you know what? That may be for the best. Jeremy Parish at USgamer explains: While Nintendo hasn't shared... Continue reading
Posted Oct 29, 2015 at Press The Buttons
Video game enthusiasts can do some intriguing things given enough talent and time. Consider this project to bring Nintendo's classic 1991 Super NES release Super Mario World to the 1983 MSX computer platform, for instance. Sure, it features fewer colors than the source material, degraded music, and other changes to fit the limitations of the platform, but that's the point. Check out this video of a work-in-progress sample of the game in action from last year. The finished version is slated to be displayed at a MSX exhibition in the Netherlands in January 2016 where it will be made freely... Continue reading
Posted Oct 23, 2015 at Press The Buttons
Nintendo's new multiplayer-focused The Legend of Zelda: Tri Force Heroes for the 3DS features a number of useful and unique outfits for Link to wear from a Zora suit to a Hammer Bros. costume to Princess Zelda's exquisite dress. However, a much more inventive and scandalous costume was considered for Link during the development process. Bob Mackey at USgamer recently interviewed director Hiromasa Shikata, and one of the discussion topics involved ideas cut from the final game. For a while, the developers considered sending Link out into the world without any costume at all. If there's a Zora suit, why... Continue reading
Posted Oct 23, 2015 at Press The Buttons
Just to put the capper on yesterday's big Back To The Future day festivities (you listened to the new Power Button episode, right?) let's check in on the Laser Time Shit Show as the brave crew dares to play through the awful Back To The Future Part II And III for the Nintendo Entertainment System. I've written about this game before where I called it "compellingly terrible" and- well, I'll just quote myself here: The graphics in this game are some of the worst I've ever seen on the NES. Sprites lack detail and animation, the level colors are drab... Continue reading
Posted Oct 22, 2015 at Press The Buttons
Nintendo's Super Mario Maker for Wii U has already seen players create over one million levels, but since so many of those creations are painful garbage, how does one know which levels are worthwhile and which are worthless? My old friend Joey Davidson is doing some Super Mario Maker curating these days with his new Club Mario Maker catalog of hand-picked levels. It's just getting started, but so far there are several stages worth exploring and he's continuing to add new picks as time goes by. Check it out, add some levels to your playlist, and help do your part... Continue reading
Posted Oct 22, 2015 at Press The Buttons
Today we celebrate the day that Marty McFly and Doc Brown came to that far-off future date October 21, 2015 from the year 1985, and to commemorate the occasion properly, Blake Grundman and I invite you to join us for a thorough discussion of the many Back To The Future video games that have been released over the years spanning some only-in-Japan obscurities to a pinball table with unusual artwork to the recently re-released Back To The Future: The Game. We have lots of stories about the film trilogy, the games it spawned, and so much more. Make like a... Continue reading
Posted Oct 21, 2015 at Press The Buttons
Something like that is worth whatever someone is willing to pay for it, so find the right collector and you could probably do pretty well.
1 reply
Zen Studios won't release its new Balls Of Glory pack for Zen Pinball 2 and Pinball FX2 until next week, but I was provided with a pre-release copy of the new pinball tables featuring American Dad, Family Guy, Archer, and Bob's Burgers in all their bumper and flipper glory, so I just have to share some gameplay video of me learning the ins and outs of Stan Smith's CIA challenges and Peter Griffin fighting Ernie the Giant Chicken on the table. There's even a skirmish with Stewie's half-brother Bertram in there and you'll see me nail the Avery Bullock skill... Continue reading
Posted Oct 16, 2015 at Press The Buttons
The recent release of a fumingly incomplete Tony Hawk's Pro Skater 5 has spawned this week's new podcast in which Blake Grundman and I discuss video games that launch in an unfinished state and depend on a day one patch to fix the game (or try to fix it; sometimes these patches don't correct all of the problems). We talk a stroll down the walk of shame of unfinished games for a little over an hour. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into... Continue reading
Posted Oct 14, 2015 at Press The Buttons
The magical evening that is a performance of The Legend of Zelda: Symphony of the Goddesses stopped by The Late Show with Stephen Colbert last night to perform a medley of memorable and iconic songs from the classic Nintendo video game series. While the performance was a stirring and chilling as always, what really struck me was that this aired on a late night talk show. I've been watching late night talk shows since the later days of Johnny Carson and early days of David Letterman and I don't believe you'd ever have seen music from a video game performed... Continue reading
