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Alysianah aka Saylah
Mystic Worlds - it's all an illusion.
Interests: Geek by day and wizard by night. I'm a Senior Product Manager in the high tech section. For as long as I can remember, I've been an avid fan of all things fantasy and sci-fi, especially MMORPGs. My children, having been raised by a gamer, have grown up to be gamers and we've had such amazing memories over the years with family and friends in virtual worlds. We've corrupted nieces, nephews and cousins with our gaming fever and have had a blast. Being inspired to create content for Star Citizen has opened up new career opportunities doing freelance voice-over work and ghostwriting. SC the gift that keeps giving. :-)
Recent Activity
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I've been working on having my site updated to host in-game events in Star Citizen. Social gatherings that use game assets, mechanics, and lore to create competitive games. Formal registration, participation sheets, and winners round out the events. Am in the final testing and have a few organization members lined up to run a small scenario as additional testing. I'm very excited to get these going. You can find out more here, on Aly's World of Star Citizen. Continue reading
Posted Jun 14, 2022 at Mystic Worlds
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At the end of Invictus 2022, Star Citizen unveiled the game's first cargo loader. It's not fully functional yet, but the intent and value are clearly obvious. From starter delivery missions to those managing bases or large ships, the ability to move supplies in multiples will be a fundamental need. I purchased one since the price is low and took it for a spin. It handles very well, has nice animations, and cleanly designed HUD. Visit Aly's World to read more. Continue reading
Posted Jun 5, 2022 at Mystic Worlds
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Star Citizen is experiencing a surge of new players and with that comes the pains of playing a game in Alpha. There are several rewarding game loops available. Unfortunately, stumbling your way into them can be painful. I've created a small starter guide for the very popular FPS Bounty Hunting loop. Excerpt from the full article... PVE ship combat bounties are a very popular activity because they don't require specialized ships. You can successfully jump into the game with a starter ship and complete flight combat bounties. Unfortunately, the same can't be said for FPS bounties, which are equally popular. For the FPS bounties, you need basic gear that is purchasable in-game. You also need a Continue reading
Posted Jun 5, 2022 at Mystic Worlds
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It's not a popular opinion, but I like the updates to the food consumption side of Star Citizen's survival mechanics. If the game doesn't require that we eat and drink at a noticeable frequency, what's the point? Unlike the more traditional MMO experience of eating and drinking for buffs or to replace health and energy consumed, you must consume food to survive in Star Citizen. In typical CIG fashion, the variety and visual detail are stellar. You can read more about the updated mechanic on Aly's World that now includes A.I. narrated versions of my posts. READ/LISTEN HERE. Continue reading
Posted May 14, 2022 at Mystic Worlds
A byproduct of players dropping all gear as loot upon death is that many of us are now choosing to run around in the default scrub-looking white suit. Getting a marker to retrieve your corpse or the game persisting it through a full death isn't 100% reliable. Plus the inconvenience of flying back to the scene of the crime, only to find nothing remains, wastes time. Unless you're doing FPS combat, armor provides no benefits besides storage and protection from the weather, neither of which come into play if your activity is mostly aboard a spaceship. No one wants to lose armor they've purchased for no reason. Hence, there are many men in white suits roaming the Star Citizen verse. A couple of weekends ago, a group of us were doing Bounty Hunting missions together. And as you'll see, we've elected to be in the default replacement flight suits. While... Continue reading
Posted May 11, 2022 at Mystic Worlds
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Star Citizen Alpha 3.17 is turning most of us into Loot Goblins. Now that looting has been joined by selling items, chasing boxes has become a favorite pastime of many players. Bunker missions, Box Delivery, and old fashion exploration are yielding opportunities to collect rarer items or as a means to earn extra cash. It's definitely a low-skill ceiling way for new players to hop in and earn money with no special equipment or skills required. If yo u can fly, land and look around, you too can become a little Loot Goblin. Read more on Aly's World. Continue reading
Posted May 10, 2022 at Mystic Worlds
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I'm still working on my Bounty Hunter reputation in Star Citizen. I recently reached the second to last mission difficulty, Very High-Risk Targets (VHRT), and needed a new strategy to continue working on them solo during the week. When I first started VHRTs I was doing them in multiple passes. First I went after the light and medium fighters, drawing them away from the heavy support. Once those were destroyed, I returned to the target area of conflict to play cat-n-mouse with the heavy fighters until I could take out the mission target, being the Aegis Hammerhead. The Hammerhead is a formidable ship when fully crewed. And not a ship I could easily stand toe-to-toe with using my Constellation. Then I overheard a conversation about size nine torpedoes one-shotting the Hammerhead and went in search of an option to use that strategy. And so, the Aegis Eclipse, a stealth bomber,... Continue reading
Posted May 9, 2022 at Mystic Worlds
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New players continue to embrace Star Citizen regardless of the bad press and the number of years it's been in development. I see them introducing themselves on Reddit and Twitch wanting to know how to get started. It's refreshing to see new people excited about what's in the game. To be fair, there are enough pieces of a game to string together a fun experience. I couldn't play it solidly for the number of hours I played a broken game like New World but I am starting to hop in a couple of evenings during the week and a few hours across the weekend. Here's what I think is keeping new players entertained and how most recommend they get started in the verse. Continue reading
