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for gawd sakes, get a AO man! You're supposed to be promoting SL, but you're walking around in the dead duck I just joined SL default walk.
SL Go Places: 3 Great Second Life Sims in 3 Minutes (Or So)
In this video, I use SL Go to visit three very cool Second Life sims in roughly 3 minutes total, showcasing one key reason I partnered with OnLive to promote the Second Life streaming service for tablets and low-end laptops (like the pokey old Dell I'm using to create it). Watch in HD: The site...
sex sells, LL just hasn't embraced it.
Why Second Life 2 Shouldn't Allow Porn at Launch, as Explained by a Single Viral Post
So this totally NSFW post, "These Strange Stories Prove Second Life Isn't The Dreamworld You Believed...", from a site I've never heard about, is currently going viral, and as such, perfectly illustrates why I said Second Life's follow-up shouldn't allow porn at launch. The post itself is a ch...
very dated sim.
SL Go Places: Blake Sea, a Vast Waterway for Realistic Sailing on the Second Life Sea (NWN Partner Co-Production)
Blake Sea is a sprawling, atmosphere-rich place in Second Life (click here to teleport), and when I told readers I was planning to explore the best areas and communities in SL, it was was one of the suggestions which stood out most, and the one I wanted to visit first in SL Go Places, a new tr...
of course, another video of a crap default avi, with junk default clothes, with 2003 default crap walk animation. Video taken on some noob sim, with a crap looking store, with extremely dated items. Do these people ever get off of noob island and actually find a nicely done sim, or some of the great mesh designed stores? nooo, just another video perpetuating that SL looks like crap.
YouTube Gaming Stars Re-Discovers Second Life
Here's a fun, no frills walkthrough of Second Life shot in an inconspicuous shopping mall with nothing particularly dramatic happening -- but it's actually the latest example in the most prominent coverage SL is getting right now: Why? Because it's shot and narrated by KPopp, a top YouTube gami...
he wants you to hire a stylist in SL, and enough linden dollar for a full makeover and AO.
Fortune 500 Company Symantec Using Unattributed NWN Image of Unauthorized Dune Tribute in Second Life to Put a Poodle On It... So I Don't Even Know What to Say
So last week I noticed that Symantec, which is a Fortune 500 company, is using an image I shot in Second Life for a post about a user-created tribute to Frank Herbert's Dune franchise back in 2007, for a viral campaign on Twitter, which has something to do with a poodle fighting a sandworm. No...
@ R U
SL's market value will never go up, pimp SLV.2.whatever, it's not. We can go on and on about its functionality, its problems, lack of growth, but SL is not a babysitter.
What I mean is, in SL you have to be able to entertain yourself first. Games/apps today, people need to be entertained, there needs to me a mission, a quest, a diamond to be found, a beginning, a middle, a end, health to restore, blocks to be moved, etc... SL is non of that.
Half of Second Life's 50 Most Popular Sims Now Adult-Rated: A Lesson for Second Life 2
According to Louis Platini's Metaverse Business, a Second Life analytics company that gathers publicly accessible in-world data for its clients, here's the top 50 most popular sims in Second Life for last month, listed by their average visitor count, unique visitor range at any given period, a...
the stigma of SL being for sex isn't going away...ever! There is a reason adult sims are on the top of the list... Sex Sells! It sells in RL, so why would people think it wouldn't sell in SL?
I've talked with many people on this subject, and we agree that LL needs to somewhat embrace the sexual side of SL. LL can try and act like it doesn't exist, but the stats don't lie. Even the designers are now having events catered to it "Romp", "Uber" (50 Shades was the theme of the last round), "Consensual". All those events just recently for adult content.
Half of Second Life's 50 Most Popular Sims Now Adult-Rated: A Lesson for Second Life 2
According to Louis Platini's Metaverse Business, a Second Life analytics company that gathers publicly accessible in-world data for its clients, here's the top 50 most popular sims in Second Life for last month, listed by their average visitor count, unique visitor range at any given period, a...
FB can claim "avatar accounts are generally only flagged to the company by other Facebook users", but they have routinely deleted massive amounts of SL Facebook accounts.
The bottom line is, FB can't data mine a avatar account, so a SLer FB account do them no good with advertising, which is how they make their money. "money" is and always will be the bottom line.
