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Phil Wilkins
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@Chris: That's a limitation of ATI's driver level implementation of MLAA.
Fast Approximate Anti-Aliasing (FXAA)
Anti-aliasing has an intimidating name, but what it does for our computer displays is rather fundamental. Think of it this way -- a line has infinite resolution, but our digital displays do not. So when we "snap" a line to the pixel grid on our display, we can compensate by imagineering partial ...
You should take a look at MLAA. We shipped God of War 3 with it at the beginning of last year.
Fast Approximate Anti-Aliasing (FXAA)
Anti-aliasing has an intimidating name, but what it does for our computer displays is rather fundamental. Think of it this way -- a line has infinite resolution, but our digital displays do not. So when we "snap" a line to the pixel grid on our display, we can compensate by imagineering partial ...
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Dec 8, 2011
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