Posted May 6, 2022 at Mystic Worlds
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I'm spending more and more of my gaming time in Star Citizen. I've been focused on the PVE Bounty Hunting profession trying to increase my reputation with Miles Eckart in order to trigger the huge Idris fight that's part of the finale. The logistics of physicalized inventory, faction reputation, and combat meta have kept my interest. Like choosing hybrid builds, I've been leaning toward hybrid ships for the flexibility of being able to accomplish more than one type of task in the same ship. I want the immersiveness of spending time aboard the same ship versus hopscotching through my fleet. So far, so good. You can read more about my Bounty Hunting adventure HERE. Continue reading
Posted May 1, 2022 at Mystic Worlds
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Welcome to Casual Citizen Season 2, Episode 5. I'm your host, Alysianah from AlysianahsWorld.com. Casual Citizen is an ongoing series about the upcoming first-person MMO, Star Citizen, by Cloud Imperium Games. My show is a mixture of game commentary, lore discussions, tales of my adventures in the game's persistent universe, and fan-fiction I write set within the Star Citizen IP. Episode 5 topics include Price of a Seamless World, Gamer's Musing discussion of playing Star Citizen, returning to New World, The Sims 4, and the daunting task of intelligent AI CIG is expected to deliver. Our lives are still focused on my daughter's health crisis. She had surgery on Friday to remove a cyst. It will be a couple of weeks before the pathology report is completed. Until then, I work and endure by finding joy wherever I'm able. Unfortunately, recording and editing audio aren't in the cards, but I... Continue reading
Posted Mar 13, 2022 at Mystic Worlds
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I stopped playing New World a few weeks back. I don't know where Amazon is going with the game but for now, it's not for me. The exorbitant amount of grind required across such a narrow content pool stopped being enjoyable. I'm not into meta min/max. I aim for a well-prepared and functional character able to hold her own and participate in activities without being a burden. I do not ever aim for being in the top 5% and grinding my heart out to get there. That's not entertainment for me. Continue reading on Aly's World Continue reading
Posted Feb 26, 2022 at Mystic Worlds
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I recently concluded that I want more than one character in the game, something for which there's no mechanic. I do have a second account. However, ships belong to a specific account, and there are no features for moving items between them other than the Gift System, which comes with restrictions that prevent me from shifting the ships I want to move. Moreover, after they've been gifted once, I wouldn't be able to move them back if I decided to stick to my primary account. The ships would be permanently stuck where they were moved. Continue reading
Posted Jan 30, 2022 at Mystic Worlds
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A Gamer's Musings are brief random thoughts about whatever I'm playing at the moment. These days it happens to be Star Citizen. I left New World once it became clear, that to have any hope of participating in the territory wars which are part of the end-game content, would necessitate a ferocious grind. Coupled with the RNG crafting outcome, it wasn't where I wanted to spend my time. I exited New World as one of only three released Triple-A MMOs designed for North America, where I bailed before at least hitting max level. New World joins the ranks of Warhammer Online, Age of Conan, and Wildstar. Continue reading
Posted Jan 28, 2022 at Mystic Worlds
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It's been a minute since the last episode of Casual Citizen and Night Bus, even though most of the content was completed when I started. Continue reading
Posted Jan 22, 2022 at Mystic Worlds
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Medical gameplay is one of the professions I'm interested in doing in Star Citizen. At least, I thought it was but I'm not so sure now. I'm realizing that my vision of it was more like how it plays out in The Sims, where patients arrive for treatment and I engage in a mini-game to deduce the malady based on symptoms and attempt to determine the right treatment. What we have in Star Citizen, as it stands today, is that the game detects the illness and applies the correct remedy. Continue reading
Posted Jan 20, 2022 at Mystic Worlds
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A combination of winter, work stresses, the family spread across 3 states now, and Jenn's health crisis has left me feeling rather blue at times. We were all anxious to kick 2021 in the butt. However, nothing could have prepared us for the crisis mode we'd be in entering 2022. While always endeavoring to remain hopeful and manage what's within our control, I'm in desperate need of my time away from it all. Continue reading
Posted Jan 19, 2022 at Mystic Worlds
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We're about to see if Star Citizen is at a point where it can stand up as a casually played MMO. I need something! MMOs are where I escape for a little while to decompress, exhale and have fun adventures, and I'm desperately in need of that now. 2021 sucked for a whole lot of us due to life being life and COVID. Unfortunately, it was really tough for my youngest daughter, who is my middle child. She's battled autoimmune disorders for the past few years but felt like she was declining toward the last quarter of 2021. Numerous doctor visits where no one seemed to care much beyond, it's probably stress, so yielded no help. Then within the course of three weeks, she went completely blind in her left eye and started experiencing muscle weakness down the same side of her body. It took stumbling on one doctor, a referral from my optometrist, for someone in the medical profession to give a damn. You'd think someone going blind is a normal thing for all anyone cared. Continue reading
