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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
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The Ice Climbers duo, Nana and Popo, have been a fixture of the Super Smash Bros. series since 2001's Super Smash Bros. Melee for the Nintendo GameCube. Plucked from obscurity out of the lackluster Nintendo Entertainment System title Ice Climber, the pair exist in Smash as a single entry on the roster, but fight as a team. Now that teamwork has cost them a place in the new Super Smash Bros. games for the Nintendo Wii U and 3DS. Nintendo has chosen to keep the character roster identical across both platforms, and that decision combined with technical challenges has led... Continue reading
Posted 2 days ago at Press The Buttons
Gah, the international shipping and taxes must be immense.
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Yeah, Tatsunoko is out. I wasn't a big fan of the game, but it would look snappy on the 3DS. As far as the Wii, you have so many great games to explore for the first time. I envy you for that. Don't miss the Super Mario Galaxy games, Wario Land, Kirby... the usual suspects!
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Samus was tempting, but while I like Metroid, she and it are not part of my personal history, so I didn't feel compelled to buy that statue.
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Well, if Disney can sit back and let Marvel do its own thing, maybe Microsoft can learn something from that kind of management.
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Thanks! It's so easy to mix them up.
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Me too especially since I haven't played it in many years.
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How about a smart pocketwatch? It's like a wrist smartwatch, but you keep it... in your... pocket... Never mind.
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Gaming statue manufacturer First 4 Figures is adding to its library of licenses, following up its work on The Legend of Zelda, Metroid, and Sonic the Hedgehog with a statue of Capcom's famous Mega Man. The blue bomber is depicted running through Metal Man's stage from Mega Man 2, arm cannon at the ready. There's even a special lit version of the piece that allows key parts of the design to glow with power. They're not cheap ($199 for the regular version and $229 for the model with the lights) and they're not easy to find (only 1,000 of the... Continue reading
Posted 3 days ago at Press The Buttons
When Nintendo brought Donkey Kong Country Returns for the Wii to the 3DS, it opened the speculative door to porting other Wii games to the handheld. As DKCR proves, some Wii games are better when their motion controls are stripped away in favor of buttons. Surely there are other games from the Wii catalog that has just begging to become handheld sensations. GamesRadar has put together a list of ideal candidates including Wario Land: Shake It! and Super Paper Mario. [P]erhaps Shake It is underrated because the Wii game was in the wrong place at the wrong time. The Wario... Continue reading
Posted 3 days ago at Press The Buttons
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After years of being pitched on its potential and popularity, I have to admit that I still don't understand the fuss behind Minecraft. I remember back in 2010 when Robert Alsbrook and I were still hosting the short-lived Press The Buttons show for Internet television where in between shooting segments, he'd try to sell me on the game and how I needed to be involved with it. I didn't see the point; it's just digital LEGO bricks, right? Where's the story? Where's the gameplay? Not my thing. Not everything is. Microsoft sees the value in Minecraft though, as the company... Continue reading
Posted 5 days ago at Press The Buttons
Bungie and Activision have gambled a lot of money on the development and marketing of Destiny, so now that the game is available to purchase, it's time for us to discuss our first impressions of the game and how we're adapting to our role as Guardians. Blake Grundman and I talk about our early thoughts regarding the game, how its online requirement impacts play, actor performances, leveling up challenges, enemy intelligence, future downloadable expansion possibilities, and so much more. Is Destiny worth the time and expense? Let's find out together. Download this week's episode directly from PTB, listen with the... Continue reading
Posted 6 days ago at Press The Buttons
If you needed additional evidence that Sony really wants to move on from supporting the PlayStation Portable, look no further than IGN which is reporting today that the company plans to suspend PlayStation Store support for the aging handheld in Europe, Oceania, Asia, and Africa. While access to the store will become just a faded memory, players will still be able to purchase PSP software through the online web interface and previous purchases will still be available via the PSP's download list. If you bought content before, you can still access it. Sony isn't cutting the cord entirely. Here's Cassidee... Continue reading
Posted Sep 10, 2014 at Press The Buttons
There's some awesome music in this game. It's part of what's persuaded me to try it all the more.
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The good kind of unprecedented or the Nintendo kind?
