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Jim Dagg
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That's nice, I like it a lot. I do think the transitions are a little abrupt -- it seems to "snap" to the new field of view pretty quickly. If it's not too slow for the action, I might tween that over, say, half to three-quarters of a second to make it seem more natural.
Toggle Commented Dec 15, 2012 on Dynamic Field of View at GameDevBlog
You may have left the donation success query string on that link by mistake. I admit I got a little nervous when I clicked and saw a popup telling me "thank you for your donation!"
Toggle Commented Aug 30, 2012 on Interactive Fiction Above And Beyond at GameDevBlog
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Aug 30, 2012