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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
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Nintendo hasn't officially revealed its upcoming new NX video game console, but the rumor mill has churned for months regarding the exact nature of the hardware. Eurogamer is the latest to stir the pot with a report stating that the NX is a portable console with detachable controllers that also plugs into your home television for proper home console gaming as well. There's also talk that the NX uses cartridges rather than discs. I don't usually report on rumors, but this one is fun to think about, so I'll bite. Here's Tom Phillips at Eurogamer: Considering NX's basis as a... Continue reading
Posted 5 hours ago at Press The Buttons
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Capcom's Street Fighter franchise boasts many larger than life characters each capable of crippling you at a moment's notice, but one of the most powerful, more dangerous, and most mysterious combatants is Akuma. First appearing as a secret character in Super Street Fighter II Turbo where, under certain difficult circumstances, he interrupted the climactic final battle against M. Bison, he's gone on to become one of the faces of the Street Fighter brand. Den of Geek chronicles his history across video games, movies, anime, comics, crossover appearances in other games, and much more. Akuma is the younger brother of Gouken.... Continue reading
Posted yesterday at Press The Buttons
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Sega's Sonic the Hedgehog has taken plenty of knocks in his post-Genesis career. His transition into 3D was bumpy and it seems that the further away we get from those Sega Genesis glory days, the less that Sonic Team and its partners seem to know how to handle the franchise. Sonic Generations was the best thing to star Sonic in a very long time and long-time fans practically cried out to Sega that it was the Classic Sonic elements that made that game work so well. Sega followed up that title with the poorly received and rapidly developed Sonic Boom... Continue reading
Posted 3 days ago at Press The Buttons
Some of those minis have cartridge slots. It's not an unreasonable expectation, but I'm not surprised the new NES doesn't let you use old cartridges.
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Have any Batman games used Harvey Dent opposed to Two-Face? It could be interesting to see the story told in a game format. Maybe in this iteration, Bruce Wayne can save him before it's too late.
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Maybe the best way to rehabilitate Vectorman is for him to cameo in other Sega properties for a bit, to work his way back up into the big time. I like your idea with Racing Transformed. He'd have been great there!
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I didn't intend for it to work out that way, but it just did, so I went for it.
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This review of the Wii version of the game was originally published at Kombo.com on December 2, 2008. Sonic Unleashed begins where most Sonic games end. Dr. Robotnik has put his latest plan at conquering the world in order to build his own Eggmanland into motion, but Sonic had found the seven Chaos Emeralds and is rapidly racing through the doctor's latest badniks. Sonic turns Super and smashes his way through a robotic blockade, but the doctor's fallback plan captures Sonic, drains the Chaos Emeralds of their power, and transforms Sonic into a monstrous feral beast. Oh, and the planet... Continue reading
Posted 4 days ago at Press The Buttons
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The one thing I always think of first when I recall the Nintendo versus Sega console wars of the 1990s is that whatever one company did first, the other would follow up with their own version soon after. Nintendo Super Scope? Sega Menacer. Super FX chip in Starfox? SVP chip in Virtua Racing. Pre-rendered graphical style for Donkey Kong Country? Pre-rendered graphical style for Vectorman. While Donkey Kong Country went on to spawn two direct sequels during the 16-bit era, a Game Boy side series, and so much more over the years up through Donkey Kong Country: Tropical Freeze for... Continue reading
Posted 5 days ago at Press The Buttons
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For as long as I can remember, the primary focus of the Batman franchise has been, well, Batman (with a side order of Joker), but lately there's been a renewed push on exploring the man under the mask. Batman comics took a jaunt into showing us Bruce Wayne unburdened by the Bat legacy, TV's Gotham has given mixed results showing us Gotham City in a pre-Batman world, and now Telltale Games has a new episodic Batman game coming August 2 for many platforms including the Sony PlayStation 4, PS3, Microsoft Xbox One, Xbox 360, PC, Mac, and mobile that, judging... Continue reading
Posted 7 days ago at Press The Buttons
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It's been a big week for Nintendo fans who like excitement thanks to the arrival of the Pokémon Go mobile sensation and the announcement of a new small classic Nintendo Entertainment System packed with HDMI output and thirty of the best games that the NES era had to offer. We're talk about both of these on this week's Power Button, so join us for a conversation that spans from Pikachu to Punch-Out!!, Meowth to Metroid, and Zubat to Zelda II: The Adventure of Link. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher,... Continue reading
Posted Jul 18, 2016 at Press The Buttons
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This review was originally published at Kombo.com on June 23, 2009. Many of the technical issues described below were later fixed with a software update. Two years after the Ghostbusters dealt with Vigo the Carpathian in Ghostbusters II, a new exhibit on Sumerian god Gozer the Gozerian is about to open in New York City's history museum. When a sudden increase in paranormal activity leads to the reappearance of the Stay Puft Marshmallow Man rampaging through downtown, the Ghostbusters become involved in a renewed attempt to summon Gozer to destroy the world. The boys in gray (along with you, the... Continue reading
Posted Jul 15, 2016 at Press The Buttons
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Today's announcement that the Nintendo Entertainment System is coming back to stores as the NES Classic Edition mini-console featuring a wired classic NES controller and thirty games built right into its internal memory has sparked a lot of excitement online as gaming fans cheered and prepared to preorder. However, I've also seen plenty of questions pop up on social media about the news and while I'm not a Nintendo spokesperson, I am a long-time customer and consumer of the company's products, so perhaps I can be of help when it comes to answering these queries. Allow me to condense the... Continue reading
Posted Jul 14, 2016 at Press The Buttons
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Nintendo hit the big time in the home video game console space thirty years ago with the beloved Nintendo Entertainment System and while the company has been re-releasing its greatest hits such as Super Mario Bros. 3 and The Legend of Zelda on the Virtual Console service for the Wii, Wii U, and Nintendo 3DS, there's a large startup cost involved if all you really want to do is play Mega Man 2. Nintendo is cutting through that expense this November with the release of a cute little micro version of the classic Nintendo Entertainment System control deck dubbed the... Continue reading
Posted Jul 14, 2016 at Press The Buttons
Yes, I think you need the game to get in on the social circle. It seems like it's integral to the experience. For maximum irony, get a smartphone and download the app long after it's ceased to be popular and you can be the last one left playing. Time enough indeed...