Posted Jan 15, 2022 at Mystic Worlds
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If you're following along, New World is a dumpster fire at the moment. No matter how much you may support the game or enjoy it, the poor quality control on this title is epic levels of failure. No game releases bug-free, but this is on a level, I've never witnessed for a AAA MMO title. From bugs to exploits to crashed economies, there's a smorgasbord of woes plaguing the game. And yet, I'm still playing and plan to continue in hopes AGS can right this ship. There are too many things that I do enjoy to consider quitting at the moment. Has all of the madness marred the journey? Of course, it has. I've been impacted by several of the worst bugs - skills not working as advertised, skill and attribute perks doing fuck-all, overcharged for house taxes, income from Auction House sales vanished into the ether. Nerfs to the... Continue reading
Posted Oct 30, 2021 at Mystic Worlds
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Last night, I hit level 30 in New World and am going strong. I'm definitely behind the leveling pace of those who started on release day which is fine by me. I'm not one to race to max level. Enjoyable MMOs don't grow on trees so I prefer to savor the journey when I find one I like. I don't really have anything significant to complain about thus far. There are minor issues such as input lag during peak periods, slow spawning named mobs, and if you choose to quest continuously, you will feel the repetitiveness of the mechanics. For the latter, however, I have so many other things to do that it simply isn't an issue for me. In fact, I sometimes need to remind myself that I might want to go level a bit. Harvesting while exploring feels so immersive, relaxing, and natural I spend more time at... Continue reading
Posted Oct 16, 2021 at Mystic Worlds
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The New World Open Beta Testing (OBT) has come to a conclusion and it didn’t disappoint. Master Henry still has a shit spawn rate and not enough health for the number of players trying to kill him. He needs to scale. Abandoning the wait to complete this mission blocks you from what I found to be a fun quest series. New in the mix were audio bugs, the magnitude of which were very disorienting in multi combatant fights. You immediately realize how much we use audio cues during engagements. Other than that, I didn't experience any issues. Continue reading
Posted Sep 13, 2021 at Mystic Worlds
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Casual Citizen S2E3 Welcome to my ongoing series discussing Star Citizen by Cloud Imperium Games. This episode's topics include Looting, I've Seen the Light, The Genesis of Space Whales, Limited Fast Travel, and my NightBus Fan Fiction, Pod City The Fallen, Bird Cage. Continue reading
Posted Sep 6, 2021 at Mystic Worlds
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Welcome to another episode of Casual Citizen. My experimentation with pseudo-A.I. voices has ended. The compromise I've reached to keep show production reasonable is that I will voice the game commentary sections and use an A.I. voice for the fiction which tends to be the longest portion. The vast majority of authors don't narrate their fiction anyway so... boo! Show Topics The More The Merrier True MMO Style Persistence Pyro - Size Matters Other Worlds Pod City, Shifting Sands Part 2 of 2 Show Forma Options: YT Version: https://youtu.be/rc2wiXYX7ek SoundCloud: https://tinyurl.com/y8rvf77a You can listen to Shifting Sands Part 1 here: https://tinyurl.com/ynbyfuwy Continue reading
Posted Aug 7, 2021 at Mystic Worlds
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I had a blast playing the New World Closed Beta. I kept telling myself to stop playing but to no avail. I hit level 22 before it was all said and done, and that was achieved with the most casual mode of playing. It was simply too easy to run into content and quests when I told myself to only look around. I'm absolutely looking forward to the release. It's not perfect but it's a lot of fun and I only scratched the surface. A more detailed write-up on my thoughts is over at Aly's World. Sad to hear the release has slipped to September but if they're making things better, I'm all for it! Continue reading
Posted Aug 6, 2021 at Mystic Worlds
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I'm back with a new show cadence, format, and a huge experiment in show production. This episode's topics include: How I'm Back, New Show Format, Live Events, Your Place in the Verse, The Experiment, and Night Bus Fiction: Shifting Sands Part 1 of 2. I'm on what may be an insane journey with my Star Citizen content. In the past several months I've overcome a variety of issues that were blocking my ability to get back to my writing which I discuss at the top of the show. Work, health, bleh but I'm hoping things are down the lane to better days. Followers of my often dormant Mystic Worlds blog know that I arrived on this adventure through writing. It's at the core of how I express myself and share my gaming antics. It's the most crucial part of the end game dream that I still hold dear, publishing my... Continue reading
Posted Jul 18, 2021 at Mystic Worlds
Better late than never I suppose. I wrote this shortly after CBT1 but didn't get around to recording audio so I didn't post it. No point in not sharing over that so here it is. Elyon, a Korean-developed MMO coming to NA in 2021, wasn’t on my radar until recently. I first heard about it from YouTuber and recent Twitch partnered streamer, KiraTV (https://www.youtube.com/c/KiraTV1). With quality MMOs for a Western audience being thin on the ground the past several years, I stopped trolling gaming news. Instead, I rely on content creators to keep me updated. After watching Kira’s video with some footage of the Korean version, I registered on the NA site when it went live and signed up for CBT1 as soon as it was offered. Ding, I got an invite. Continue reading
Posted Jun 4, 2021 at Mystic Worlds