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Will
Will is a freelancer writer, designer, and mooncalf.
Recent Activity
Looking forward to Origins! Do let us know what all you get to play there.
something stirs and something tries and starts to climb toward the light
I worked on [REDACTED] today, and had more fun than I thought possible. I can't say anything more until July. Tomorrow, I work on [REDACTED], which is different from [REDACTED], but should be really awesome, too. I can't believe I get to spend two days working with [ACTORS]. (It was a lot easier...
How does one hug a YouTube video? How can I do that?
After twenty years, I finally got to say this.
A lot of incredible and wonderful things happened at the Calgary Expo this weekend, and when I'm not as exhausted I'll write about all of them. Until then, though, here is one of them that I really hope you'll spend 5 minutes watching: If you can't see the video, you can watch it right here a...
You have just participated in an ancient and sacred tradition, brewer. What you're drinking is not just beer. It is the stuff of a thousand cultures, a common thread through human history, one of the happy signs that we, as a species, can transmute the world around us into other things—into potions with the power to change the way we think and feel, into a shared experience across more than generations but continents and empires. Also, it is beer.
Ryan and I totally made this.
It's our beer! Click to embiggen at imgur Today, at long last, the beer Ryan and I made together was ready to drink. We got on the phone and opened our first bottles together .... and it totally tastes like beer! It's sort of a slightly-hoppier version of Sierra Nevada Pale Ale, which is pre...
As you say, it reminds me a bit of the writer's life, too—all that time alone with your imagination and your concentration and your characters. So much is different about the actor's and the writer's experience, too, but I'm always intrigued by the commonalities. Think of the writer, alone at his desk, reciting dialogue to hear if it sounds right or miming to herself in search of just the right words to capture a bit of movement. The writer has, in many ways, the easier gig, because he gets to rehearse and rehearse until one good performance is down on paper—two shows a night sounds like a lot of work to me—but I also imagine that the actor's job is a little like being paid to jump off a bridge every night with the part as a parachute. That's exhilarating if you're up to it, right?
I know that, for me, the loneliness of the writing job is some days a joy and some days a problem. So it goes.
drag your blanket blindly and fill your heart with smoke
Letters of Note is one of my favorite websites. Yesterday, LoN shared this note from James Dean, which he wrote shortly after moving to New York to pursue an acting career, and before he became James Dean™: Being an actor is the loneliest thing in the world. The stage is like a religion you ded...
What is it we say? Squee? Well, SQUEE!
Dragon Age is wonderful, for sure, but I'm sort of especially giddy to see Felicia Day, this great cast and crew, all being put toward a dramatic project for the web, which is sort of swimming in comedies right now. That this project will be tying that drama to Dragon Age is like a bonus.
In case you missed it, Felicia announced her secret project
Remember when I said Felicia is working on a Secret Project™ that I'm lucky enough to know about ... holy frakking shit balls on fire, you guys. When you know what it is, your mind will be blown right out of your skull so hard it will bounce off the wall and land on the ground next to your sock...
That's weird, 'cause I often spell it "dialogue" myself. Huh. I may have used that spelling to get it to sit right on the back cover, I don't recall.
a few programming and personal appearance notes
If everything goes according to plan, I should release Hunter later today. It's 2500 words, about the length of what you'd read in a magazine, I think, and I'm pricing it at 99 cents, for people who want to buy it. I'll eventually put it here or wil wheaton books for free, for those of you who a...
ETERNAL LIES is going to be phenomenally fun, Wil. Thanks for coming on board that project. I can't wait until people see—and hear!—the finished product.
back in flesh
I cleared two pretty big deadlines yesterday, both for RPG-related projects. One of them I don't think I can talk about, but involved a fair amount of writing. It was one of the most enjoyable creative experiences of my life, and it excited and inspired me to pick one of the ideas in my notebook...
Honestly, Wil, I thought a little bit about being offended by that tweet. I found some of high school quite boring (and adored other parts of it) and I found college to be an experience I wasn't ready for, which is a form of "too hard," if you see my meaning. I've been a slacker and I've been a workaholic. I've worked the graveyard shift at a gas station, where I was mocked by customers, and I took a stab at what I thought would be my dream job. And here's what I know: Almost nothing worth having comes easy. Almost nothing goes as planned.
