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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
I've always preferred traditional console and handheld video games rather than the shallow experience that mobile games provide, but that hasn't stopped me from playing a few games on my iPhone in spare moments. On this week's episode of Power Button, Blake Grundman tells me why I'm playing the wrong mobile games as I discuss my experiences with Fat Princess: Piece of Cake, Family Guy: The Quest for Stuff, and Star Trek: Timelines. Join us for an hour of hearing all that I'm apparently doing wrong. Download this week's episode directly from PTB, listen with the player below, find us... Continue reading
Posted Feb 3, 2016 at Press The Buttons
I enthusiastically bought a Nintendo 3DS at launch back in March 2011 and have put a lot of hours into it since. I've taken it cross-country to E3, on trips to visit family, and just with me in my pocket for StreetPassing when I'm out and around. Unfortunately, after five years of adventures, something is going wrong with my 3DS. More specifically, with its battery. My 3DS battery has been showing gradually diminishing returns over time, but when playing Mario and Luigi: Paper Jam recently, I was surprised to find that my fully charged 3DS would flash its red battery... Continue reading
Posted Feb 3, 2016 at Press The Buttons
As 2016 is underway, it's only right to look back at the predictions that Blake Grundman and I made in 2015 way back in Episode 162 to see just how many of our gaming wishes came true. We keep score as we revisit last year's hopes and dreams, then we go on to make a new round of predictions that we'll revisit in 2017. It's the endless cycle of dreams and we invite you to join us as we look both back and forward. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher,... Continue reading
Posted Jan 26, 2016 at Press The Buttons
I'm working on some reviewing of Sony PlayStation products for PlayStation LifeStyle and my first piece for them, a review of the recently released Rebel Galaxy for PlayStation 4, has just been published. The short version is that the game is heavily channeling Joss Whedon's Firefly but with more emphasis on space travel and less emphasis on being Malcolm Reynolds which is all anyone who would play a Firefly game really wants. Here's a piece: Stop me if you’ve heard this one before. A transport ship alone in the unending blackness of space deals in doing jobs for people (don’t... Continue reading
Posted Jan 14, 2016 at Press The Buttons
It's time to kick off 2016 by discussing our top picks for the best video games of 2015! Join Blake Grundman and I as we count down our favorites from last year (along with a few honorable mentions). Does Destiny: The Taken King take all? Will Yoshi's Woolly World wow us? Might Super Mario Maker reach the top spot? What about indie gems like Her Story and Tales From The Borderlands? Join us for two hours of ranking and discussion. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss... Continue reading
Posted Jan 8, 2016 at Press The Buttons
MST3K flashback... "Watch The Amazing Rando control games with his very mind!"
Toggle Commented Jan 7, 2016 on Meeting Of The Mindlinks at Press The Buttons
1 reply
When you think about Atari hardware, you probably think of the iconic Atari 2600 joystick with its little red button. You likely do not think of the Atari Mindlink which was the company's unreleased attempt at directly controlling video games with the awesome power of your brain. How could such a thing be possible in 1984? Gizmodo explains as part of a feature on unreleased gadgets. Have you ever tried to control a video game... with your mind? That was the idea behind Atari’s Mindlink controller, which was on display at CES in 1984. Atari claimed that the device could... Continue reading
Posted Jan 7, 2016 at Press The Buttons
As we do at the end of every year, it's time for us to spend an episode of the podcast looking back at the biggest gaming news of the year. We're joined by our old friend Ross Polly for this one, too. 2015 brought us the hideous treatment of Hideo Kojima, Destiny's ongoing changes, Club Nintendo closing up shop, lots of fan service, the death of Nintendo's Satoru Iwata, Microsoft adding Xbox 360 compatibility to the Xbox One, Nintendo announcing its NX and mobile app projects exist, and much more. Close out the year in style! Download this week's episode... Continue reading
Posted Dec 31, 2015 at Press The Buttons
The Mushroom Kingdom is known for its varying environments; one world you're in a grassy field, then a desert, then tropical waterway, and so on. Eventually Mario and friends wind up in a snowy winter wonderland which brings us to this arrangement of the iconic Super Mario Bros. overworld theme mixed with Christmas chimes and sleigh bells. It's from Nintendo's NES Remix 2 for the Wii U and 3DS and, despite its catchy beat, only appears in one particular remixed Super Mario level. Check it out and add it to your holiday playlist today for something different than big buttery... Continue reading
Posted Dec 25, 2015 at Press The Buttons
I really need to play more of this stuff. It sounds like fun!
