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What are you thought on horror games (Like Amnesia: The Dark Decent not action/horror like Resident evil 4 and 5) In those games there is no mechanic you can master and no way to win in the general sense of the word. You could say reaching the end of a level could be seen as winning, but reaching it creates relieve (and joy) in the player not fun. What about Flower which also doesn't have a mechanic the player can master or has anything to win. Or do you see Flower as something elss than a game?
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Sep 21, 2011