This is Matthew Green's Typepad Profile.
Join Typepad and start following Matthew Green's activity
Join Now!
Already a member? Sign In
Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
Image
2017 marks the thirtieth anniversary of Capcom's venerable Street Fighter franchise so it's only right that the publisher bundle up the most important games in the series for a new compilation. Coming to the Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch, and PC in May 2018, get ready to revisit the original Street Fighter (not properly seen in many, many years), Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II Turbo, Super Street Fighter II, Super Street Fighter II Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter III, Street Fighter III:... Continue reading
Posted 2 days ago at Press The Buttons
Image
Back in August I brought your attention to John's Harris's book about ROM hacks, Somebody Set Us Up The ROM. How Harris back with the sequel that dives into ingenious hacks from the worlds of Sonic the Hedgehog, The Legend of Zelda, and beyond as part of the Winter Wonderland Game Story Bundle on sale for the next two weeks. If you missed the first installment, then you can pick it up as well in this bundle. I had the pleasure of reading a pre-release copy and it's just as interesting and informative as the first volume. Here's a taste:... Continue reading
Posted 5 days ago at Press The Buttons
Image
With 2017 coming to an end in just a few weeks, Blake Grundman and I are preparing our traditional year-end podcast episodes and we want you to be a part of them. As usual we are going to record an episode focusing on the big gaming news of the year and then another episode in which we name our Game Of The Year picks. Get involved! Call the podcast voicemail hotline at (720) 722-2781 and leave a message discussing either of these topics and you may just hear your call on the show. You can also reach out via the... Continue reading
Posted 6 days ago at Press The Buttons
Image
This month marks the thirtieth anniversary of the release of the original Mega Man for the Nintendo Entertainment System, and so on this special occasion it's only right to take a look back at the ten greatest moments in the franchise's history. From the initial burst of releases in the early days of the series to its 16-bit and 32-bit reinventions to its unfortunate lull in the 2000s and then back in action with new sequels and compilations, there are many moments from which to choose and so many games to replay. While time does not permit spotlighting all of... Continue reading
Posted Dec 4, 2017 at Press The Buttons
Image
While the Nintendo Switch is stealing the show in fandom circles, let us not overlook the Super NES Classic (assuming you can find one). On this week's podcast episode, Blake Grundman and I discuss whether or not it's just like old times playing our favorite games from two decades ago, if Star Fox 2 holds up to the legend behind it, and cover what's going on in hacking circles as some players are cramming additional games into the console. Join us for an hour of fun. Download this week's episode directly from PTB, listen with the player below, find us... Continue reading
Posted Nov 30, 2017 at Press The Buttons
Image
Even the most polished game can hide a variety of odd glitches and quirks under the surface. Over at Gamasutra, Brandon Sheffield has compiled an entertaining list of all of the outside-the-box ways that developers have solved their glitch issues. Super Time Force is prepared for your madness, an undisclosed multiplatform racing game performs better with a frame rate counter, and Mega Man has to scream at you in silence before his game can begin. Here's Keith Kaisershot from Digital Eclipse explaining that last one: When working on Mega Man Legacy Collection for 3DS, I encountered a sound bug I... Continue reading
Posted Nov 29, 2017 at Press The Buttons
Image
As Thanksgiving approaches it's only right that we spend an episode of the podcast discussing all of the things that Blake Grundman and I are thankful for as filtered through a gaming lens. Join us as we kick off the holiday season in style with some sentimental thoughts. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach... Continue reading
Posted Nov 21, 2017 at Press The Buttons
Image
New artwork celebrates the New Donk City festival from Super Mario Odyssey in style. Continue reading
Posted Nov 17, 2017 at Press The Buttons
Image
