This is Matthew Green's Typepad Profile.
Join Typepad and start following Matthew Green's activity
Join Now!
Already a member? Sign In
Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
Image
While Sony's PlayStation Vita is able to play classic PlayStation and PlayStation Portable games, some games such as the popular Crash Bandicoot and Spyro the Dragon are unable to run on the Vita for a variety of technical and/or licensing issues. That's changed now as Sony recently (and quietly) made nearly all available PS1 and PSP games playable on the Vita. Check your download lists! PlayStation Lifestyle summarizes things: While there isn’t a complete list of titles that now work with the PS Vita, we do know the Crash and Spyro PS1 titles in the recent Flash Sale are compatible,... Continue reading
Posted yesterday at Press The Buttons
Nintendo's famous Game Boy celebrates its twenty-fifth anniversary this week and to mark the occasion the community at USgamer is telling stories and sharing personal histories related to the handheld gaming system. There's a variety of tales told from many different perspectives and time frames. My story about my custom Game Boy storage case is even included in case you missed it here the first time around. Rather than quote my own article here (my ego isn't that out of control!), I'll use Jaz Rignall's comments as an example of the kind of goodness and introspection you'll find in this... Continue reading
Posted yesterday at Press The Buttons
Image
Amazon has thrown open the vault once again to offer a day of Gold Box and Lightning Deals focused on video games and related accessories. Pick up Titanfall for the Microsoft Xbox One for just $36.99 today all day long. Other games going on sale throughout the day include Need For Speed: Rivals, Batman: Arkham Origins, Beyond: Two Souls, and plenty of other games that don't feature colons in their titles. A portion of every purchase you make via the green link above goes to help support Press The Buttons which in this age of DDOS attacks and medical bills... Continue reading
Posted 2 days ago at Press The Buttons
Image
You kids today may be too young to remember a time when America Online's free AOL Instant Messenger program ruled the instant message universe. In the mid-1990s and the early part of the 2000s before Facebook, Google Talk, and, hell, even MySpace, AIM was the way that my friends and I kept in touch after school and away at college. I spent many evenings chatting away with pals while browsing the Internet via a 56K dial-up connection. AIM became so ubiquitous that the developers over at AOL worked to bring the messaging app to as many platforms as possible including,... Continue reading
Posted 6 days ago at Press The Buttons
The factory owner created the place. My dad was the manager. I added a few extra words to hopefully make that clear.
Toggle Commented Apr 15, 2014 on Game Boy Storage For The Ages at Press The Buttons
1 reply
Image
This article was originally published at Kombo.com on October 22, 2004. I suppose you could say that I'm a video game fan today thanks to my father. In the late 1980's Nintendo contacted the foam production facility that my father managed in order to create and produce the foam packing inserts that kept the Nintendo Entertainment System safe during shipping to your local store. As a part of the design process the company sent my father a NES unit to work with, a NES that found its way to my bedroom when it wasn't being used at the factory. Although... Continue reading
Posted Apr 13, 2014 at Press The Buttons
Power Button has covered Kickstarter before, but this week Blake Grundman and I approach the popular and controversial crowdfunding hub with an eye on little guys using it to try to become huge (such as Oculus and its recent Facebook buyout or the OUYA) and big guys using it to scale back (as is the case with Keiji Inafune's Mighty No. 9 and Wayforward's next Shantae project). Is it proper to use fans to finance an untested venture? We spend an hour exploring the issue. Download this week's episode directly from PTB, listen with the player below, find us on... Continue reading
Posted Apr 11, 2014 at Press The Buttons
Dorkly is back in the original video business after a long hiatus with a new short video that crosses Nintendo's lighthearted Super Mario Bros. with Telltale's dour The Walking Dead. The result is a dark telling of a ravenous Dry Bones infestation of the Mushroom Kingdom in which difficult choices must be made and beloved characters are sacrificed. Luigi will remember this. Continue reading
Posted Apr 11, 2014 at Press The Buttons
Conan O'Brien has been exploring the world of video games through his Clueless Gamer web series, but for this latest installment he's gone to Texas to the AT&T Stadium to play Sony PlayStation games on the giant jumbo screen. Watch him explore Madden 25, Flower, Need For Speed: Rivals, and Super Street Fighter II Turbo HD Remix. Surprise: Conan is good at Street Fighter and kicks his competition with Ken combos. Impressive stuff from a man who moments before was crashing a police car into every possible object on the road. Continue reading
Posted Apr 10, 2014 at Press The Buttons
Image
Video games have given us so many beloved fictional lands over the years, each one vivid and iconic: the Mushroom Kingdom, Hyrule, Panau, Skyrim, Monsteropolis... what? Surely you remember Monsteropolis. You've certainly visited it dozens of times over the years. After all, Capcom's original Mega Man for the Nintendo Entertainment System establishes the blue bomber's home turf as Monsteropolis not only on the back of the legendarily weird box, but it's all over the instruction manual as well. So where did this strange name come from and was it part of the original Japanese storyline? Was it introduced by the... Continue reading
Posted Apr 6, 2014 at Press The Buttons
Sucker Punch and Sony have brought the world of Infamous to the PlayStation 4, so on this week's episode of the Power Button podcast, Blake Grundman and I dive into Infamous: Second Son's Seattle and discuss the first half of the game. Spoiler warning up through gaining the first two powers, smoke and neon! We talk about the story, fun references to other Sucker Punch projects, free downloadable content like Cole's Legacy and the Paper Trail missions, design structure, accomplishing goals via the PS Vita's Remote Play function, Communists in the Pacific Rim, and much more. No fooling! Download this... Continue reading
Posted Apr 1, 2014 at Press The Buttons
Thank you so much for the kind words! That's the kind of thing that keeps me going right now. There's much more where all of this has come from once my medical issues are behind me. Keep reading!
