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Matthew Green
Matthew Green's personal gaming blog, Press The Buttons, is updated daily.
Interests: television, piano, movies, photography, video games
Recent Activity
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Nintendo released a batch of unexpected classic video games from developer Rare this morning for the suite of Nintendo Switch Online apps in North America. Subscribers can now enjoy Snake, Rattle, & Roll and R.C. Pro-Am for the Nintendo Entertainment System, Killer Instinct and Battletoads in Battlemaniacs for the Super NES, and the underrated Blast Corps for the Nintendo 64. This is the first time many of these games have been re-released at all. I'm happy to see them back, particularly Blast Corps which I sank a lot of time into back in the late 1990s but could never fully... Continue reading
Posted 2 days ago at Press The Buttons
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I'm not a fan of video gaming rumors anymore. A product is released when it's released, and I have enough going on in my life that I can wait for it. Do I want to play the next Super Mario game? Absolutely. Do I have other things to do in the meantime? Also yes. That's why I'm not that disappointed when I read a report from Kyle Orland at Ars Technica indicating that Nintendo is now targeting the first quarter of 2025 as a release window for its successor to the Switch. He cites a number of sources backing this... Continue reading
Posted 4 days ago at Press The Buttons
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Of all of the Nintendo Game Boy Advance games that could be remade for Switch, I really didn't expect 2004's Mario vs. Donkey Kong, but here we are twenty years later and the game is due out at the end of the week. Previews so far have focused on the new levels and the two-player mode, but I'm excited about the soundtrack. The GBA version sported some fun music that was held back by hardware limitations, but now, on the Switch, the orchestra can run wild. Consider the game's title theme, for instance. On the GBA you can recognize snippets... Continue reading
Posted Feb 13, 2024 at Press The Buttons
Thank you for your reading it!
1 reply
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It's time for a brief history lesson. Back in 1994, Nintendo began creating video gaming content for the BS-X Satellaview satellite modem add-on for the Super Famicom. This device connected to the console's AUX port and allowed players to download games and other content via satellite. Much of the content was recycled from retail Super NES releases, though some of it (such as an Excitebike sequel featuring Mario or a remake of the original The Legend of Zelda) was brand new. Curiously, some of the new content took the form of expansions of retail games. Consider F-Zero, for instance. The... Continue reading
Posted Feb 10, 2024 at Press The Buttons
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Capcom took Mega Man back to his 8-bit roots for Mega Man 9, structuring the game based on the features and abilities seen in Mega Man 2. By the time Mega Man 10 was in development, the team at Inti Creates had a little more freedom to experiment and iterate upon some interesting concepts. While the finished game has some new material including adding Bass as a playable character, a series of recently recovered early versions of the game for Microsoft Xbox 360 shows that there was a lot more planned for the game that was cut from the final... Continue reading
Posted Feb 8, 2024 at Press The Buttons
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The original Sonic the Hedgehog for the Sega Genesis has to be one of the most ported games of all time alongside arcade hits like Pac-Man. For what was meant at one time to be a console exclusive, Sega has sent Sonic out to as many devices as it can. Over at Fanbyte, De'Angelo Epps has chronicled many of those ports (the list stops short of appearances over the last decade; the article is dated December 1969 so I do not know when it was written) and denotes the little technical details that make them all different in their own... Continue reading
Posted Feb 7, 2024 at Press The Buttons
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One of my very first computer games was Ghostbusters for the Commodore 64, and being a fan of the animated The Real Ghostbusters (at age six, I hadn't seen nor did I even know there was a movie yet!), I eagerly played the game to completion many times over the years until my parents sold the C64 in favor of a Windows 3.1 PC from Gateway 2000. It's a tightly structured game that allows players to start their own Ghostbusters franchise and is just as much about money management and inventory than it is about zapping and trapping ghosts. There's... Continue reading
Posted Feb 6, 2024 at Press The Buttons
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Another year done, so it's time for us to look back for our annual Game Of The Year episode. There are some surprises on this year's list as we each have a Top 6 that we're counting down, plus there's honorable mentions and a separate list for best remastered releases of the year. Join us for a supersized show! Download this week's episode directly from PTB, listen with the player below, subscribe via iTunes, Amazon Music Podcasts, and Google Podcasts, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes... Continue reading