Posted Oct 14, 2015 at Press The Buttons
Good morning, USA! I've been very vocal about my madman's dream of a milk-proof robot American Dad pinball table, so I'm overjoyed today that Zen Studios has announced it is working on a table featuring the Smith family for its Zen Pinball 2 and Pinball FX2 products. Coming soon along with tables based on Family Guy and Bob's Burgers in the Balls Of Glory pack, Zen has already teased another table as part of the bundle. What'll be next presumably from the FOX animation line-up? The Cleveland Show? The Simpsons? Futurama? Jon Lovitz returning to The Critic? Whatever the answer,... Continue reading
Posted Oct 8, 2015 at Press The Buttons
Downloadable content is a harsh creature. Sometimes it adds to favored games in amazing new ways, but then there's those occasions when an overpriced season pass fails to deliver anything worthwhile at all. On this episode of the Power Button podcast, Blake Grundman and I discuss the best and the worst DLC to cross our paths and offer suggestions on how publishers and players can both benefit from a better model for expansions. Batman: Arkham Knight, Assassin's Creed: Unity, Red Dead Redemption, and Mario Kart 8 are just some of the games that go under the microscope. Download this week's... Continue reading
Posted Oct 6, 2015 at Press The Buttons
There's been no announcement either way, but I'm not holding my breath on this one.
1 reply
Once upon a time in the distant past of 2002, Nintendo released an odd accessory for the Game Boy Advance called the e-Reader that allowed players to scan special cards into the device in order to unlock extra features in certain games. One of those games was the GBA remake of Super Mario Bros. 3, Super Mario Advance 4, and those special cards brought new GBA-exclusive levels into the game under the collective hub known as World-e. Unfortunately, due to the expense of the e-Reader and the scarcity of the cards, many Mario fans have never played these lost levels.... Continue reading
Posted Oct 5, 2015 at Press The Buttons
I've seen some terrible levels created by the community in Super Mario Maker that abuse invisible item blocks, flood the screen with an unbeatable wall of enemies, and require tricky precision jumps. I've seen springboards that demand perfection. I've even seen a stack of Bowsers advancing towards me with nary a power-up in sight. However, nothing that I've seen in Super Mario Maker approaches the level of contempt and hatred for the player that this Super Mario World hack entitled Item Abuse 3 commands. Watch as for eight minutes Mario endures impossible jumps, Muncher hordes, underwater hell, chocolate lava pain,... Continue reading
Posted Oct 1, 2015 at Press The Buttons
Sometimes it seems that for any given year that most of the highly anticipated titles of the year become the highly anticipated titles of next year. Video games originally slated to release in 2015 such as Star Fox Zero, Uncharted 4: A Thief's End, and The Legend of Zelda for Wii U have all been unceremoniously bumped into 2016. On this episode of Power Button, we discuss these delays and how they impact both the market and the audience. We also look into the crystal ball and predict which other upcoming games are destined to release later than expected. Download... Continue reading
Posted Sep 30, 2015 at Press The Buttons
I told you about Telltale Games re-releasing its Back To The Future: The Game next month, this time bringing the adventure game featuring the voices of Christopher Lloyd as Doc Brown and AJ LoCascio as Marty McFly to the Sony PlayStation 4 and Microsoft Xbox One, but there's a new addition to the 2010 game: the original Biff Tannen himself (and Griff Tannen and Buford "Mad Dog" Tannen), Thomas F. Wilson, has recorded dialog for all of the Tannen clan in the game. His performance replaces the original version's Tannen actor, Kid Beyond. Here's Back To The Future co-creator/producer/writer Bob... Continue reading
Posted Sep 24, 2015 at Press The Buttons
Nintendo's Super Mario Maker for the Wii U has been consuming my evenings since it was released earlier this month, so on this week's episode of the Power Button podcast I attempt to sway Blake Grundman into submitting to its majesty, amazing levels and kaizo trash and all. We talk about what makes for a solid level, elements that just piss everyone off, and much more from the world of the Mushroom Kingdom. Join us for nearly one hundred minutes of Goomba-stomping, Koopa-kicking fun. Be sure to play my Mario levels, too! Download this week's episode directly from PTB, listen... Continue reading
Posted Sep 23, 2015 at Press The Buttons