I have some sympathy for kids who find college too hard. I have some sympathy for kids who might be bored by high school. Here's the thing, though: the grind is worth the toil when it leads to better things.
Hard work is what gets the goods, and sometimes hard work isn't immediately rewarding or glamorous or satisfying. Sometimes it's just hard. Sometimes it's just work. We've all got to do things we don't like doing to get and to keep the things we love.
So, anyway, I thought about being offended and I decided not to be.
a point of clarification
Yesterday, I overheard some twentysomethings complaining about how much they hated their jobs. After a few minutes, it became clear that none of them took high school seriously, and at least a couple of them had dropped out of community college because it was, in their words, "too hard." I Twitt...
You're a weird dude, Wil Wheaton. Go forth and conquer.
We Demand MacNeil!
A friend of mine recently accomplished one of those things which is worthy of being celebrated with champagne, so I went to the store this afternoon to get her a bottle. I picked out a bottle of Veuve Cliquot, which is Anne's and my favorite, and walked up to the register to pay. On my way, I th...
I will return the one I bought you, then.
in which i make shopping fun
Shopping sucks, so some of us do what we must ... because we can.
So, then, you own that ornament now, right? We shouldn't get that for you, right?
in which i make shopping fun
Shopping sucks, so some of us do what we must ... because we can.
Dragon Age was a bloody great time. (Get it? Bloody? I'm so lame.) I was so glad we got to play the same characters from Gen Con and see your Dalish Elf go through a little character arc and everything.
I also really dug re-learning Pieces of Eight. I've got to put that game back in my bag for cross-country travels.
Gamma World was a frakking blast. I loved the sheer volume of moves that Dancebot had in his repertoire. Magnificence. And beating mutant plant-pumas with a parking meter is just a rare treat. Like you, I'm not sure how often I'd play Gamma World, but I think I'm going to pick it up for the occasional pick-up game.
Cheers to all the players in all the above games!
I had such a great time at PAX Prime that I'm thinking about getting a room for PAX East, now!
PAX After Action Report, Part One
PAX started for me, like it does for a lot of people, a few days early, when I was traveling to Seattle. I took the train from Vancouver (for $38, you really can't beat it) and met a couple of other guys who were on their way to PAX. I introduced them to Zombie Dice, and we played several games,...
This is excellent, Shane. Blog more.
an actor's life
When I moved to Los Angeles in 1995, I considered myself an actor. So much so, that I packed up everything I owned into a U-Haul, drove across the country from New Hampshire with no real plan, and wound up in a small apartment at the corner of Sierra Bonita and Sunset: right in the gut of ...
Listen, when next I see you, I'm going to do this thing with my hands where it looks like you're giving off heat and I'm warming myself by your fire. That is exactly what I'm doing.
You may ask yourself, "well, how did I get here?"
About two hours ago, I said goodbye to my friends on the set of Eureka, and rode back to my home away from home, here in Vancouver. About an hour ago, I started doing my laundry and packing my suitcase. I think the last time I did coin-op laundry, I was 20. It's strangely familiar, and the uniqu...
Last night I got a chance to play Steve Segedy's Vegas playset for Fiasco with a bunch of new players, and it continued the game's streak of damn good fun. I made the decision last week that I'd like to get real good at writing Fiasco playsets, and so I keep tinkering with them when I should be doing other things.
random thoughts from vancouver
I have a late call today, so I have some time to write. Yaaaaay. Here's a few things that have been on my mind in the last, oh, 36 hours or so. So that silly thing Paul and Storm and Adam and I did sort of took off, didn't it? I'm thrilled that so many people found it as entertaining and amusing...
WTF? Could I look more bored in that photo? I was just trying to play it cool in the face of such overwhelming epic grandeur, I guess. Such a good time.
epic wil ... ll ... ll
That's me, Will Hindmarch, and Will Schoonover, making the most epic Wil ... ll ... ll gang sign, ever. I loved that, because I only have one L in my name, I had a hand to make the W. (I don't remember who owns the hand making the I, but I'm pretty sure it's not someone called Wil(l).) (Photo...
