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Sandbags
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I have to believe I've commented a few times so gimme jersey no. 13 already!
Toggle Commented Jun 16, 2014 on The Meta-Campaign at Only a Game
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Oh and I have never wanted a Batsignal more! m/
Toggle Commented Jun 10, 2013 on Bloot Me If You Need Me at Only a Game
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For a couple of reasons I didn't blog anything about this and probably won't right now but I had a couple of thoughts. One is about the ability to cross-communicate. Many moons ago there was Trackback, a way to be notified when someone cited you. Then the spammers got a hold of that and ruined it. It's not that you blog for the "socialness of it" but often you blog as an opener to, or continuation of, a conversation and what blogs lack to me - now - is this mechanism. The deeper point though is, I think, about the way that blogging never came to understand how communities are formed and so they were all ad hoc. When the social networks arrived as a force blogging had no compelling argument. Most people are not writers and want the social validation which they get. They never really discover the community they might want to be a part of (unless by serendipity). I had ideas about solving these problems many moons ago. I suppose I still do but have never had the luxury of pursuing them. Wish I had more time to be thoughtful about this topic but I'm very glad you've made an effort! m/
Toggle Commented Jun 10, 2013 on Bloot Me If You Need Me at Only a Game
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I certainly recognise this phenomenon. I haven't written anything in over a year. I didn't post at all in 2012. There's a technical reason for that (and a lesson that I won't go into here) but I haven't solved that problem up to now because Twitter. I rarely approached the kind of essay or topical approach that you've employed and Twitter often is just about enough for me to release the spark of anger or creativity I feel that I would have put into a blog post. I'm trying to get my blog running again so I can start posting again in 2013. I'm seeing it as a life-time investment and a desire to at least write more whether or not anyone reads it. If my music is anything to go by no-one will but I've come to terms with it :) I've never engaged with Google+ or Facebook discussions. I fundamentally disagree with putting *thoughtful content* on someone else's platform. I think we'll need another seismic shift in publishing to approach something more like the hey-day of blogging. SmartFish was one attempt to do that, which might still come to pass, but there are and will be others. m/
Toggle Commented Jan 15, 2013 on Blogs vs. Social Media at Only a Game
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I do with TypePad would ever figure out that I already authorised it, but... hey ho. Anyway just wanted to say that I enjoyed this article and look forward to seeing where this series goes. M.
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Surely if a games company were to say "To hell with the latest graphics, 2010 graphics are perfectly good" then re-using an older engine becomes more viable. And if enough people start to do this then that engine will get worked upon, modularised, and eventually commoditised. Isn't the problem that the people who commission the games buy into the argument that they must have THE most exciting graphics. It's like every movie studio saying that every film must have special effects that redefine peoples expectations. Whether they make sense for any particular script concept or not. Or something... Matt
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Chris: I don't know how you've dealt with those 75,000 emails but what I was getting at is that Gmail is accessible via both POP3 and IMAP. There are tools around that can download attachments from IMAP so you could script something to filter those emails and automatically download the data. That might still be a win for another 25,000 responses depending on how much manual labour is involved right now. On the spam point I see maybe 3-4 spam emails a month in Gmail (of the copious volumes that arrive). Occasionally the spammers come up with a new trick and that volume might double or quadruple for a week or so. And I've had the same email address for I don't know how many years now and never tried to protect it. I get more spam from LinkedIn requests than email spam. Matt
Toggle Commented Jun 23, 2011 on Seeking New Mail Client at ihobo
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While Apple probably do want you to upgrade I don't think there's a lot of evidence that this is how they roll. I think they prefer to get you to upgrade because newer products are much better. As an example of what I mean: in general newer versions of OSX often ran faster on old hardware than their predecessors. I was able to run OSX 10.4 Tiger acceptably on a machine from 1999 (2 years before OSX 10.0 was actually launched!) My own iPhone 3G has gotten slower and slower over time and my own guess is that it's related to shortcomings in the flash drive rather than the software per se. But.. who really knows? I'll conceded what you say is possible :) Matt
