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aaytch
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Commented on this posting here: http://www.glimfeather.com/Borderless/Blogs/34314596.html
Toggle Commented Jun 2, 2008 on It's Time To Start Talking Again at VoIPWatch
Apparently you are not the only one thinking this. See http://glimfeather.com/Borderless/Blogs/44004752.html
Toggle Commented Jun 2, 2008 on But Will The New iPhone Have iChat? at VoIPWatch
Dan, Perhaps you can investigate or comment. This explanation makes a certain amount of sense to me (from a posting on GigaOM - not mine): Number of Skype Authentication servers: Count == 50; // Clustered Number of potential Skype clients: Count = 220,000,000 // Mostly decentralized Number of SuperNode clients to maintain network connectivity: Count = N / 300 at any one time. • If there are 3.0 million users online then the ratio is 3,000,000 / 300 = 10,000 == Supernodes available • Supernodes are bootstraps into the network for normal first run clients ("and handle routing of children calls"). • Supernodes maintain the network overlay via a DHT("Distributed Has Table") "type" method. // This is normally very slow and done over UDP • If a client cannot find a Supernode, regardless of authentication via central server then is NOT allowed on the Skype network. Lack of Supernodes mean lack of network connectivity regardless of successful login via “central server”. You CAN be a Supernode but not have full network connectivity because you have only a portion of the “Distributed Index Data aka DHT”. MOST people that become Supernodes will bail out if they cannot keep a clear route (”aka calls bail out, client restarts and aborts Supernode status, thus booting it’s 300 - 500 Children and putting them into a “Connecting mode”. Children that are trying to “Connect” are unable to do anything unless they have a “Supernode” as a parent. // No calls, No IM…. The overview of this is as follows: Skype introduced a flaw into the network that dealt with “routing” and “fucked” the “decentralized data store aka DHT” this in turn ran clients on a RANDOM search of Supernodes which at this point were well booted off of the network. In the End: It is a huge cycle, no matter how many bugs they “fix” in the “central servers” it will take many days for N nodes to become Supernodes so they can route X data from peer A to peer B. This is NOT minor, a fix to the centralized server code base to relay data to N Supernodes there is lack there of, resulting of a very segregate network. Right now there are approximatly 10,000 sub Skype networks instead of 1 Single “in sync” network. When this “data store(see DHT) is in sync globally then the Skype network will be again STABLE. I know this is very broad but, unless magically all of said nodes can recreate the “single overlay (DHT)” then nothing will be in sync. You will see delayed messaged, delayed or incorrect profiles and presence. My take, in the end is give it 48 more hours and it may be semi-stable, but hey this is what you get with using end users as your own redundancy… Yours…