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Newell Rose
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Every AAA franchise started off with a flawed game. In fact, most of them had issues much bigger than the ones you listed. The difference from Ghost Master and those other titles: 1. You've got a clear list of things you would change to fix those flaws that's consistent with the spirit of the original game. Too many franchises tack on some game-breaking alteration designed to attract more mainstream gamers. You don't need to do that because you already have a plan. 2. Your publisher and distributor screwed you over badly by not getting the game enough publicity. You don't need them any more. I'd love to see you on Kickstarter with "Supernatural Squad" or some other title using the same design ideas. I'm down for $500.
Toggle Commented Jul 28, 2013 on Post Mortem: Ghost Master (Part One) at Only a Game
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Jul 27, 2013