1 reply
I honestly didn't expect it to happen, but Nintendo is preparing to release Super Mario Advance 4 (the Game Boy Advance version of the Super NES Super Mario All-Stars port of Super Mario Bros. 3 for the Nintendo Entertainment System) for the Wii U with the lost e-Reader levels intact and included. As you may recall, SMA4 featured support for the failed peripheral that added new levels to the game which included features from past Super Mario games such as Super Mario World's cape and Super Mario Bros. 2's pluckable vegetables. These levels have been hard to find for years... Continue reading
Posted Dec 23, 2015 at Press The Buttons
Special Christmas encore of our popular holiday episode! It's the holiday season which means that it's the perfect time for us to dedicate an episode of Power Button discussing video games that include Christmas elements such as music remixes, holiday weapons, festive missions, and appearances from Santa Claus himself. There's some deep cuts mixed in here with the mainstream titles; we cover everything from Christmas trees in Sonic Adventure's Station Square to the special Christmas cheat code in Donkey Kong Country 3: Dixie's Double Trouble to Banjo-Kazooie's Freezeezy Peak to the special holiday demo of Jazz Jackrabbit to Sega's limited... Continue reading
Posted Dec 22, 2015 at Press The Buttons
As Star Wars: The Force Awakens prepares to launch into theaters this week, we're joined by guest Ryan Olsen to discuss our favorite games from the Star Wars universe. Super Star Wars, Shadows of the Empire, The Force Unleashed, and Battlefront take the stage among others. I have a good feeling about this. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you... Continue reading
Posted Dec 14, 2015 at Press The Buttons
Naughty Dog's Uncharted series has gone to many places on Earth, but the final frontier remains untouched. It's time for Nathan Drake to go to space, and while it may sound positively outlandish for a franchise that has invoked all kinds of supernatural legends and myths, the development team actually did consider it as revealed in this interview at Kotaku. Jokingly, I added that I suppose this means we’ll never see the natural next evolution of Uncharted’s pulp adventuring: Uncharted Goes To Space. Cogburn replied that Naughty Dog actually had considered it. “We’ve definitely had brainstorms on that idea,” he... Continue reading
Posted Dec 11, 2015 at Press The Buttons
The average size of your average AAA+ open world video game continues to grow larger and larger as time goes by and hardware capabilities advance. Yesterday's explorable island fifty square miles in size seems downright quaint compared to today's landforms several hundred miles in size. Is there such a thing as too big when it comes to adventuring? On this episode of Power Button, Blake Grundman and I discuss the intimidating size and scope of games such as Just Cause 3, Assassin's Creed Syndicate, Fallout 4, and many more. Is there a point where so much is too much? Let's... Continue reading
Posted Dec 7, 2015 at Press The Buttons
Capcom's classic series of Mega Man titles has inspired plenty of musicians over the years, but we always hear the same songs from the games remixed over and over. Yes, the first Dr. Wily stage theme from Mega Man 2 is great stuff, but there's lots of other tracks that deserve some attention. Consider this medley of Dr. Wily boss themes spanning Mega Man 3, Mega Man 4, and Mega Man 6 from the Rockman 25th Anniversary Rock Arrange Version album. The word "epic" is thrown around so much on the Internet that it's meaning has been diluted by overuse,... Continue reading
Posted Dec 1, 2015 at Press The Buttons
Yeah, this episode went through some editing issues which is what kept it in the oven for so long. We got it out the door though! Thanks for your patience. I'm still surprised that Sega released the Dreamcast with that vulnerability/feature intact, but they probably didn't expect people would rip and burn discs to CDs the way they have. Such a shame; I doubt the piracy directly sank the console, but it couldn't have helped.
