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J-Han
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And I forgot to mention that that's what Minecraft is doing, which explains its amazing success. Newly announced MMO "Salem" also appears to be hitting up that market as well.
Toggle Commented Jan 22, 2011 on World of Warcraft is just numbers at Terra Nova
"Is what we really need a series of strong group experiences that focus on the experience and don't deliberately prolong play with the numbers-escalation, randomized reward schedule model?" Yes, yes, double yes. "In other words, is the ideal actually a series of games that aren't on a subscription model?" No, the subscription model is fine. What I think MMORPGs can do to keep their games around without resorting to dangerous psychological manipulation is to take a lesson from Spore: let the players generate most of the game world. And let players write the story too, as in "Sleep is Death."
Toggle Commented Jan 22, 2011 on World of Warcraft is just numbers at Terra Nova
Seems like a pretty good reason to hate WoW, but then I'll be called a hater. :( Seriously, though, gamers need to wake up out of that colorful nightmare of a game. It is a monster. I don't think Yahtzee was kidding at all when he said that WoW is "evil." :) No game has ruined the gamer culture more than World of Warcraft.
Toggle Commented Jan 20, 2011 on World of Warcraft is just numbers at Terra Nova
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Jan 19, 2011