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Now that Apple has announced its upcoming Apple Watch wearable computing product that ties in to the iPhone for complete connectivity, video game publishers are interested in exploring how their products can work with the device. Electronic Arts is just one of the major third-party publishers investigating how to bring new ways to play to the Apple Watch and devices like it. CVG explains: "Now with Apple's big announcement with the watch, there's a trend here where wearables are going to increase in performance, capability and unique functions over time that we believe will enable gaming experiences. "In fact," [Executive... Continue reading
Posted Sep 10, 2014 at Press The Buttons
While everyone is waiting to hear the Nintendo remix goodness coming soon in Super Smash Bros. for both the Wii U and 3DS, let's not overlook another game due out soon that is packed full of remixed music. Hyrule Warriors for the Wii U takes a number of memorable songs from past games from The Legend of Zelda franchise and give them a hard rock and metal influence. There's a full playlist over at YouTube for sampling which features music that originated in games such as Twilight Princess, Ocarina of TIme, and Skyward Sword. There's lots to hear, lots to... Continue reading
Posted Sep 8, 2014 at Press The Buttons
Nintendo surprised us all with the announcement of the New 3DS which adds new buttons, enhances the technology, and includes some other goodies compared to the existing 3DS models. What does the New 3DS mean for current 3DS owners? Is it worth upgrading to the new hardware? Where do the Amiibo fit into all of this? Will the "New" name needlessly confuse people? And will those Game Boys confiscated in 1993 ever be returned? Answers to these and more will be revealed on this week's episode of Power Button. Download this week's episode directly from PTB, listen with the player... Continue reading
Posted Sep 6, 2014 at Press The Buttons
A crossover franchise like Nintendo's Super Smash Bros. practically invites fans to pitch their dream roster inclusions; ever since rumors of Sonic the Hedgehog appearing in Super Smash Bros. Melee spread years ago, players have asked for plausible inclusions (Mega Man, Solid Snake) and unlikely choices (just about any anime character). One of my favorite characters who has yet to appear in Smash but has clearly earned the right is Castlevania's Simon Belmont. The famed vampire slayer has been left out of the action so far, and I'm not the only one rooting for him to appear in some future... Continue reading
Posted Sep 3, 2014 at Press The Buttons
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As I've discussed in the past, I'm a fan of Ste and John Pickford's 1993 Super NES action platformer title Plok. I've hoped for years that the character would return in a sequel or high definition remake of that original 16-bit game, and while the Pickford brothers are interested in bringing him back in a video game, it hasn't happened yet. I like to believe that a revival is in the cards though, and the recently released print and ebook volume of new, original Plok comics is a step in the right direction of reviving the franchise. Consisting of the... Continue reading
Posted Sep 1, 2014 at Press The Buttons
Now that Amazon has bought the video game streaming service Twitch, people around the video game community have wondered what the acquisition means for the future of the service. Will there be new restrictions? New features? Major changes that will impact how players broadcast their gameplay? On this episode of Power Button, Blake Grundman and I discuss our thoughts on the buyout and spin that into a conversation about past major mergers and acquisitions in the gaming world. History is not on Twitch's side when you think back on the sad fates of companies that we've lost due to business... Continue reading
Posted Aug 30, 2014 at Press The Buttons
Yup, it's the gray nub by the buttons. If I were designing the New 3DS, I'd have put it down below the buttons.
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Last year we all enjoyed Saints Row IV for the Sony PlayStation 3, Microsoft Xbox 360, and PC. Not long after that, a series of downloadable expansions were released for the game, and after that came the inevitable complete edition. Normally that's where the story would end, but developer Volition isn't going to miss out on some sweet next generation action. At PAX today, the company announced that it's bringing Saints Row IV and its DLC to the PlayStation 4 and Xbox One along with the previously release DLC under the title Saints Row IV: Re-elected. As if that's not... Continue reading
Posted Aug 29, 2014 at Press The Buttons
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It's been three years since Nintendo launched its Nintendo 3DS handheld gaming system, so I suppose we're due for an improved model. Nintendo loves to tinker with its hardware over time, after all. People have speculated that it's time for a new 3DS model and now the prophecy has been fulfilled as the company has announced via a Japanese edition of Nintendo Direct what it's calling the New Nintendo 3DS which sports a secondary analog stick, additional buttons, and various other improvements. The New Nintendo 3DS (and New 3DS XL) will be released in Japan are due out in October... Continue reading
Posted Aug 29, 2014 at Press The Buttons
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For those of us who were there, it's the stuff of legends: once upon a time, Nintendo Power gave away a free copy of Dragon Warrior for the Nintendo Entertainment System to all of its subscribers. It was part of a move to introduce North America to the role playing game genre which, at the time, was new and frightening to those who had yet to encounter it. Nintendo ended up giving away millions of copies of the game via a mail order campaign, and while it's often discussed how players fell in love with the genre thanks to this... Continue reading
Posted Aug 28, 2014 at Press The Buttons