Posted Feb 5, 2024 at Press The Buttons
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Now that the dust has settled and 2023 is in the books, it's time for our annual look back at the video gaming industry's biggest news of the year, and folks, I hate to say it, but it's pretty dire. Lots of bad news came out of last year including layoffs, leveraged buyouts, and lesser quality games at higher prices. We're going to revisit it all over nearly ninety minutes, so get comfortable and settle in. It's going to be a bumpy ride. Download this week's episode directly from PTB, listen with the player below, subscribe via iTunes, Amazon Music... Continue reading
Posted Jan 29, 2024 at Press The Buttons
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Listen to this week's podcast or there will be... trouble. We're focusing on RoboCop: Rogue City for the Sony PlayStation 5, Microsoft Xbox X|S, and PC this week, discussing all of the ways that it honors the original films and how much of an asset Peter Weller is to the RoboCop characterization. Minimal spoilers for this one, so if you're planning on playing it, it's a safe listen. If you're on the fence about it, hopefully I can persuade you. I recommend a making-of documentary about the original film, too, called RoboDoc. Also, at the end things spin into a... Continue reading
Posted Jan 22, 2024 at Press The Buttons
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Stephen Totilo recently found an old interview tape from 2004 in which he interviewed Nintendo's Satoru Iwata about the upcoming Nintendo DS and how Sony's new PlayStation Portable seemed poised to steal away the handheld gaming market from the world of Game Boy products. Totilo has published the recovered audio and transcribed some of the more interesting parts of the interview for us to enjoy. I know hindsight is always 20/20, but I found this to be an interesting window into Iwata's thoughts at a critical fork in the road for the company. He had a lot to say about... Continue reading
Posted Jan 8, 2024 at Press The Buttons
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We're back after an extended medical hiatus, and this week we're focusing on the recently released remake of Super Mario RPG for the Nintendo Switch. Marvel as Blake Grundman explains where he hit the wall with this game and had to bail out, plus I annoy him by explaining the unexplained convoluted path to opening the hidden casino and earning the mysterious Star Egg item. I also explain where I've been in my recent medical struggles and tell the story behind my recent hospitalization over the holidays. Join us! Download this week's episode directly from PTB, listen with the player... Continue reading
Posted Jan 8, 2024 at Press The Buttons
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Way back in 2019, Blake Grundman started playing Marvel's Spider-Man for the Sony PlayStation 4 and couldn't wait to finish it. We said we would revisit the topic once he had, and he finally just completed it last week. Better late than never! And so this week we're finishing that conversation originally started in Episode 289 as well as going to the Miles Morales sequel that he also finished last week, and along the way I slip in some thoughts on Spider-Man 2 which I finished while Blake was playing catch-up. There are no spoilers for Spider-Man 2 in this... Continue reading
Posted Nov 14, 2023 at Press The Buttons
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We have a special supersized double-length episode for you this week with lots to talk about. First, I visited Verse, an augmented reality experience that uses the Microsoft Hololens to allow players to explore a surreal garden of animals and the outer reaches of our solar system. Next, Blake tackled Sega's recently released Sonic Superstars with his son and just had a terrible time of things. Third, I spent a weekend with Nintendo's Super Mario Bros. Wonder and smiled the entire time. Finally, we have a teaser for our next show in two weeks where we discuss Sony's Spider-Man 2.... Continue reading
Posted Oct 31, 2023 at Press The Buttons
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I wouldn't have expected to enjoy PowerWash Simulator as much as I do, but it's become one of my favorite games of this generation because it's just so relaxing. I turn on a podcast or an audiobook and wash the hours away with mindless fake accomplishment. Sure, I could go outside and wash my real fence, but I'm much too sick for that anymore, and my recliner is a lot more comfortable and dry. There's a new expansion coming to PowerWash that I think I may have willed into existence somehow, as on November 16, 2023 the Back To The... Continue reading
Posted Oct 27, 2023 at Press The Buttons