Toggle Commented Mar 30, 2014 on Street Fighter II Defined at Press The Buttons
1 reply
Everyone has video games on which they love to spend extended amounts of time. From massive JRPGs to open world sandbox games to traditional 2D platformers and beyond, some of the most beloved games in the medium's history have drawn us in as many do not. On this episode of the Power Button podcast, Blake Grundman and I talk with our old pal Keri Honea of Strategy Guide Reviews (and a bunch of other places) about games which we can't resist binging. Join us for eighty-five minutes of gushing adoration of games such as The Legend of Zelda: A Link... Continue reading
Posted Mar 23, 2014 at Press The Buttons
Image
Microsoft has its Kinect technology and Nintendo has its GamePad, and now Sony has jumped into the unique peripheral ring with the reveal of a virtual reality helmet in the tradition of the Oculus Rift. Codenamed "Project Morpheus", the unpriced, undated add-on for the PlayStation 4 uses the PlayStation Camera and, at times, the PlayStation Move to immerse players in specially designed games. It's on display at the Game Developers Conference this week as a wired prototype, although the eventual hope is to make the final product wireless. Here's USgamer with the details: Much of Project Morpheus is still a... Continue reading
Posted Mar 19, 2014 at Press The Buttons
Image
While her video game franchise suffers periods of dormancy every few years, Samus Aran's comic book career has unfolded steadily over the years. The North American region has seen comics based on Super Metroid and Metroid Prime in Nintendo Power, plus Valiant's Captain N: The Game Master comic adaptation featured everyone's favorite bounty hunter. Japan, on the other hand, has been host to Samus's official backstory in a long series of manga publications and unofficial side stories. If you have some time to kill and an interest in Metroid, head over to the Metroid Database which has a full archive... Continue reading
Posted Mar 18, 2014 at Press The Buttons
Thanks for the compliment!
1 reply
Image
Capcom's next update to Street Fighter IV (which picks up the adjective Ultra) will include five additional playable characters. Four of them — Poison, Hugo, Elena, and Rolento — are updated imports from their appearances in Street Fighter X Tekken, but the fifth is a new character entirely. The company has been teasing that the fifth character is making her playable debut in Ultra, hinting that it's someone who has been on the Street Fighter sidelines all these years. As it turns out, the fifth character has been revealed as Decapre. Not ringing a bell? I was in the dark,... Continue reading
Posted Mar 17, 2014 at Press The Buttons
Y'know, I never opened my Mario All-Stars box for the Wii. I suppose I should crack it open to get the coins while I still can. I was saving it unopened for future resale, but I doubt it will be worth enough to retire on.
1 reply
Image
Video games and fast food kids' meal toys have enjoyed a long and successful relationship over the years; those of us who grew up in the early 1990s surely have fond memories of McDonalds's line of Super Mario Bros. 3 toys. The popular games come and go as Pokémon, Donkey Kong, and many other gaming franchises have been immortalized in cheap plastic. Sonic the Hedgehog has seen his day in the sun, but one line of toys that didn't see the light of day is a set of ten amusements based on Sonic Adventure for the Sega Dreamcast. Planned by... Continue reading
Posted Mar 16, 2014 at Press The Buttons
Image
My pal Keri Honea over at Strategy Guide Reviews has noticed that, as of now, there are no plans for any of the major strategy guide publishers to release a book focusing on Sony's upcoming Infamous: Second Son for the PlayStation 4. That leads us further down the rabbit hole as she notes there's only one next generation exclusive title with a guide accompanying it. Where are the guides for the hot new games? Keri hypothesizes: A couple of E3s ago, I talked to a few strategy guide companies about their lack of strategy guides for handhelds, and they all... Continue reading
Posted Mar 15, 2014 at Press The Buttons
Image
Nintendo really is moving on from the Wii and Nintendo DS eras. In addition to deactivating online capabilities for last generation's hardware, the company will also soon stop awarding bonus Club Nintendo coins in exchange for registered new copies of games from those libraries. Time is running out if you're hording any codes for a rainy day. There's a storm coming! Starting on April 7, 2014, any newly registered Nintendo DS or Wii games (both retail and digital copies) will continue to receive product registration surveys, but no longer be eligible for 10-coin post-play surveys. In addition, starting on April... Continue reading
Posted Mar 15, 2014 at Press The Buttons
Hardly anyone played Wii games online during the boom years in my experience (or Nintendo's matchmaking efforts were terrible...).
1 reply
That deal has soured a lot of online services. That's the risk of partnering with an outside firm though.
1 reply
Image
There was a brief blip of a moment in the early 1990s when interactive VCR board games attempted to take the game market by storm with cheesy acting, confusing rules, and a lack of replayability. Popular television franchises such as Star Trek: The Next Generation, Wayne's World, and Robocop each released VCR games, but there were plenty of original concepts out there such as the Nightmare series and Dinoland. Thankfully, these bizarre attempts at fun faded into history thanks to general market apathy, but their spirit and memory live on in places like the "VCR Maintenance And Educational Publishing” episode... Continue reading
Posted Mar 14, 2014 at Press The Buttons
Earlier this month Nintendo announced that the online service that drives its Nintendo DS and Wii software will be discontinued in May 2014. Any function in a DS or Wii game that relies on Nintendo Wi-Fi Connection connectivity will go dark, forever left to ping a server that will not respond. No more online racing in Mario Kart DS, no more global Super Smash Bros. Brawl matches, and no more DQVC shopping service in Dragon Quest IX. Those parts of these games and many others will be forever lost in just several weeks. Over at USgamer, Jeremy Parish wonders how... Continue reading
Posted Mar 14, 2014 at Press The Buttons