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Graham McGrew
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I, too, wish to say, "But what about my favorite game, which excels at storytelling," only to have you say "No, it doesn't. It excels at being a moving painting." My favorite game is Dragon Age Origins. Maybe there can be common cause between interactivity and storytelling -- my choices helped to reveal more of Morrigan's character, making her late game plot point compelling. Maybe numina, thauma and drama can flourish in the same hedgerow.
Video Game Writing and the Sense of Story [Writing]
Hot on the heels of my post about player characters actually being dolls, I came across a video (via Rock Paper Shotgun) from Game Theory with Scott Steinberg in which he asked about interactive fiction and storytelling in games. Have a look: Interactive Fiction: The Art of Video Game Storytell...
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Sep 18, 2011
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