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A few years ago I upgraded my aging television that could "only" output up to 1080p and replaced it with a larger 4K 120Hz unit, but even with the Sony PlayStation 5 hooked up to it, I never felt that I was truly getting everything out of it. Now here comes Spider-Man 2 from Insomniac Games and it has a number of visual options for high-end displays that I can finally turn all the knobs up past 11, but how do I know if I'm really getting the best image for my screen, and just because it's the best, does... Continue reading
Posted Oct 23, 2023 at Press The Buttons
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This week's podcast is a hodgepodge of smaller topics that don't have the structure needed for a full hour of discussion, so it's a lot more easy-going and breezy than the average show. Join us as we flit around for 75 minutes through Sea of Stars, Magician Lord, Starfield, simulators for mowing lawns, simulators for power washing, and whatever else is on our minds as we clear out some mental baggage. Also, I have an important update about my health and how it will impact the recording of upcoming episodes. Download this week's episode directly from PTB, listen with the... Continue reading
Posted Oct 17, 2023 at Press The Buttons
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Nintendo saw fit to release a new Nintendo Direct presentation this past week, showcasing a variety of games for the Switch for the rest of 2023 and into the summer of 2024. On this week's podcast, we're discussing the announcements that interested us the most from remakes of Paper Mario: The Thousand-Year Door and Mario vs. Donkey Kong to, um, remakes like Luigi's Mansion 2 HD and Super Mario RPG, and... hey, Princess Peach: Showtime and F-Zero 99 are new games! Join us for nearly ninety minutes of conversation. Download this week's episode directly from PTB, listen with the player... Continue reading
Posted Sep 25, 2023 at Press The Buttons
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We've been playing a lot of games lately as we come out of the summer season, so before the holidays hit with all of their big new releases, we're spending an hour discussing what we've been playing lately as we clear out the backlogs and sample new releases. Blake Grundman and I both have some harsh words for the new Teenage Mutant Ninja Turtles: Shredder's Revenge DLC, I finished the World Tour storyline in Street Fighter 6, Blake is on his way in Starfield, and I'm just setting out in Sea of Stars. Honorable mentions to Baldur's Gate 3 and... Continue reading
Posted Sep 11, 2023 at Press The Buttons
I think those stories were so out of character with the others that they had to stand out 30 years later.
1 reply
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What it says on the tin, folks! Recently I was invited to the popular Retronauts podcast to discuss my affinity for the old Nintendo Comics System comic books published by Valiant in 1990-91. I still have all of my old issues of Super Mario Bros., The Legend of Zelda, Captain N: The Game Master, and Game Boy! So many happy memories, so little time. Join host Nadia Oxford as she leads me and Daniel Kaszor through a fascinating discussion of these strange little stories. I had a blast talking about them, and hopefully you'll enjoy listening just as much. It's... Continue reading
Posted Aug 31, 2023 at Press The Buttons
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Jordan Mechner was a man with a dream: a dream of making a game for the Apple II about a karate man who punches and kicks his way past minions to save a princess. Forty years ago he created Karateka, and now Digital Eclipse has partnered with Mechner to create The Making of Karateka for modern platforms. This digital documentary exhibition features video interviews, design document scans, and playable prototypes of Karateka as well as a modernized remake. On this week's podcast, we spend an hour discussing this first in Digital Eclipse's new Gold Master Series of making-of titles to... Continue reading
Posted Aug 29, 2023 at Press The Buttons
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Lately I've been thinking about strength, mostly because when playing Street Fighter 6, the game won't let you forget about it. Capcom has found a way to modernize the classic series and add some new tricks to the experience, and on this week's podcast episode I convince Blake that he needs to play this game. It has an RPG mode now! Download this week's episode directly from PTB, listen with the player below, subscribe via iTunes, Amazon Music Podcasts, and Google Podcasts, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on... Continue reading
Posted Aug 21, 2023 at Press The Buttons
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The guys who make movies funny - Michael J. Nelson, Bill Corbett, and Kevin Murphy of RiffTrax (and before that, Mystery Science Theater 3000) - skewered 1995's big Mortal Kombat movie a few years ago, but it's only now that they've released their post-movie panel discussion about the film to viewers outside their Patreon bubble.  Start your weekend listening to a discussion on the absurdities of Shang Tsung's wild tournament when translated from arcade game to film, pick up on some interesting movie trivia, and see how well the guys do when challenged to determine based on names alone which... Continue reading
Posted Aug 11, 2023 at Press The Buttons