1 reply
Whatever happened to the games of yesterday? And how will they be seen tomorrow? This week's podcast topic comes to us from Jeff from Texas who wants to know what Blake Grundman and I believe will happen to today's games in the future. Which of the current titles clogging up retail shelves in great abundance will become the next hard-to-find rare classic? When will Wii Sports be a sought-after retro title? Let's fire up the time machine and gaze into our amazing future. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe... Continue reading
Posted Nov 25, 2015 at Press The Buttons
Who knows? If Bubsy does well, maybe we can get Steam revivals for Plok and Aero the Acro-bat, too.
Toggle Commented Nov 24, 2015 on Bubsy Is Back Fur More at Press The Buttons
1 reply
While we're still waiting for an official localized release of Nintendo's Mother 3 outside of Japan (that's EarthBound 2 to you and me, and of course the fans took care of the unofficial release a few years ago), apparently there's still a push from the fans for designer Shigesato Itoi to lead a new team to develop Mother 4. Don't hold your breath though; Itoi says that such a thing is impossible. Kotaku translates an interview from Game Watch Impress: Here’s how Itoi explained his thinking. “Among big-time popstars, if they, you know, put out ten albums, around the fourth... Continue reading
Posted Nov 24, 2015 at Press The Buttons
Kotaku has summed up the current state of Sony's PlayStation Vita, a handheld gaming system that many people and publishers have written off as a failure. Look beyond the easy headlines and negative naysayers, however, and you'll find a nifty little gadget perfect for niche gaming. In 2015, the Vita appears to be in a terrible place. Sales have been atrocious, marketing is non-existent, and Sony has all but admitted that they’ve stopped supporting the system. Just look at the Vita’s conspicuous absence from any Sony press conferences. Whether it’s due to the rise of mobile gaming or Sony’s other... Continue reading
Posted Nov 23, 2015 at Press The Buttons
Pity the fate of poor Bubsy the Bobcat, seemingly destined to be forever remembered as one of the 16-bit era's Sonic The Hedgehog knock-offs. After a few lackluster sequels buried the talkative character in gaming purgatory, he's been a punchline in the community for years. Now there's an effort to redeem Bubsy by bringing him back for modern audiences to enjoy on PC via Steam Greenlight. Publisher Retroism has apparently acquired the rights to Bubsy and seeks to release the first two games in the series on Steam as the compilation pack Bubsy Two-Fur. Accolade’s most notorious character had not... Continue reading
Posted Nov 20, 2015 at Press The Buttons
Back in Episode 176 we outlined some of our dream pinball table ideas and now this week we're back with more suggestions that are, let's say, a little less likely to show up on Zen Pinball 2 or Pinball Arcade. Unless, of course, either of the studios behind those titles wishes to pick of the ALF gauntlet we've thrown down. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if... Continue reading
Posted Nov 9, 2015 at Press The Buttons
I've always liked to show you something interesting from the world of Konami's beloved (but lately mistreated) Castlevania franchise on Halloween, and this year is no different. OverClocked ReMix gives us our moment for 2015 with a trilogy of Castlevania remix albums, one of which just released today. Vampire Variations volumes 1-3 offer up remixed soundtracks from the original Castlevania, the PC Engine obscurity Rondo of Blood, the Genesis favorite Bloodlines, and the classic Super NES release Super Castlevania IV. Your Halloween party soundtrack is right here waiting for you. Continue reading
Posted Oct 31, 2015 at Press The Buttons
Happy Halloween! For this year's special Halloween episode of the Power Button podcast, Blake Grundman and I turn our attention to gaming's best costumes. So many favorite heroes love to dress up in alternate outfits. From Super Mario to Street Fighter and beyond, join us for an hour of raiding the wardrobe. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can... Continue reading
Posted Oct 30, 2015 at Press The Buttons