Capcom's Mega Man series of video games brought us some of the very best music of the Nintendo Entertainment System era, so it's not a surprise that it lives on today through remixes and arrangements. Consider this 2016 performance of themes from Mega Man, Mega Man 2, and Mega Man 3 from the Swedish Radio Symphony Orchestra. It's part of a greater concert entitled Score which also includes music from the usual suspects like Super Mario and The Legend Zelda as well as Assassin's Creed IV, Bloodborne, Journey, Skyrim, and The Last of Us. It's all deserving of a place... Continue reading
Posted Nov 16, 2017 at Press The Buttons
Image
Nintendo's Super Mario Odyssey for the Switch has taken Blake Grundman and I by storm, consuming our gaming time with a vengeance as we collect as many Power Moons as humanly possible. On this week's podcast episode we dive into Mario's globe-trotting adventure and discuss what we love so much about it. Spoiler alert! We discuss the end of the game and beyond. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to... Continue reading
Posted Nov 15, 2017 at Press The Buttons
Image
When it comes to video games based on the long-running Star Trek franchise, results mostly span from terrible to just mildly good, but there is one Star Trek game that has stood the test of time and manages to be not just a great Star Trek game, but a great game overall. 2000's Star Trek: Elite Force casts players as Ensign Munro (male or female version available) aboard the lost Starship Voyager during Star Trek: Voyager's sixth season. Developed by Raven Software and published by Activision, this first-person shooter combines familiar shooter conventions of the day with plenty of Star... Continue reading
Posted Nov 9, 2017 at Press The Buttons
Image
Hallmark is selling a line of Mario, Luigi, and Yoshi ornaments at their stores this year, but at $16 each and with supplies being limited , it may be too much of a challenge for fans to pick them all up. Luckily, the company has produced two additional Mario and Luigi ornaments at a cheaper price point. I found these at Target last weekend for $8 each and while the poses are different than the main Hallmark offerings, the paint and sculpt quality is slightly lesser than their $16 brothers. Still, I bought them because they are Super Mario ornaments... Continue reading
Posted Nov 8, 2017 at Press The Buttons
Image
The Nintendo Entertainment System era gave us plenty of licensed games, and while some made perfect sense (The Simpsons, The Flintstones, and DuckTales are just some of the properties that landed on the 8-bit console), others such as The Addams Family were very unusual picks. Why would anyone want to publish a game based on a TV series from twenty years prior that, at the time, felt like ancient history? We've covered some of this before over the years and know that Sunsoft answered the call with Fester's Quest, but now we know more of the story thanks to Stefan... Continue reading
Posted Nov 7, 2017 at Press The Buttons
Image
One of the advanced tricks a Super Mario World player learns early on is how to dismount from Yoshi in a crucial moment, propelling Mario to safety while the loyal dinosaur plummets to his death. Now in Super Mario Odyssey, Mario has evolved to not just ride a dinosaur, but become one via his new hat pal Cappy. To explains for the unfamiliar, Mario can now capture and control creatures he meets on his journey around the world from Goombas to frogs to even large realistically-styled dinosaurs by tossing his magic hat, Cappy, at the helpless target. He then possesses... Continue reading
Posted Oct 30, 2017 at Press The Buttons
Image
Flashing back to a classic episode of the old Kombo Breaker podcast from the now-defunct Kombo.com, this show focuses on the then-upcoming Tony Hawk: Ride for the Microsoft Xbox 360 and Sony PlayStation 3. We were joined by the president of developer Robomodo, Josh Tsui, and we were able to convince him to spill the beans about some of the details regarding the game's new rideable skateboard controller, how the Tony Hawk formula needed to be updated to avoid growing stale, and how a Tyrannosaurus Rex can ride alongside less reptilian players (honestly). The original airdate on this one was... Continue reading
Posted Oct 25, 2017 at Press The Buttons
Image