Toggle Commented Jun 22, 2011 on E3 Thought Translator at ihobo
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Unless you are using something like PGP you can pretty much forget "secure" in respect of email however you do it. The GMail web interface is pretty good, generally good enough for me although I am trying out a native app (Sparrow) that uses GMail via IMAP. Probably I will end up back in the browser. With respect to downloading survey data I'd be very surprised if you couldn't find a tool to automate that for you and (if they're CSV or some such) maybe even load them right into a database. Matt
Toggle Commented Jun 22, 2011 on Seeking New Mail Client at ihobo
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You raise a good point Mory. I wonder if the issue here is graphics though? Or is it perhaps that there seems to be a tendendency among game developers to build everything from scratch? At least that is my naive - outsiders - view. There doesn't seem to be the same evolution of the software for game platforms that I have observed in general platforms such as OS X. In support of your point Apple seems to think the same way. Rather than trumpeting hardware changes to the iPad they more or less maintain people shouldn't care what's inside - only what it does. Matt
Toggle Commented Jun 22, 2011 on E3 Thought Translator at ihobo
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Another piece I enjoyed even while I didn't understand a lot of the long-words. I think I got a gist of some of the long ideas though and he comes across as someone enjoyable to talk to. Matt.
Toggle Commented May 3, 2011 on Yablo on Fictionalism at Only a Game
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Was that the hover-over thing on links? Yes, very annoying, glad you got rid of it. Matt
Toggle Commented Mar 25, 2011 on ShareThis Widget Removed at Only a Game
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It would be interesting to hear what some of your better read players think of it. I'm more inclined to think I just don't have the background for a lot of the more interesting arguments. I guess it comes down to.. who do you really want to be able to read this? Matt
Toggle Commented Mar 23, 2011 on Alain Badiou's Truth at Only a Game
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Never heard of Badiou before. As little as I understood of this, I enjoyed reading. In particular this notion of "truth events" and love being a paradigm shift in our experience. Matt
Toggle Commented Mar 22, 2011 on Alain Badiou's Truth at Only a Game
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Just out of interest, is that units sold? Or units stuffed in the channel? I've seen MS picked up in the past for reporting the latter number to make it look like their sales are better than they are. Of course those units can then sit in retailer inventory for months. Matt
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That would be an interesting number but it wasn't in the CES announcement. Which is interesting because it's exactly the kind of statement, if it were present, that stockholders would love since it would mean that MS was opening a new market. We might choose to infer from the absence of such a statement that MS is currently mining the XBobx fanboy segment. I guess the next Q's numbers will help us figure that out. I can well imagine they're outstripping Move. Beyond you talking about it I haven't seen or heard anything. And I did go out shopping this christmas so I haven't been completely hidden from commercial reality. Matt
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That's my Twitter ID which I'm using to authenticate to Typepad. Although it's kind of annoying since it doesn't seem to remember that I've done it so I have to keep re-authorising it every time. Computers eh? Matt.
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Just as a data point: Today at CES Microsoft announced that it sold some 8 million Kinect sensors in the first 60 days that the gadget was on the market. (http://thenextweb.com/microsoft/2011/01/06/microsoft-sold-8-million-kinects-in-60-days/) Matt
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Can I also suggest Firefly and Moon. Matt
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Hey Chris. Yeah my mum pre-ordered Diablo 3 for me for Christmas 2009. Little did I realise. Since Blizzards future release plans got leaked recently I now see it's due in Q4 2011. I'm not entirely clear on the ethics of offering something for pre-order 2 years early... This year I think I shall ask her to pre-order me the first expansion pack so I'm good and ready for 2014. Matt
Toggle Commented Dec 16, 2010 on What game are you looking forward to? at ihobo
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I've no real insight but, FWIW, my observation is that the strongest interest I have seen in Kinect comes from people who don't necessarily even have an Xbox but see it as an interesting controller for a range of (e.g. musical) applications. We might anyway expect strong initial sales from die-hard enthusiasts with cash to burn. It will be interesting to see the sales figures in 6 months time. Matt
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Dec 2, 2010