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Pretty excited about it. Was listening to Metareality Podcast and Qarl was saying Cory was the guy trying to get SL to open source the sims before he was canned. Cory has the vision to make it happen. Should be interesting to see now it seems we may be gearing up for a Rosedale vs Ondrejka Virtual World battle.
Second Life of Second Life Now Seems Driven by Facebook
Here's an excellent CNN article by Erin Griffith on the inside story of how the Oculus Rift/Facebook deal came together (very quickly). Most interesting for New World Notes readers is the dinner where the deal was finally closed: The two teams reached an agreement, and that Wednesday the four...
Iggy what you wrote really worries me.
The Metaverse will be many different things to many different people. Human's will naturally misuse anything given the chance, and it's not up to you to decide what other people are going to use it for.
Can Oculus Rift Become the Metaverse -- and Should It?
The Oculus Rift subreddit has a long and interesting thread on my Monday post about the Facebook-owned VR technology and building Neal Stephenson's metaverse. (I credit Neal's beard for all the upvotes.) The Redditors seem to miss my point about Stephenson not really being a strong enthusiast ...
So if you live in a slum, or a third world country with nothing around. Not everyone has the luxury to live in "meatspace" and enjoy it. Not everyone lives next to a beautiful park or right in a bustling area where this is plentiful things to do.
The metaverse should not be created because some people will get addicted? We can say that about everything. Might as well outlaw the computer now then if that's your stance.
Can Oculus Rift Become the Metaverse -- and Should It?
The Oculus Rift subreddit has a long and interesting thread on my Monday post about the Facebook-owned VR technology and building Neal Stephenson's metaverse. (I credit Neal's beard for all the upvotes.) The Redditors seem to miss my point about Stephenson not really being a strong enthusiast ...
Of course it should, it's inevitable whether Oculus want to be those people that start it or not, it will happen.
Can Oculus Rift Become the Metaverse -- and Should It?
The Oculus Rift subreddit has a long and interesting thread on my Monday post about the Facebook-owned VR technology and building Neal Stephenson's metaverse. (I credit Neal's beard for all the upvotes.) The Redditors seem to miss my point about Stephenson not really being a strong enthusiast ...
I prefer Dogecoin. wow.
Hollywood Nail Salon Now Accepts Payments in Bitcoin
So last Sunday I was strolling back from my gym near Hollywood and Vine, when I came across this sign right alongside the Walk of Fame, somewhere in between Mae West and John Wayne: That's right: A Hollywood nail salon is accepting Bitcoin. (Wynn Nail Spa, to be exact.) Which might seem like a...
Looks like Zuck and Cory went around testing out all the VR technology out there before they bought the rift. Pretty excited to think Cory may have a lot to do with this direction.
Facebook Employees Who Created Second Life Celebrate Facebook Becoming Virtual Worlds Company
For my money, this is the best Facebook update about Facebook acquiring Oculus Rift from a Facebook staffer (not counting Mark Zuckerberg) is this one from Facebook engineer Jim Purbrick, wryly welcoming Facebook arrival as a virtual worlds company: Jim Purbrick, of course, was known as Babbag...
I'd also like to say, I do think Zuckerberg is a huge hypocrite no doubt, but those of you who are clamoring for the future metaverse, perhaps this guy is going to do it. Why would he buy Occulus to throw it in the trash? They have the funds and resources to kick it up 10x. They also have Cory Ondrejka don't forget.
Oculus Rift Bought by Facebook for $2 Billion: Yes, Virtual Reality is Going Mass Market
Facebook is buying Oculus Rift for $2 billion dollars, which is news I had to squint at several times before realizing it wasn't a hoax. But yes, Facebook is doing so as part of its mobile strategy (because Oculus will integrate with Android phones): “Mobile is the platform of today, and now w...
Not sure why people are upset about the idea of SL being sold. You can't run Second Life worse than they have, I'd see it as a new life for it if that happened. If the rest of you are just content with the Lab milking it til it's dead that's fine.