Nintendo released a special adapter during its last console generation that allowed the company's favored GameCube controllers to work with the Wii U for Super Smash Bros. Melee and Brawl players who preferred that controller to continue using it in the latest Smash sequel (seriously, that's the only game the adapter worked with). Now, unexpectedly and offered without official fanfare, we find out that the adapter works with the Nintendo Switch's latest firmware update and that it works for all games on the platform. The console registers it as a wired USB controller. Mike Williams at USgamer explains the caveats.... Continue reading
Posted Oct 24, 2017 at Press The Buttons
Image
I can't believe that I didn't realize that seeing as how it's the twenty-fifth anniversary of the release of Super Mario Land 2: Six Golden Coins for the Nintendo Game Boy, it's also the twenty-fifth anniversary of Wario's first appearance. Let us commemorate this special occasion with Greg Melo's fun comic looking back at Wario's origins over at the Laser Time Podcast. Hard to believe it’s been 25 years since our eyes were opened to obey Wario (and that Mario is our enemy). To celebrate the 25th anniversary of Super Mario Land 2: Six Golden Coins and the debut of... Continue reading
Posted Oct 20, 2017 at Press The Buttons
Image
In times of trouble and strife it's nice to be able to reach for that special video game that is always there for you to help cheer you up and take your mind off of your problems. On this, our two hundred and fiftieth episode of the Power Button podcast, Blake Grundman and I discuss the games that have been there for us when we're down. All of our favorites are here from The Legend of Zelda: Link's Awakening getting me through a prolonged winter storm power outage to Blake and his father competing at Zen Pinball. We have over... Continue reading
Posted Oct 15, 2017 at Press The Buttons
Image
Sometimes, through no fault of their own, rival video game developers independently stumble into the same idea. On this week's episode of Power Button, we look back at games that competed based on similar concepts: Infamous versus Prototype, Split/Second versus Blur, and so on. We also look at smash hit games like Street Fighter II and Super Mario Kart and inspired a glut of also-ran imitations. It's an hour of great minds thinking alike or following the leader. By the way, why not check out Blake's Extra Life charity goal and see if you can help him out? Download this... Continue reading
Posted Oct 6, 2017 at Press The Buttons
Image
It's been a long time since Nintendo has done anything new with its Wrecking Crew property. There's a Nintendo Switch port of the arcade version, VS. Wrecking Crew, on the way later this year and the original NES version of the game has popped up on the Virtual Console for the Wii, 3DS, & Wii U, but there's a missing piece of the series that has yet to show up outside of Japan in any form. 1998's aptly titled Wrecking Crew '98 updated the formula for the Super NES era, crossing it with the aesthetics and puzzle-type nature of Tetris... Continue reading
Posted Oct 6, 2017 at Press The Buttons
It's not guaranteed from Amazon until it's in my hands. Last month Amazon actually pulled an order back from UPS after it shipped because they decided the sale price was too low after the fact, so they canceled the order. Then earlier in the year I ordered a book from Amazon, they sat on the order for a month, then canceled it when they decided they couldn't get more in stock. By then the book was out of print. I haven't been able to find it anywhere else. So between all of that, the Classic SNES debacle, and pulling back on Prime discounts on new releases, Amazon is rapidly burning through my goodwill lately.
1 reply
Image
The My Nintendo loyalty program is giving away free games! Continue reading
Posted Oct 5, 2017 at Press The Buttons
Image
I was fortunate enough to be awake during the four minute window that Amazon.com offered preorders of Nintendo's Super NES Classic mini console somewhere around 4:30am back in August, so I felt confident that I would be happily playing Star Fox 2 and all of my other favorite 16-bit games come release day last week, but then Amazon let me down when they seemingly diverted their preorder allotment stock to their roaming Treasure Trucks. There's still no estimated shipping date for my preordered console, but those folks who tracked down a Treasure Truck were able to score, right? Let's go... Continue reading
Posted Oct 4, 2017 at Press The Buttons
I was out of town last week, so I'm only getting to play it now. It's $10 and comes with the Jaws and ET tables.
1 reply
Sure, I'll add it to the to-do list.
1 reply