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voyager
Singapore
my research interests are the pedagogical affordances of virtual environments and virtual worlds
Recent Activity
Yunnan Rangers hybrid AR board game at the 7th international conference of the Immersive Learning Research Network
our team has received news that we will be able to present a paper on the hybrid Augmented Reality (AR) board game that my team developed - Yunnan Rangers - during this year's international conference of the Immersive Learning Research... Continue reading
Posted 7 days ago at voyeurism
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The SORBET Project: award at the Singapore Science and Engineering Fair (SSEF) 2021
Hearty congratulations to my two student interns from Cedar Girls' Secondary School who partnered us under the auspices of my university's Nanyang Research Programme! they have won the Singapore Association for the Advancement of Science (SAAS) Special Award at the... Continue reading
Posted Apr 6, 2021 at voyeurism
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The SORBET Project: sharing at the 21st International Conference on Education Research (ICER)
our team is very happy that we have been given the opportunity to share our work on the Socially Responsible Behavior through Embodied Thinking (SORBET) Project at this year's International Conference on Education Research (ICER). for this opportunity, we will... Continue reading
Posted Apr 2, 2021 at voyeurism
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The SORBET Project: sharing at this year's annual conference of the Royal Geographical Society
i am very happy to share that my student and i have been given the opportunity to read a paper at this year's annual conference of the Royal Geographical Society. Samuel Li is presently training to be a Geography educator... Continue reading
Posted Apr 2, 2021 at voyeurism
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co-authored paper accepted in the International Journal of Educational Management
in my third post for today, i am happy to share that a paper i co-authored with my friend Dr Uma Natarajan has been accepted for publication in the International Journal of Educational Management. Dr Natarajan is a Research Manager... Continue reading
Posted Mar 30, 2021 at voyeurism
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Yunnan Rangers hybrid AR board game: shared with alumni of the Nanyang Technological University
my team and i are very grateful to the Development Office of our parent university - the Nanyang Technological University (NTU) - for so graciously deeming our recent hybrid Augmented Reality (AR) board game Yunnan Rangers as worthy of being... Continue reading
Posted Mar 30, 2021 at voyeurism
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Learner-Generated Augmentation featured in the annual publication of the National Institute of Education :-)
my team and i are very grateful to A/P Tan Seng Chee and Dr Chua Bee Leng, as well as the hard-working team from the Centre for Innovation in Learning (in particular Mr Ray Thong), at the National Institute of... Continue reading
Posted Mar 30, 2021 at voyeurism
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first enaction of the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project in the primary school curriculum
ten years' ago to the day, Japan was rocked by the Tohoku earthquake, which triggered the Fukushima nuclear disaster. at that time, my team and i were collaborating with a local primary school here in Singapore, and the teachers designed... Continue reading
Posted Mar 11, 2021 at voyeurism
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thank you to the Office of Education Research, National Institute of Education
i would like to thank my colleagues and mentors for the very gracious recognition. with deep gratitude. Continue reading
Posted Feb 25, 2021 at voyeurism
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The SORBET Project: print edition of Singteach December 2020 is out :-)
last month, i shared that - through God's grace - our team's Socially Responsible Behaviour through Embodied Thinking (SORBET) Project has been featured in the present issue (December 2020) of the newsletter Singteach. the printed version of the issue is... Continue reading
Posted Feb 17, 2021 at voyeurism
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The SORBET Project at the Virtual Worlds Best Practices in Education conference 2021
i am very happy to share that we have been given the opportunity to share our work on the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project during this year's Virtual Worlds Best Practices in Education (VWBPE) conference. thanks be... Continue reading
Posted Feb 12, 2021 at voyeurism
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Yunnan Rangers now part of the Singapore Kaleidoscope
two days' ago, i introduced Yunnan Rangers - a mixed-reality board game that my team and i have developed. we are very humbled to learn that Yunnan Rangers has been incorporated in what is known as the Singapore Kaleidoscope. The... Continue reading
Posted Feb 8, 2021 at voyeurism
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Yunnan Rangers hybrid Augmented Reality board game: introduction at the Innovations in Teaching & Learning seminar 2021
two days' ago, i introduced Yunnan Rangers - a mixed-reality board game that my team and i have developed. next month, as part of the Innovations in Teaching & Learning seminar hosted by the National Institute of Education on the... Continue reading