Facebook Apologizes & Tweaks Real Name Policy to Better Support LGBT Community -- But Avatar Community Should Stick With Fan Pages
A Facebook executive just issued a public apology to the many drag queens, transgender people, and other folks in the LGBT community whose accounts have recently been deleted or suspended under the social network's real name-only policy. The apology also offers some insight on how this rule is...
oh lord, this turned into "SL is dying" again! It's a sim, you visit it a few times, and there is no need to go back, because well... nothing changed from the last time. Although a pretty nice sim, it had become dated, and unchanged, and when stuff becomes dated and unchanged, people stop going.
Cthulhu Can't Cover the Rent! Beautiful Lovecraft Tribute Faces Deletion From SL If Not Saved by Supporters in Time
Innsmouth, a very beautiful (if ungodly horror is beautiful) Second Life sim-wide tribute to the works of HP Lovecraft, is in jeopardy of leaving Second Life, according to the blog of the HP Lovecraft Roleplay Group (HPL-RPG) in SL: On September 15th, Darmin Darkes, the owner of the Innsmouth-...
nice sim, visited it a few times, nothing last forever.
Cthulhu Can't Cover the Rent! Beautiful Lovecraft Tribute Faces Deletion From SL If Not Saved by Supporters in Time
Innsmouth, a very beautiful (if ungodly horror is beautiful) Second Life sim-wide tribute to the works of HP Lovecraft, is in jeopardy of leaving Second Life, according to the blog of the HP Lovecraft Roleplay Group (HPL-RPG) in SL: On September 15th, Darmin Darkes, the owner of the Innsmouth-...
it's kind of like putting the cart in front of the horse. "We haven't really done much to the game, but you can take really cool videos."
High Fidelity Develops Strange Days-Style Playback Technology, Except for Avatars
High Fidelity, Philip Rosedale's new startup which is creating a new virtual world incorporating avatar interactions connected to Oculus Rift and other VR hardware (now in Alpha), has a seriously cool new feature that evokes the technology in Strange Days, Katherine Bigelow's cult cyberpunk mo...
game for kids to play on mom/dads phone/tablet in the back of car to keep them quiet.
Minecraft Became So Big Because It's Extremely Popular With Girls & Women -- Another Reason Why the Game Industry Needs to Solve Its Sexism Problem
Microsoft bought Minecraft creator Mojang for $2.5 billion (as Iris just blogged), and here's a photo which explains a key reason why it went for billions: Maddy, Hannah, along with Lola Dibbell (left to right) playing Minecraft on mobile These are girls playing Minecraft at their slumber party...
dated article, dated pictures, NWN leading the way!
Lack of Avatar Racial Diversity in an MMO Makes Black Users More Likely to Create White Avatars & Hide Their Real Race, Academic Study Suggests
According to a study by Jong-Eun Roselyn Lee at Ohio State University, Discovery Magazine reports, a lack of avatar racial diversity in an MMO impels black users to create white avatars. Lee's study was conducted in Second Life, but seems generally applicable to MMOs in general where it's poss...
no more Occulus rift
NWN's Post-Summer Open Forum: What Should We Be Blogging About on New World Notes This Fall?
I was going through my Summer photos (hence the poke on a Pringle chip above), when I suddenly realized, Hey, Summer is over. A good time for an open forum with an open-ended question: What should we be blogging about on New World Notes this Fall, and why? And yes, self-promotion is OK, possib...
I've made a handful of videos, and scrapped way more than I completed. Here is why I stopped:
1. SLs camera constraints make for bad filming, smooth camera movement is next to impossible.
2. frame rate on SL and how it's recorded by Fraps or the other recording program I use don't jive well together, you end up getting jumpy and glitchy looking footage.
3. When filming, having SL on ultra settings with shadows, and having my recording program open, my processor screams like a hungry baby, even on a very high end laptop.
Open Forum: Why Is Second Life Machinima Waning?
Visually, Second Life has never looked better or been more versatile than it's ever been before (assuming you have a high-end machine), but apart from an occasional gem like the airborne travelogue above (highlighted by Iris recently), I haven't seen much excellent Second Life machinima in many,...
great tip, I'll have to try it on my next listings.
