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iPi Soft
Recent Activity
Jan-Mar Contest winner is Batuhan Cansın Özer. We are pleased with his progress with our software. Congratulations! Description from the author: In this video I show up 9 layers system of source engine with made iPi Soft (asa_walk_custum completely made with iPi Soft) and mix up iPi animation with Garry’s... Continue reading
Posted Apr 7, 2022 at iPi Soft Blog
Description from the author: n this video I show up 9 layers system of source engine with made iPi Soft (asa_walk_custum completely made with iPi Soft) and mix up iPi animation with Garry’s mod base 9 layers animations. Made range_ attacks with iPi soft and put into layer system of... Continue reading
Posted Apr 4, 2022 at iPi Soft Blog
Description from the author: Created with: Ipisoft version: express perpetual license 1 KINECT V2 3 ps3 move controllers Rendered in poser 2014 preview mode. Continue reading
Posted Mar 31, 2022 at iPi Soft Blog
Description from the author: My name is Charles Conyers, a filmmaker from New York, and I would like to enter your competition with my animated short film called "Althea: Intergalactic Baddie," for which I utilized iPi motion capture with 2 Xbox 360 Kinects. In "Althea," I used iPi to animate... Continue reading
Posted Feb 15, 2022 at iPi Soft Blog
Posted Feb 1, 2022 at iPi Soft Blog
October-December Contest winner is Simy Silvia Wahnich de Benzaquén with TikTok Among Us Animations... Congratulations! Continue reading
Posted Jan 5, 2022 at iPi Soft Blog
Description from the author: Engine used: Source / Source filmmaker Captured with 6 ps eye cams and 3 ps moves with ipi soft Map: ctf_2fort Continue reading
Posted Jan 4, 2022 at iPi Soft Blog
Description from the author: All character animation is made with ipi soft and polished in sfm. Continue reading
Posted Dec 6, 2021 at iPi Soft Blog
We decided to award a main prize and a special prize once again. And the winners are... Animaza Studios with The Goblin Pact was awarded the main prize - 1-year iPi Pro license. Congratulations! Roman Maltsev has sent a really cool video, as usual, and we want to award it... Continue reading
Posted Oct 6, 2021 at iPi Soft Blog
Description from the author: SFM Hatsune Miku Summer sea sunset dance 4K 60FPS MAX SET REEDITED Used mocap hardware: Captured with 6 ps eye cams and 3 ps moves Mocaped model: Hatsune Miku Engine used: Source / Source filmmaker Map: ctf_outset Music: Half-Life 2: Episode Two - Sector Sweep PDFT... Continue reading
Posted Oct 1, 2021 at iPi Soft Blog
Description from the author: The video was created using Source filmmaker. For Motion capture I used 2x Kinect 2 + 1 PS Move for head tracking. Continue reading
Posted Sep 21, 2021 at iPi Soft Blog
Looks like this time we only have one entry, but it's really cool! The winner is Loïc Caria. Our congratulations! Description from the author: This short film was originally designed for the 11th edition of the Nikon Film Festival, under the theme "a game" ! We choise a low poly... Continue reading
Posted Jul 8, 2021 at iPi Soft Blog
Description from the author: This short film was originally designed for the 11th edition of the Nikon Film Festival, under the theme "a game" ! We choise a low poly graphic style close to the beginning of 3D in arcades video games (Virtua Fighter, Virtua Racing etc ...) but in... Continue reading
Posted May 31, 2021 at iPi Soft Blog
This time the competition was really tough! We received a lot of cool entries and it was difficult to choose the winner. So we decided to award a main prize and a special prize once again. And the winners are... Allen Colombo with the short film One of Their Own... Continue reading
Posted Apr 6, 2021 at iPi Soft Blog
Description from the author: Used mocap hardware: 2 Xbox One Kinect (v2) and 3 PS moves. Engine used: Half-Life Alyx workshop tools Source 2 Source filmmaker Map: I created my own Music: Hatsune Miku End of world: My own song I made for contest Video script: In 2034, there was... Continue reading
Posted Apr 1, 2021 at iPi Soft Blog
Description from the author: Used mocap hardware: 2 Xbox One Kinect (v2) and 3 PS moves. Engine used: Half-Life Alyx workshop tools Source 2 Source filmmaker Map: I created my own Music: Hatsune Miku End of world: My own song I made for contest Video script: In 2034, there was... Continue reading
Posted Apr 1, 2021 at iPi Soft Blog
Description from the author: We are working on an animation clip called "Smoke". We got the idea that the main character could be made of smoke. We used the trial version of iPi Mocap Recorder/Studio to record the movements of a professional dancer with two Xbox Kinect sensors and did... Continue reading
Posted Apr 1, 2021 at iPi Soft Blog
Description from the author: I have already won this contest in 2019 with my first mocap-dance video ever, thanks this I have won the Pro licence for one year. I was able to improve my skills on your software, I upgrade my setup and I have used 2 Kinect V2... Continue reading
Posted Mar 15, 2021 at iPi Soft Blog
Description from the author: Your software was central to the making of my short film One of Their Own. https://www.acolombo.com/io-teaser As you can see from the "Making Of" section at the bottom of the page, almost all of the animation was created using your software. Continue reading
Posted Mar 12, 2021 at iPi Soft Blog
Description from the author: French : Une petite vidéo démo, afin de montrer qu’il est possible d’utiliser les animations motion capturé de ipi soft sur Godot Game Engine, en passant par Blender. English : A small demo video, to show that it is possible to use motion animations captured from... Continue reading
Posted Mar 1, 2021 at iPi Soft Blog
Happy New Year! We decided to award a main prize and a special prize once again. And the winners are... Leonardo Ramallo with the iPisoft Contest entry (the Pro license) and Loïc Caria with iPi Soft Spectators Animations... (the Basic license). Our congratulations! The main prize: Description from the author:... Continue reading
Posted Jan 7, 2021 at iPi Soft Blog
Description from the author: The video is a work in progress animation for a video game that I'm currently developing. I used a 6-ps3eye camera setup in my living room to record all of the animations. Every humanoid animation was created using Ipisoft. The animations were cleaned in Mocap studio... Continue reading
Posted Jan 1, 2021 at iPi Soft Blog
Maya render: Transfer to UE4: Description from the author: This video was made with several tools. Software: iPiSoft (iPi Recorder and iPi Mocap Studio), Unreal Engine, Maya, Character Creator. Hardware: single Kinect V2. Continue reading
Posted Jan 1, 2021 at iPi Soft Blog