Aw, shucks. Thanks!
epic wil ... ll ... ll
That's me, Will Hindmarch, and Will Schoonover, making the most epic Wil ... ll ... ll gang sign, ever. I loved that, because I only have one L in my name, I had a hand to make the W. (I don't remember who owns the hand making the I, but I'm pretty sure it's not someone called Wil(l).) (Photo...
You know a pretty good book about dice, too, don't you? It'll be for sale at the IPR and Adventure Retail booths at Gen Con, as a matter of fact. :)
Game on: GenCon info, chapbooks, and dice. Lots and lots of dice.
I leave for GenCon in about 3d12 hours. While I'm not thrilled about getting up at 4am on Thursday, knowing that the reward for dragging myself out of bed at areyoufuckingserious o'clock is three days of gaming and geeking makes it all worthwhile. I'm blessing dice, taking pictures, and signing ...
Hear, hear. Author Jeff VanderMeer put it this way: "Everyone you know if more than one thing." I am a big believer in this thought. Accepting and embracing people's complexities is good for all of us, I think.
From the Vault: there is more than one thing that makes us who we are
I'm bringing a limited-edition chapbook of gaming stories to GenCon, so Andrew and I have been digging through old entries and columns to put it together. This weekend he found and sent me the following old post, with the note: "Nothing to do with gaming, but it's REALLY short and I think we cou...
Oh. Oh my.
"as his kilt rises..."
I think this is one of those rare things that can be equally enjoyed* by those who have context, and those who don't. *for very disturbing values of 'enjoyed'
Oh, THIS thing you've been working on since December! :)
my sword glows blue in the presence of rules lawyers
Around the end of last year, I Twittered: Just read this on Board Game Geek: "My sword glows blue in the presence of rules lawyers." I kind of want that on a T-shirt. I figured that it was very unlikely that I was the first person on all of the internet to combine gaming archetypes with Lord o...
Is this relaunch of WWdN something you've been working on since December?
From the Vault: unpublished and unfinished scene from a grocery store
I'm working on repairing and restoring WWdN (don't get too excited or update your bookmarks just yet, my blog will live here no matter what), and while I was cleaning up duplicate blog entries, I came across several unpublished drafts of posts that I decided were too personal to publish, too unf...
It kills a part of me to know that I am moving back to Chicago just in time* to miss w00tstock. It stabs this part of me with one of those plastic cocktail swords and leaves it bleeding on the warehouse floor. Sadface.
Of course, I am sad because I know the show will be hawesome, and that I will miss it, and that it will be hawesome. So have a great show and say hi to my beloved Chicago for me.
*(Okay, I'm missing it by weeks and weeks, shut up.)
"In a lot of ways, for me, W00tstock felt like finally finding a home base."
When Paul and Storm and Adam Savage and I had our first conversations about what would become w00tstock, we knew that we wanted to put on an entertaining show for our fellow nerds that would be successful enough to warrant more than the three shows we originally planned. Sunday and Monday, we're...
Not boring. Sometimes we don't know what something's about until we're in the thick of the writing of it, right?
woke up in the rain and everyone turned over
The way I remember it, the last day of school was always the hottest day of the year, capping at least a week of warm and sunny weather that brought with it the promise of spending every day of our impending summer vacation by the pool or at the beach. I didn't care that my parochial school forc...
You got me with this one, Wil. I'll admit, I projected my own experience a little bit onto yours, but you got me choked up all the same. Would that we could appreciate great gigs while we had them. Here's to doing it from now on.
Saturday at the 2010 Phoenix Comicon - the Guild, the TNG reunion, a journey's end, and geek prom
Since I didn't write about it while I was there, I'm recapping some highlights of the 2010 Phoenix Comicon in a few different posts. This is about Saturday. Saturday: During the first round of the NHL playoffs, I made (and lost) another hockey bet with my friend Aaron Douglas. Because the Canuck...
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