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Ash Aiad
Interests: concept art sculpting traditional and digital the physics of light and i love the ocean :)
Recent Activity
Unfortunately is not an Autodesk site. Our developers don’t review this site for their future plans of Maya. In order to log a proper BUG please open Maya > help > Report a problem Each entry you make, gets logged in our data base .
Please report to Cory
Toggle Commented May 31, 2010 on Maya 2011 color picker at Maya Station
What is your mental ray vr?
I can't post direct links but hope this will guide you
Ash Aiad is now following Owen Burgess
Apr 29, 2010
Can you post a sample file please thanks
Can you please post a sample file thanks
OK, I think we have some sort of a workaround to drop the render time. However it comes with a price. :/ The file was sent to me from crispy4004 No Buffer = 09 sec With Buffer = 42 sec Modified buffer = 24 sec I’ll let my friend Owen provide us with the details in a separate blog entry Thanks to Justin for his advice on this mater
The Docs are referring to the XP. for Mac Please use the link above
Toggle Commented Jan 13, 2010 on BackBurner 2010.2 for MacOSX at Maya Station
Link fixed :)
Toggle Commented Jan 12, 2010 on Maya Fluid Effects Dvd now online at Maya Station
Can re-produce it with a file from 2 sec to 5 sec But I still like a “production” file to pass to developers Did you already sent us one ? I need to track it down please
would you send me a sample file ? [email protected]
Do you mean a custom framebuffer can you send me an example ?
I’ll post a new entry regarding how Maya behaviors on 10.6.2 Regarding the Toxik problem Can you please go to var/temp/ and check the permission on the media cache ..I wonder if the new OS changed the permission access
Toggle Commented Nov 10, 2009 on Maya 2010 and MAC Snow leopard at Maya Station
This is for Maya 2010 search for Progressive Rendering .
Autodesk is working with Apple to qualify Maya 2010 for Mac OS 10.6 snow Leopard. Unfortunately, we are unable to say any more at this time. Thanks for your patience and for raising your frustration on the Mayastation blog. Owen and I have made sure your voice has been heard.
Toggle Commented Sep 28, 2009 on Maya 2010 and MAC Snow leopard at Maya Station
Hi Lars, Dave is writing an official "Tech Note" about this it should appear in the Tech Solutions section on theleft side of the blog thanks for pointing this so others can benefit as well cheers
Toggle Commented Sep 18, 2009 on AO in render passes at Maya Station
I honestly didn’t watch all of it yet Is this Shader part of the mip group (production Shaders)?
That's good to hear. We got reports that it does, and some tests should it doesn’t’ Hence in my entry I typed “might”
Yes, you are correct. In my mined I was thinking "world space" but I typed to "Object space" post corrected cheers
Toggle Commented Jul 30, 2009 on Selection by Reflection at Maya Station
It depends on the scene and it’s components. For example, I would use method 1, if my Shader has color values (not textures) As for the other note, its under the developments consideration. Cheers Ash