Lindens Hate Her! This Designer's One Weird Trick for More Efficient SL Marketplace Listings
Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style Second Life designers know just how dull and arduous it can be to list items on the marketplace, especially when you're listing items that come in several different colors or variations. Making sure that customers...
no
Philip Rosedale on How Virtual Reality Can Become as Mass Market as TVs & Smartphones by 2021
A lot of people were skeptical about Philip Rosedale's prediction that we could get 1 billion virtual reality users by 2021, so I asked Philip to expand. What gives him confidence that VR will be as rapidly adopted as smartphones? After all, I pointed out to him, smartphone adoption was so fas...
great voice, the avi is about two steps below IMVU
Watch This High Fidelity Avatar Animated by a Pixar Vet Imitate Real World Facial Movements in Near Real-Time
Philip Rosedale just sent me this new video demo of an avatar singing Christina Aguilera's "Beautiful" in High Fidelity, his Oculus Rift-compatible virtual world, and if you know all the art and technology behind it, you'll think it's pretty cool: The singer is actually High Fidelity's Emily Do...
If the journalist never got away from mainland, of course it's going to look like crap. Mainland IS crap.
Business Insider Wrote a Clueless Article on Second Life; What a Second Life Fan Told the Business Insider Next Will Make Your Jaw Drop
Business Insider just published a fairly clueless post about Second Life, which is not surprising, since the SL UI and first-time user experience and the graphics performance and the poor audio and a lot of other still-unfixed factors prevent 99% percent of all reporters without a constant, expe...
I'll hold my breath for SL2, right along with Oculus Rift being a hit in SL. not!
With Announcement of Second Life 2, SLers Must Consider Embracing Virtual Worlds Unlike What They Know Now
UPDATE, 7/25: Post bumped up for weekend reading/discussion! On June 20, the day when news broke that Linden Lab is working on a successor to Second Life, a subtle but important shift of perspective started among the SL community, and it's crucial we recognize and amplify it. You could see it ...
TOS TOS TOS... yet everyone hit the "I accept" button and kept on playing. A big whopdedo about nothing.
Linden Lab Amends Draconian Clause in SL's Terms of Service (Months After Anyone Was Really Angry About It)
Way back in olden times (by which I mean last September), some Second Life users said they were very concerned and angry about a newly added clause in Second Life's Terms of Service, because it made draconian claims over content created in Second Life: [Y]ou agree to grant to Linden Lab, the n...
I've got SL Facebook, and close to 3k friends, so yes SL FB is real.
The word anonymous and FB don't go together, so don't believe that anonymous crap.
Facebook to Allow Anonymous Login: Good News for Oculus?
March Zuckerberg just announced this at Facebook's F8 conference: Announcing 'Anonymous Login,’ Mark Zuckerberg said: "We don't ever want anyone to be surprised with how they are sharing on Facebook.” #f8 — Mashable (@mashable) April 30, 2014 I didn't get all the details, but seems like one of...
LL needed to hit the reset button a couple of years ago for relevant items. The relevant items is not relevant for 2014, and I'll add, any items prior to 2009 need to be purged from the MP.
Iris Rants: Are These the Most Amazing Boots in Second Life, or Just Proof of How Broken the SL Markeplace Is?
Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style I prefer not to write solely about my dislike for something. I don't like attack pieces. I try to balance the good and the bad, and I'd rather altogether avoid something if I can't come up with at least one constr...
does LL realize that outside of a couple of gamer blogs and SLU, the average everyday SL player has never heard of this? I hope they didn't invest to heavily in OR.
Oculus Rift for Second Life to Have Iron Man-Style UI, Full Integration With SL (Except Keyboard)
Jo Yardley has a good summary of an interview with the Linden Lab producer heading up the company integration of the Oculus Rift with Second Life, which just announced its beta. Top line features: “We support the entire Second Life experience and that includes building, chatting, every bit of ...
Judging by the comments here, SLU, and a couple other privileged bloggers who got to review it, the price is the deal breaker!
Official Second Life App for Mobile Finally Here: Full 3D Experience on Tablets Via OnLive Cloud Streaming Could Herald New Era of Second Life
SL Go is the first official mobile app for Second Life which offers the full high-end 3D experience on mobile tablets (both iOS and for Android and eventually iOS), and I'm proud to disclose I did some consulting on its development and launch. Created with Linden Lab's authorization by OnLive, ...
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