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passion4games
Scotland
Magazine blog analysing the current state of the video games industry.
Recent Activity
It's been a while since I've posted, mainly due to this second semester proving to be a monumental challenge... However, Friday 20th is the appointed day for our final game presentations, which also happens to be the UK release date... Continue reading
Posted May 18, 2011 at passion4games
A guest post from our media expert: A recent American study has concluded that as many as a million people, worldwide, are highly addicted to playing with model railways. The condition affects mainly middle aged males some of whom are... Continue reading
Posted Apr 2, 2011 at passion4games
Was reading a very interesting section of Jesse Schell's Art of Game Design, concerned with the design of puzzles within video games. After a certain amount of analysis, the book cleverly defined puzzles to be 'games with a dominant strategy'.... Continue reading
Posted Feb 19, 2011 at passion4games
http://www.thecourier.co.uk/Living/Digital/article/10210c2/abertay-university-equipping-students-for-the-business-of-video-games.html Piece in Dundee Courier, all about my Master's Course. Continue reading
Posted Jan 31, 2011 at passion4games
New look for my blog today! Continue reading
Posted Jan 27, 2011 at passion4games
In an impassioned speech in defence of our threatened public libraries - you can read the whole thing here, and I can recommend it - distinguished author Philip Pullman spoke of the 'greedy ghost of market fundamentalism' and set this... Continue reading
Posted Jan 26, 2011 at passion4games
Here's a link to a post on my mother's blog: Rant In Defence of Video Games Charlie C Continue reading
Posted Jan 13, 2011 at passion4games
The idea for this post came about after a chance remark from my mother during an over dinner chat one weekend. The discussion revolved around our childhood hobbies and pastimes; at a certain point in the conversation, she stated "You... Continue reading
Posted Jan 5, 2011 at passion4games
I feel like I haven't blogged in ages so a lazy Sunday would seem like the perfect time to get back to Passion4Games. We are now approaching the end of the first semester and so far things have gone extremely... Continue reading
Posted Dec 5, 2010 at passion4games
Thought I'd take a short break from essay writing to post briefly about From Dust. It is effectively a game where the player will manipulate nature - a take on the God game genre. It is designed to remind the... Continue reading
Posted Nov 2, 2010 at passion4games
Some years ago, when I was working as a Royal Literary Fund Fellow in a Scottish University, a music student pointed out to me that she and her fellow musicians were 'doing it for themselves' and that writers would be advised to 'stop complaining and do the same thing.' Of course, it isn't quite the same, but some of the new opportunities apply right across the so called 'Creative Industries', and it does seem as though the bigger publishers have been slow to cotton on, just as the big recording companies dragged their feet and - ultimately - lost out. Books such as The Long Tail pointed out that, for example, the percentage of sales on sites such as I-Tunes originating from niche markets was infinitely greater than that for the few 'hits'. Once you eliminate the need for real shelf space and all its limitations (i.e. Supermarkets!) the possibility for the resurrection of the mid list and beyond becomes much more real - and lucrative. Of course, the problem then becomes one of aggregation - or as Lilian describes it 'gate keeping'. Anyone who has ever waded through an unrevised, unstructured, unedited, self published novel will know exactly what she means. We've all been there, I think. But perhaps the very idea of gate keeping is becoming outmoded. Sorting is the problem - finding some way of allowing people to find what they are looking for and then allowing the ever expanding market to decide whether something is dross or gold. I've no solutions - just flying kites here! But I sometimes think we are just a little more pessimistic than we need to be. My son works in the video games industry and the trend is the same there. There will always be the few huge 'Triple A' titles with millions of dollars riding on them (and the odd disaster!)whereas the future seems to lie with numerous smaller titles, where failure isn't such an issue - an endlessly expanding world of ever smaller niches. It's hard for the bigger corporations to come to terms with this because it is so counter intuitive to the way things have been until now. I also think that - in the same way that our 'outmoded' village shop, on the verge of closure only a year ago, is now a healthy community business stocking a combination of convenience items and niche local products - the time for small independent bookshops, perhaps specialising - and smaller publishers too - may well be coming. Whatever happens, I don't think it will be quite what we expect!
Toggle Commented Oct 21, 2010 on Calling all authors at Cornflower Books
1 reply
Coming to study for my Postgraduate Masters at Abertay University has also, of course, involved moving to Dundee. Over the past few years, I have studied in Glasgow, which I love (I don't know anybody who hasn't fallen for Glasgow,... Continue reading
Posted Oct 17, 2010 at passion4games
Over the course of this year my Design Portfolio will be given not only a lick of paint but a completely new superstructure (depending on many things). Full games; more professional team based work will appear, as well as a... Continue reading
Posted Oct 7, 2010 at passion4games
Having worked in the games industry in Scotland and England, for a couple of years, after graduating with an Honours Mathematics degree, I am currently undertaking a Professional Masters course, at Abertay University, where I am specialising in Game Design.... Continue reading
Posted Oct 7, 2010 at passion4games
Life has been moving at 100 miles per hour now that I have started on my Professional Masters course at Abertay University, in Dundee - one of the most prestigious universities for games courses in the world, I'm delighted to... Continue reading
Posted Oct 7, 2010 at passion4games
It has been a VERY long week. I am due to begin my Masters course on Monday of next week, and am currently attempting to navigate my way around the Abertay campus, taking care of the myriad of small tasks... Continue reading
Posted Sep 16, 2010 at passion4games
Time for the second EIF 2010 report from Passion4Games. Sean Dromgoole, CEO of Some Research took to the floor during the morning of day one to present an interesting insight into the turning point in the games industry. The presentation... Continue reading
Posted Sep 6, 2010 at passion4games
I'll be starting a Professional Masters in Video Game Development on September 12th. I'll also continue to work for Bitshift Studios throughout the course. It's going to be a great (and very busy) year. Continue reading
Posted Sep 6, 2010 at passion4games
Edinburgh Interactive Festival 2010 has now been and gone, with Passion4Games' post event reports commencing from today. A single post would simply not cover the two day conference adequately, due to the sheer quantity of information thrown into the air.... Continue reading
Posted Aug 30, 2010 at passion4games
Here at passion4games, the PS3 has just displayed the Red Flashing light of death and gone belly up, approximately two and a half years after purchase. We are totally despondent. And also, being penniless writers/designers, we can't afford to buy... Continue reading
Posted Aug 27, 2010 at passion4games
I'll be travelling to Edinburgh tomorrow. The festival begins the day after! Continue reading
Posted Aug 23, 2010 at passion4games
The troubles affecting one of Scotland’s largest video game developers, Realtime Worlds, are a sad reminder of the perils which impinge on all of us who love and work in, or want to work in the video games industry. This... Continue reading
Posted Aug 18, 2010 at passion4games
There will be many interesting talks and debates held during the two days of the festival, but some in particular stand out from the crowd. * The idea of creating successful mobile games, minis, or indeed any small scale game... Continue reading
Posted Aug 17, 2010 at passion4games
So just when I need it the most, my PS3 decides to stop working! Continue reading
Posted Aug 17, 2010 at passion4games
Please check the Edinburgh Interactive Festival 2010 category for recent updates. More to follow! Charlie C Continue reading
Posted Aug 9, 2010 at passion4games