Oculus Rift Bought by Facebook for $2 Billion: Yes, Virtual Reality is Going Mass Market
Facebook is buying Oculus Rift for $2 billion dollars, which is news I had to squint at several times before realizing it wasn't a hoax. But yes, Facebook is doing so as part of its mobile strategy (because Oculus will integrate with Android phones): “Mobile is the platform of today, and now w...
All I have to say is wow. Bold and brilliant move by Zuck.
Oculus Rift Bought by Facebook for $2 Billion: Yes, Virtual Reality is Going Mass Market
Facebook is buying Oculus Rift for $2 billion dollars, which is news I had to squint at several times before realizing it wasn't a hoax. But yes, Facebook is doing so as part of its mobile strategy (because Oculus will integrate with Android phones): “Mobile is the platform of today, and now w...
Big part of their problem is they constantly get rid of the employees who actually want to be there and are passionate about their products like Yoz, Pathfinder, Qarl, the list is endless. The Lab is just a detached entity looking to milk the dying teet of Second Life.
Linden Lab Can't Just Survive by "Fixing" Second Life - a Linden Vet Explains the Company's Diversification Strategy
The lamented, limbo state of Linden Lab's Versu project has provoked many Second Life users to wonder why the company doesn't just focus on its core successful product (that is to say, Second Life), instead of having invested in many others (like Versu) that went nowhere. But Linden veteran Yo...
Fixing Second Life won't guarantee the Lab's survival, no, but neither will diversification. None of the other products are game changers, in fact you could take the stance they just wasted more time and money on stuff other than what actually feeds the company. When other companies diversify they don't leave their bread and butter to rot, and that's what is really taking place. No mobile app or flash in the pan game is going to rake in the cash or have the potential that Second Life has. I feel like Linden Lab is in denial. They are Second Life and they want to be something else. It's a shame really. Sell Second Life to someone who will give it the focus it needs.
Linden Lab Can't Just Survive by "Fixing" Second Life - a Linden Vet Explains the Company's Diversification Strategy
The lamented, limbo state of Linden Lab's Versu project has provoked many Second Life users to wonder why the company doesn't just focus on its core successful product (that is to say, Second Life), instead of having invested in many others (like Versu) that went nowhere. But Linden veteran Yo...
BTW they also mentioned Second Life on Shameless Sunday night. :)
Why is Second Life Starting to Add Private Sims After Years of Steady Loss?
Could be nothing, could be something, but in the last month, according to Grid Survey, Second Life has gained about 50 private sims: This is after many years of steady private sim loss, which has been the most worrying thing, since private sims constitute Second Life's core revenue. Of course,...
It's the Colbert Bump
Why is Second Life Starting to Add Private Sims After Years of Steady Loss?
Could be nothing, could be something, but in the last month, according to Grid Survey, Second Life has gained about 50 private sims: This is after many years of steady private sim loss, which has been the most worrying thing, since private sims constitute Second Life's core revenue. Of course,...
I won't even pay 5 bucks for wifi access on a plane.....
Official Second Life App for Mobile Finally Here: Full 3D Experience on Tablets Via OnLive Cloud Streaming Could Herald New Era of Second Life
SL Go is the first official mobile app for Second Life which offers the full high-end 3D experience on mobile tablets (both iOS and for Android and eventually iOS), and I'm proud to disclose I did some consulting on its development and launch. Created with Linden Lab's authorization by OnLive, ...
Also they need to add immediate access to the world through guest account before asking people to sign up. Allow land holders to check if they want to allow guests or not on their land.
Allow sim owners and land holders the registration api and minimize the Second Life brand on it allowing people get people signed up to SL through their own website and deliver them in world to where that entry portal is set.
Also, files. Why can't we set up a physical representation for a file in world and allow files to be swapped and downloaded. Very odd SL never added file transfer.
Why Linden Lab's Fast Install Project Matters: With Second Life Dropoff Rates, Every Second Counts
Project Zipper is a new Linden Lab project to increase Second Life viewer installation time, and according to Inara Pey, it speeds up the installation time by about 19 seconds. Which makes Ciaran Laval say WTF: Now you could look at this and say that Project Zipper installs in less than half the...
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