Posted Feb 8, 2021 at voyeurism
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The SORBET Project: sharing with participants in the Management & Leadership in Schools programme
my team is very happy and privileged to learn that we have been given an opportunity to share our work on the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project to participants in this semester's Management & Leadership in Schools... Continue reading
Posted Feb 5, 2021 at voyeurism
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Introducing Yunnan Rangers: a hybrid on-site / off-site game themed on history, culture and ecology
Yunnan Rangers is a hybrid on-site / off-site game based on the Yunnan Garden situated at the campus of the Nanyang Technological University. The garden was built in the 1950s and spans nine hectares. It was re-opened in 2020 after... Continue reading
Posted Feb 5, 2021 at voyeurism
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The SORBET Project is featured in the 25 Jan 2021 issue of the schools-focussed newspaper 'IN'
my team was thrilled this morning to learn that our Socially Responsible Behaviour through Embodied Thinking (SORBET) Project has been featured in the 25th January 2021 issue of the schools-focussed newspaper IN. IN is a publication of the Singapore Press... Continue reading
Posted Jan 25, 2021 at voyeurism
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The SORBET Project: sharing at this year's Teachers' Conference and ExCEL Fest (TCEF) 2021
our team has just received news that Teaching probability through pandemic simulation in a virtual world has been accepted as a concurrent session presentation during this year's Teachers' Conference and ExCEL Fest (TCEF 2021). TCEF 2021 is scheduled from the... Continue reading
Posted Jan 15, 2021 at voyeurism
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The SORBET Project is featured in the December 2020 issue of Singteach
my team and i are happy and privileged to share that our work on the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project has been written up in the December 2020 issue of Singteach. Singteach is a publication of the... Continue reading
Posted Jan 13, 2021 at voyeurism
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Maker Motes: a study on mealworms and the decomposition of plastic
are you squeamish :-) in 2019, my team mentored two students under the auspices of our university's Nanyang Research Programme. through God's grace, the study that resulted - Investigating the Plastic Decomposing Ability of Tenebriomolitor Using Carbon Dioxide Sensors -... Continue reading
Posted Jan 6, 2021 at voyeurism
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The SORBET Project: embarking on a collaboration with the staff and students of T523 at the Harvard Graduate School of Education
my team and i are very happy and humbled to share that, for the coming Spring 2021 semester, we will be collaborating with staff and students of T523 Formative Evaluation for Educational Product Development, which is a course offered by... Continue reading
Posted Jan 6, 2021 at voyeurism
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Redstone Jammin' - collaborative music making with Minecraft, published in the Journal of Virtual Worlds Research
two years' ago, i shared about a learning intervention designed by Lionel Lim specifically designed to leverage the properties of redstone in Minecraft for a collaborative music-making activity. Lionel and i are very happy to share that the study has... Continue reading
Posted Dec 23, 2020 at voyeurism
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Call for Papers: the 7th international conference of the Immersive Learning Research Network (iLRN) 2021
on behalf of the International Co-Chairs for next year's conference of the Immersive Learning Research Network (iLRN), i would like to share the Call for Papers. iLRN 2021 will be held from the 17th of May to the 10th of... Continue reading
Posted Dec 20, 2020 at voyeurism
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the SORBET Project featured on Wagner James Au's 'New World Notes' :-)
a very warm welcome to all visitors browsing by from Hamlet Au's (RL: Wagner James Au's) New World Notes blog :-) i've been following Hamlet's blog since at least 2007, when he was (back then) by his own description, Second... Continue reading
Posted Dec 2, 2020 at voyeurism
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The SORBET Project: webinar as part of the Asia-Pacific Society for Computers in Education (APSCE) series
i am happy and humbled to share that the Asia-Pacific Society for Computers in Education has afforded my team and i the opportunity to speak about the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project, as part of their ongoing... Continue reading
Posted Sep 24, 2020 at voyeurism
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The SORBET Project: pre-conference workshop as part of the 28th International Conference on Computers in Education (ICCE) 2020
our team has just received news that An introduction to the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project as a response to COVID-19 has been accepted as part of a pre-conference workshop within the 28th International Conference on Computers... Continue reading
Posted Sep 18, 2020 at voyeurism
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