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Jamie's Jewels
London, United Kingdom
Recent Activity
OK, OK, so it’s been quite a while since the last blog post, but this video is a great general one to return with. In the video “John Hess traces the evolution of the screen shape from the silent film days through the widescreen explosion of the 50s, to the... Continue reading
Posted Aug 5, 2013 at Jamie's Jewels
Hi everyone, Don’t forget 3ds London is happening this Wednesday with Autodesk as the main speaker, (and it should be a good one.) To start us off, Edd Stockton is going to show us the great Chrome Molly video, this time with a bit of info on how he did... Continue reading
Posted Jul 2, 2013 at Jamie's Jewels
Autodesk’s Gary Davis has been a busy man over the past few days. In this video, he shows the basic concepts behind the workflow and interop of Autodesk Catch123D, 3ds Max and Mudbox. Highlights include the FREE creation of high resolution, textured models using photogrammetry techniques in Autodesk Catch123D (3D... Continue reading
Posted Jun 25, 2013 at Jamie's Jewels
This video highlights a few of the new features of mental ray found in Autodesk 3ds Max 2014. Some of these include rendering an AO pass on the hardware GPU as well as disabling Final Gather and using Image Based Lighting (IBL) to illuminate your scene. Also detailed is a... Continue reading
Posted Jun 24, 2013 at Jamie's Jewels
He says it better than I ever could….. - Jamie Continue reading
Posted Jun 14, 2013 at Jamie's Jewels
If your using Revit data with Autodesk 3ds Max 2014, then you should look at installing the below update. This fixes a number of topics, particularly object naming issues. Download link and info - Jamie Continue reading
Posted Jun 12, 2013 at Jamie's Jewels
If you have ever tried to explain what you do to others, then this is probably what they think……. Giovanni Braggio, You are a genius. - Jamie. Continue reading
Posted Jun 10, 2013 at Jamie's Jewels
Hi everyone, A quick reminder that tomorrow the 3ds Max London User Group has some great presentations lined up: (It should be an excellent one!) Guest presenters are INK and Robert Ramsay. Wednesday 5th June For 7pm Upstairs at The Plough, 27 Museum Street, WC1A Map First off, Robert Ramsay... Continue reading
Posted Jun 4, 2013 at Jamie's Jewels
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Missed any of our Autodesk Showreels from the past few months, well here you go in one handy place…… Autodesk Official Show Reel 2013 A showcase of fantastic customer work accomplished with the help of Autodesk software. Autodesk Games Show Reel 2013 Get a sampling of the amazing visuals created... Continue reading
Posted Jun 3, 2013 at Jamie's Jewels
This 4 minute video features a behind the scenes look at the latest Call of Duty for the anticipated Xbox One. In this video you get to have a look at Infinity Ward using Maya and 3ds Max to produce the high quality assets. - Jamie. Continue reading
Posted May 23, 2013 at Jamie's Jewels
The team over at Staffordshire University recently showed me their latest Games course showreel. In it, they expertly use the Unreal engine and 3ds Max. I’m sure you will agree it has some impressive content….. Check out their gallery Here. Keep up the great work, and best of luck in... Continue reading
Posted May 22, 2013 at Jamie's Jewels
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Ever wondered how long that render will take? Well, no matter what application your using to render frames, then this handy link is sure to come in useful. Give it a go at: Simons website. -Jamie. Continue reading
Posted May 21, 2013 at Jamie's Jewels
Ken Pimentel, Director, Industry Strategies and Marketing at Autodesk has posted a survey for 3ds Max Entertainment users. “This survey is for those of you that work in the entertainment side of things (games, film, TV, etc.). Some users work on a range of industries, including entertainment. If you spend... Continue reading
Posted May 2, 2013 at Jamie's Jewels
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Take a look behind-the-scenes at Toronto-based, post production company, The Vanity! See how they use Autodesk Flame along with Autodesk Flare and Autodesk Maya to win commercial projects and create stunning work under a tight deadline. >> Watch now on Area << Click Here to visit their website. - Jamie Continue reading
Posted Apr 30, 2013 at Jamie's Jewels
Hi everyone If like me, your struggling to get in the zone today, then this 2013 showreel from Saddington Baynes should help with creating a splash of inspiration…. Saddington Baynes are a London, UK Based studio that create some amazing Maya work for advertising projects. You may remember a webinar... Continue reading
Posted Apr 29, 2013 at Jamie's Jewels
It's finally Friday, so lets celebrate with a FREE game available for your mobile game, available on the AppStore!! Starforce Battlement was created by the Autodesk Gameware team as a proof-of-concept game to demonstrate the features of the new Scaleform Mobile SDK. The team used Autodesk 3ds Max to create... Continue reading
Posted Apr 19, 2013 at Jamie's Jewels
Morning Everyone Lets start the day with some fun character work from BOT studios, showcasing what is possible with 3ds Max and a large amount of talent, and skill. The below is a short compilation of some of the many projects they have worked on over the past two years.... Continue reading
Posted Apr 9, 2013 at Jamie's Jewels
Hi Everyone, The below blog post is from Ken Pimentel, which is a name I’m sure many of you know here at Autodesk. He needs your help if you use 3ds Max for “Design” related tasks…. “This short survey is only for those who have used, are using or want... Continue reading
Posted Apr 8, 2013 at Jamie's Jewels
Take a look behind-the-scenes at renowned UK creative production studio Taylor James! In this new 4.5minute video, we get a sneak peek into how the firm uses Autodesk 3ds Max and Autodesk Maya, with AMD FirePro Graphics cards, for all of their 3D work: You can view more of their... Continue reading
Posted Mar 28, 2013 at Jamie's Jewels
For those of you using Smoke 2013, we have just released Service Pack 2. This covers 63 bug fixes around ConnectFX, Media Panel, Timeline and much more. A full list of solved issues is included in the Autodesk Smoke 2013 Service Pack 2 Release Notes. As always the Service Pack... Continue reading
Posted Feb 26, 2013 at Jamie's Jewels
“Scientific visualization is a multi-billion dollar industry, which aims to investigate and communicate the realms that exist beyond our normal senses. In the molecular world of alien-looking shapes and bizarre physics, Human Immunodeficiency Virus (HIV) attacks critical immune system defense cells in human blood, causing the disease AIDS. This pandemic... Continue reading
Posted Feb 20, 2013 at Jamie's Jewels
Hi Everyone Some great news - the FREE Autodesk Media & Entertainment webinars are back again! We start with two great webinars focused on Flame Premium and Smoke. The first is with “special guest, Vico Sharabani, ECD/CEO (aka Right-Brain) at The Artery VFX, as he explores how the new workflow... Continue reading
Posted Feb 19, 2013 at Jamie's Jewels
An editor unknowingly affects the world of a guy just trying to get though his day. Filmmaker Jeremy Hunt and Autodesk present "Fix it in Post". Watch the below official film and see how Autodesk Smoke was used to create this fun and action-packed short film. You can download the... Continue reading
Posted Feb 15, 2013 at Jamie's Jewels
It’s been a little while since I had time to sit down and update this blog, so lets get back into the swing of things by celebrating the amazing work, the talented folks in the VFX industry produce. And what better way to start than with an incredible breakdown from... Continue reading
Posted Feb 13, 2013 at Jamie's Jewels
Autodesk’s Chris Murray has been busy with an excellent video tutorial on working with animated textures in 3ds Max. In this 13 minute overview, Chris discusses the powerful attribute holder, and its setup. Follow Chris’s blog here for more great tips and tutorials. Jamie Continue reading
Posted Feb 1, 2013 at Jamie's Jewels