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Long-time readers of my work may remember I once wrote for a now-defunct video game news and reviews outlet called Kombo, and when I learned that developer Terminal Reality was working on a new Ghostbusters game featuring most all of the cast of the original films, I pushed hard to convince the staff that we needed to cover this game with all the resources we could muster. That led to a great working relationship with Terminal Reality's Environmental Lead / Senior FX Artist Glenn Gamble who became a good friend of the Kombo Breaker podcast, who over the course of... Continue reading
Posted Jul 13, 2016 at Press The Buttons
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I missed Pokémon when it enjoyed its original spotlight moment. The original Pokémon Red and Pokémon Blue released in 1998 in the United States, and by then I was driving a car for the first time and focusing on finishing high school (with breaks for The Legend of Zelda: Ocarina of Time on my Nintendo 64). Since most of my Game Boy time had been spent in the backseat of my parents' car as an underage passenger, once I was able to hit the road on my own and pal around with friends on our own terms, my interest in... Continue reading
Posted Jul 12, 2016 at Press The Buttons
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Nintendo and HAL have created something simplistically challenging in the BoxBoy! series for the Nintendo 3DS, and while the puzzle-platformer title is short on colorful details, it's long on personality. Take the star of BoxBoy!, for instance. Qbby is just a square with eyes and legs, and yet he oozes charm. We only see him walk, jump, and occasionally dance in the game, but over at the official BoxBoy! website you'll find him starring in short yonkoma comics in which he gets into all kinds of misadventures. They're delightful little quick hits of BoxBoy! fun. Continue reading
Posted Jul 10, 2016 at Press The Buttons
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When I was growing up and the holidays set in, my family would decorate our house with all kinds of creative decorations and ornaments, and I always looked forward to going to Hallmark with my mother to pick out our new ornament for the season. The Star Trek collection caught my eye quickly in the 1990s when the company began making Next Generation ornaments such as the Enterprise-D and Captain Picard, but being a video game player, I wanted official ornaments of Mario, Mega Man, and Link. Games were still "just a kids thing" at that time though, and it... Continue reading
Posted Jul 9, 2016 at Press The Buttons
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This review was originally published at Kombo.com on November 11, 2009. Relaunching the original Nintendo Entertainment System adventure of the same name, WayForward Technologies and Majesco have come together to put A Boy and His Blob back on the right path in a new for Nintendo Wii title that overhauls the original clunky gameplay while elevating the sweet tone. When a friendly alien from a distant planet - the blob - crashes on Earth, he befriends a local human - the boy - to aid him in saving his homeworld from the evil emperor. Armed only with a bag of... Continue reading
Posted Jul 8, 2016 at Press The Buttons
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Somewhere along the line when I wasn't paying attention, my favorite video game music cover band, The OneUps, released a new album. Entitled Part Seven, this latest release includes songs from Final Fantasy VI, Double Dragon, F-Zero, Donkey Kong Country, EarthBound, and many more each performed in the band's unique jazzy funk style. Check out this version of Metal Man's famous theme from Capcom's classic Mega Man 2, "Saw VIII", and prepare to be impressed. You can download the entire album from many of the usual digital storefronts including Amazon. If this is your first exposure to the band, I... Continue reading
Posted Jul 5, 2016 at Press The Buttons
I am so sorry about this. Twitch's player ignores the autoplay="false" parameter for some asinine reason. Every time I do anything with Twitch, it's things like this that always make me regret it. I'm exporting the video out to YouTube and will replace it with that embed when it's ready. Again, I'm very sorry this happened.
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It's all the rage these days for gaming websites to offer up complete video streams of new content the day it's released before most people can experience it for themselves, so in that spirit I give you the complete three hours of Street Fighter V's new cinematic story mode. Thrill as characters trail off in mid-sentence and pose before battle. I'm still undecided on how satisfied I am with the overall plot, but I'm glad that Capcom went ahead with creating it. It really adds some meat to the game's basic bones. Continue reading
Posted Jul 1, 2016 at Press The Buttons
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Following on from last week's discussion about the first half of Naughty Dog's Uncharted 4: A Thief's End for the Sony PlayStation 4, this week's episode of Power Button digs into the back half of the game and focuses on the adventure's overall themes and relational set pieces. From cut content that would have filled in some of the gaps to impressive performances by the cast to the game's ultimate strengths and weaknesses, we finish unpacking Nathan Drake's final(?) adventure. Major spoilers ahead! Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe... Continue reading
Posted Jul 1, 2016 at Press The Buttons
There will have to be some freely unlockable costumes available before you are expected to dip into the DLC store.
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